DEBUG:root:addon:__init__
DEBUG:root:Python Version : 2.7
DEBUG:root:Platform : win32
DEBUG:root:OS Architecture : 64bit
DEBUG:root:Poser Version : 9.0
DEBUG:root:Poser App Version : 9.0.3 .23027
DEBUG:root:Plugin Version : 1.02p
DEBUG:root:OctanePlugin.py = D:\Poser Pro 2012sr3.1\Runtime\Python\addons\OctaneRender for Poser\OctanePlugin.pyc
DEBUG:root:OctaneDefaults.py = D:\Poser Pro 2012sr3.1\Runtime\Python\addons\OctaneRender for Poser\OctaneDefaults.pyc
DEBUG:root:Loading Octane library D:\Poser Pro 2012sr3.1\Runtime\Python\addons\OctaneRender for Poser\64\PoserOctane64.dll
DEBUG:root:Paths
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\addons\OctaneRender for Poser\64
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\PoserScripts
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\PoserScripts
DEBUG:root:D:\Poser Pro 2012sr3.1\python27.zip
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\DLLs
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\lib
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\lib\plat-win
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\lib\lib-tk
DEBUG:root:D:\Poser Pro 2012sr3.1
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\lib\site-packages
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\lib\site-packages\wx-2.9.1-msw
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\PoserScripts
DEBUG:root:D:\Poser Pro 2012sr3.1\Runtime\Python\addons
DEBUG:root:octane.dll: date/time = 1356076560.0, filesize = 11016192
DEBUG:root:PoserOctane.dll: date/time = Fri Dec 21 12:41:54 2012, filesize = 283136
DEBUG:root:Current Directory = D:\Poser Pro 2012sr3.1\Runtime\Python\addons\OctaneRender for Poser\64
DEBUG:root:Octane library loaded
DEBUG:root:addon:load
DEBUG:root:PoserOctaneStart returned 0
DEBUG:root:init:sceneCreated
DEBUG:root:loadData: savedTreeInfo set to {}
DEBUG:root:init:objectsAdded
DEBUG:root:init:sceneDeleted
DEBUG:root:init:sceneCreated
DEBUG:root:loadData: savedTreeInfo set to {u'progressiveSaveName': u'Octane', u'animationEndFrame': 1, u'saveFormat': u'PNG 8bit', u'autoRefresh': False, u'progressiveSaveOutputFolder': u'C:\\Users\\NyPC\\AppData\\Local\\Temp\\Poser Pro\\9', u'resolutionLock': False, u'progressiveSave': False, u'renderWindowHeight': 396, u'refreshTimer': u'200', u'scene': {u'Pine1_1': {u'inputType': u'scatter', u'numParams': 2, u'nodeType': 5, u'positionRandomnessY': 0.0, u'instanced': True, u'surfacePropName': u'Forest_lake_1', u'scaleRandomnessA': 0.3, u'positionRandomnessXZ': 0.3, u'rotationRandomnessY': 0.6, u'rotationRandomnessX': 0.0, u'rotationRandomnessZ': 0.0, u'geometry': {u'matBranch1': {u'opacity': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'index': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.2999999523162842, u'numParams': 1}, u'numPins': 10, u'nodeType': 16, u'normal': {u'numPins': 0, u'nodeType': 31, u'inputType': 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u'nodeType': 34, u'power': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'invert': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'numPins': 4, u'value': u'D:\\Poser Pro\\Runtime\\textures\\RuntimeDNA\\Traveler\\Tr_Lillypad001.jpg', u'scale': {u'numPins': 0, u'nodeType': 7, u'inputType': u'float2', u'value': [1.0, 1.0], u'numParams': 1}, u'inputType': u'image', u'gamma': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 2.200000047683716, u'numParams': 1}}, u'numParams': 0, u'nodeType': 39, u'numPins': 2, u'inputType': u'unknown'}, u'filmindex': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.4500000476837158, u'numParams': 1}}, u'numPins': 1, u'nodeType': 1, u'inputType': u'mesh', u'numParams': 10}, u'Tr_Lillypad001_9': {u'LillyPad': {u'opacity': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'index': {u'numPins': 0, 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u'rayepsilon': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 9.999999747378752e-06, u'numParams': 1}, u'numParams': 0, u'maxsamples': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 4000, u'numParams': 1}, u'inputType': u'unknown', u'rrprob': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.0, u'numParams': 1}, u'maxdepth': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 2, u'numParams': 1}, u'filtersize': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'caustic_blur': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.164000004529953, u'numParams': 1}, u'keep_environment': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'alphashadows': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 1, u'numParams': 1}}, u'numParams': 0, u'nodeType': 56, u'postproc': {u'glare_ray_amount': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 3, u'numParams': 1}, u'nodeType': 61, u'glare_blur': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.06069999933242798, u'numParams': 1}, u'numPins': 6, u'bloom_power': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 39.81071853637695, u'numParams': 1}, u'on_off': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 1, u'numParams': 1}, u'numParams': 0, u'glare_power': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.0010000000474974513, u'numParams': 1}, u'inputType': u'unknown', u'glare_angle': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.0, u'numParams': 1}}, u'numPins': 7, u'environment': {u'sundir': {u'numPins': 0, u'nodeType': 8, u'inputType': u'float3', u'value': [1.0, 1.0, 0.0], u'numParams': 1}, u'numParams': 0, u'nodeType': 14, u'power': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'numPins': 5, u'model': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 1, u'numParams': 1}, u'turbidity': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 6.0, u'numParams': 1}, u'northoffset': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.34200000762939453, u'numParams': 1}, u'inputType': u'unknown'}, u'camera': {u'lensShift': {u'numPins': 0, u'nodeType': 7, u'inputType': u'float2', u'value': [0.0, 0.0], u'numParams': 1}, u'stereo': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'numPins': 15, u'nodeType': 13, u'focalDepth': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 2.7081820964813232, u'numParams': 1}, u'numParams': 0, u'nearClipDepth': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 9.999999747378752e-05, u'numParams': 1}, u'scale': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 2.778625726699829, u'numParams': 1}, 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u'nodeType': 15, u'hotpixel_removal': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'dithering': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 1, u'numParams': 1}, u'numParams': 0, u'vignetting': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.30000001192092896, u'numParams': 1}, u'min_display_samples': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 1, u'numParams': 1}, u'white_balance': {u'numPins': 0, u'nodeType': 33, u'inputType': u'color', u'value': [1.0, 1.0, 0.7686274647712708], u'numParams': 1}, u'ISO': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 100.0, u'numParams': 1}, u'saturate_to_white': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.0, u'numParams': 1}, u'inputType': u'unknown', u'premultiplied_alpha': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'response': {u'numPins': 0, u'nodeType': 21, u'inputType': u'response', u'value': 114, u'numParams': 1}, u'gamma': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'exposure': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 2.217449903488159, u'numParams': 1}}, u'resolution': {u'numPins': 0, u'nodeType': 12, u'inputType': u'int2resolution', u'value': [813, 610], u'numParams': 1}, u'inputType': u'rendertarget'}, u'usePoserFocus': False, u'animationStartFrame': 1, u'renderWindowWidth': 579, u'useAmbientValue': False, u'progressiveSaveInterval': 500, u'outputFolder': u'C:\\Users\\NyPC\\AppData\\Local\\Temp\\Poser Pro\\9'}
DEBUG:root:init:objectsAdded
DEBUG:root:ignoring init:objectsDeleted
DEBUG:root:addon:render
DEBUG:root:setup
DEBUG:root:ShowOctaneOptionsWindow
DEBUG:root:PoserOctaneSetAccount() returned True
DEBUG:root:
DEBUG:root:copyMeshToOctane
DEBUG:root:================
DEBUG:root:geometrygroup node created 0x2ae2e910L
DEBUG:root:total number of vertices = 441
DEBUG:root:total number of vertex indices = 1600
DEBUG:root:total number of normals = 441
DEBUG:root:total number of uvs = 442
DEBUG:root:total number of uv indices = 1600
DEBUG:root:total number of polygons = 400
DEBUG:root:transferring actor GROUND geometry to octane
DEBUG:root:  number of vertices = 441
DEBUG:root:  number of normals = 441
DEBUG:root:  number of uvs = 441
DEBUG:root:  number of polygons = 400
DEBUG:root:  number of vertex sets = 1600
DEBUG:root:  number of texture sets = 1600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for GROUND created 0x2ae50110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop GROUND pinNum=0
DEBUG:root:total number of vertices = 70274
DEBUG:root:total number of vertex indices = 409600
DEBUG:root:total number of normals = 70274
DEBUG:root:total number of uvs = 70275
DEBUG:root:total number of uv indices = 409600
DEBUG:root:total number of polygons = 135168
DEBUG:root:transferring actor Forest_lake_1 geometry to octane
DEBUG:root:  number of vertices = 70274
DEBUG:root:  number of normals = 70274
DEBUG:root:  number of uvs = 70274
DEBUG:root:  number of polygons = 135168
DEBUG:root:  number of vertex sets = 409600
DEBUG:root:  number of texture sets = 409600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Forest_lake_1 created 0x2ae50610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Forest_lake_1 pinNum=1
DEBUG:root:total number of vertices = 70028
DEBUG:root:total number of vertex indices = 130416
DEBUG:root:total number of normals = 70028
DEBUG:root:total number of uvs = 70029
DEBUG:root:total number of uv indices = 130416
DEBUG:root:total number of polygons = 32604
DEBUG:root:transferring actor FIM2-Meadow10-small_1 geometry to octane
DEBUG:root:  number of vertices = 70028
DEBUG:root:  number of normals = 70028
DEBUG:root:  number of uvs = 70028
DEBUG:root:  number of polygons = 32604
DEBUG:root:  number of vertex sets = 130416
DEBUG:root:  number of texture sets = 130416
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\grass.csv
DEBUG:root:transformation matrix loaded with 50000 rows
DEBUG:root:setting float array for scatter node 0x2ae50b10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Meadow10-small_1 created 0x2ae50b10L
DEBUG:root:Mesh node for FIM2-Meadow10-small_1 created 0x2ae50b90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Meadow10-small_1 pinNum=2
DEBUG:root:total number of vertices = 9015
DEBUG:root:total number of vertex indices = 35400
DEBUG:root:total number of normals = 9015
DEBUG:root:total number of uvs = 5190
DEBUG:root:total number of uv indices = 35400
DEBUG:root:total number of polygons = 11800
DEBUG:root:transferring actor Ash1_1 geometry to octane
DEBUG:root:  number of vertices = 9015
DEBUG:root:  number of normals = 9015
DEBUG:root:  number of uvs = 5189
DEBUG:root:  number of polygons = 11800
DEBUG:root:  number of vertex sets = 35400
DEBUG:root:  number of texture sets = 35400
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\ashtree.csv
DEBUG:root:transformation matrix loaded with 250 rows
DEBUG:root:setting float array for scatter node 0x2b6f2110L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Ash1_1 created 0x2b6f2110L
DEBUG:root:Mesh node for Ash1_1 created 0x2b6f2190L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Ash1_1 pinNum=3
DEBUG:root:total number of vertices = 7279
DEBUG:root:total number of vertex indices = 27122
DEBUG:root:total number of normals = 7279
DEBUG:root:total number of uvs = 5168
DEBUG:root:total number of uv indices = 27122
DEBUG:root:total number of polygons = 8572
DEBUG:root:transferring actor Pine1_1 geometry to octane
DEBUG:root:  number of vertices = 7279
DEBUG:root:  number of normals = 7279
DEBUG:root:  number of uvs = 5167
DEBUG:root:  number of polygons = 8572
DEBUG:root:  number of vertex sets = 27122
DEBUG:root:  number of texture sets = 27122
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\pinetree.csv
DEBUG:root:transformation matrix loaded with 200 rows
DEBUG:root:setting float array for scatter node 0x2b6f2690L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Pine1_1 created 0x2b6f2690L
DEBUG:root:Mesh node for Pine1_1 created 0x2b6f2710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Pine1_1 pinNum=4
DEBUG:root:total number of vertices = 31708
DEBUG:root:total number of vertex indices = 86376
DEBUG:root:total number of normals = 31708
DEBUG:root:total number of uvs = 1072
DEBUG:root:total number of uv indices = 86376
DEBUG:root:total number of polygons = 23167
DEBUG:root:transferring actor Bush01_1 geometry to octane
DEBUG:root:  number of vertices = 31708
DEBUG:root:  number of normals = 31708
DEBUG:root:  number of uvs = 1071
DEBUG:root:  number of polygons = 23167
DEBUG:root:  number of vertex sets = 86376
DEBUG:root:  number of texture sets = 86376
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\bush.csv
DEBUG:root:transformation matrix loaded with 500 rows
DEBUG:root:setting float array for scatter node 0x2b6f2c10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Bush01_1 created 0x2b6f2c10L
DEBUG:root:Mesh node for Bush01_1 created 0x2b6f2c90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Bush01_1 pinNum=5
DEBUG:root:total number of vertices = 2520
DEBUG:root:total number of vertex indices = 7200
DEBUG:root:total number of normals = 2520
DEBUG:root:total number of uvs = 3001
DEBUG:root:total number of uv indices = 7200
DEBUG:root:total number of polygons = 1920
DEBUG:root:transferring actor Yellow_1 geometry to octane
DEBUG:root:  number of vertices = 2520
DEBUG:root:  number of normals = 2520
DEBUG:root:  number of uvs = 3000
DEBUG:root:  number of polygons = 1920
DEBUG:root:  number of vertex sets = 7200
DEBUG:root:  number of texture sets = 7200
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_yellow.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x2ae4c410L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Yellow_1 created 0x2ae4c410L
DEBUG:root:Mesh node for Yellow_1 created 0x2ae4c490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Yellow_1 pinNum=6
DEBUG:root:total number of vertices = 3780
DEBUG:root:total number of vertex indices = 10800
DEBUG:root:total number of normals = 3780
DEBUG:root:total number of uvs = 4501
DEBUG:root:total number of uv indices = 10800
DEBUG:root:total number of polygons = 2880
DEBUG:root:transferring actor White_1 geometry to octane
DEBUG:root:  number of vertices = 3780
DEBUG:root:  number of normals = 3780
DEBUG:root:  number of uvs = 4500
DEBUG:root:  number of polygons = 2880
DEBUG:root:  number of vertex sets = 10800
DEBUG:root:  number of texture sets = 10800
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_white.csv
DEBUG:root:transformation matrix loaded with 2000 rows
DEBUG:root:setting float array for scatter node 0x2ae4ca90L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for White_1 created 0x2ae4ca90L
DEBUG:root:Mesh node for White_1 created 0x2ae4cb10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop White_1 pinNum=7
DEBUG:root:total number of vertices = 10246
DEBUG:root:total number of vertex indices = 14168
DEBUG:root:total number of normals = 10246
DEBUG:root:total number of uvs = 10379
DEBUG:root:total number of uv indices = 14168
DEBUG:root:total number of polygons = 3542
DEBUG:root:transferring actor FIM2-Flower6-Small_1 geometry to octane
DEBUG:root:  number of vertices = 10246
DEBUG:root:  number of normals = 10246
DEBUG:root:  number of uvs = 10378
DEBUG:root:  number of polygons = 3542
DEBUG:root:  number of vertex sets = 14168
DEBUG:root:  number of texture sets = 14168
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_blue.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x2b9d5090L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Flower6-Small_1 created 0x2b9d5090L
DEBUG:root:Mesh node for FIM2-Flower6-Small_1 created 0x2b9d5110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Flower6-Small_1 pinNum=8
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_1 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\rock.csv
DEBUG:root:transformation matrix loaded with 100 rows
DEBUG:root:setting float array for scatter node 0x2b9d5610L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Tr_Rock7_1 created 0x2b9d5610L
DEBUG:root:Mesh node for Tr_Rock7_1 created 0x2b9d5690L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_1 pinNum=9
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_2 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_2 created 0x2b9d5b90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_2 pinNum=10
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_3 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_3 created 0x3cba0110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_3 pinNum=11
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_4 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_4 created 0x3cba0610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_4 pinNum=12
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_5 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_5 created 0x3cba0b10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_5 pinNum=13
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_6 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_6 created 0x3a5ec090L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_6 pinNum=14
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_1 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_1 created 0x3a5ec590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_1 pinNum=15
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_2 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_2 created 0x3a5eca90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_2 pinNum=16
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_3 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_3 created 0x3a5ecf90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_3 pinNum=17
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_4 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_4 created 0x2ae41510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_4 pinNum=18
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_5 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_5 created 0x2ae41a10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_5 pinNum=19
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_6 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_6 created 0x2ae41f10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_6 pinNum=20
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_7 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_7 created 0x2ae52490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_7 pinNum=21
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_7 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_7 created 0x2ae52990L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_7 pinNum=22
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_8 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_8 created 0x2ae52e90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_8 pinNum=23
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_9 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_9 created 0x2ae3e410L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_9 pinNum=24
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_8 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_8 created 0x2ae3e910L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_8 pinNum=25
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_9 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_9 created 0x2ae3ee10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_9 pinNum=26
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_10 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_10 created 0x2ae5a390L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_10 pinNum=27
DEBUG:root:stage 2 (fill ctypes arrays) elapsed = 0:00:05.547000
DEBUG:root:Mesh object created
DEBUG:root:New daylight node created at address 719692816
DEBUG:root:New float3 node created at address 719692944
DEBUG:root:New float node created at address 719693072
DEBUG:root:New float node created at address 719692944
DEBUG:root:New float node created at address 719693072
DEBUG:root:New int node created at address 719692944
DEBUG:root:environment node created 0x2ae5a410L
DEBUG:root:New thinlens node created at address 719692944
DEBUG:root:New float node created at address 719693072
DEBUG:root:New bool node created at address 719693200
DEBUG:root:New float node created at address 719693072
DEBUG:root:New RGBspectrum node created at address 719693200
DEBUG:root:New RGBspectrum node created at address 719693072
DEBUG:root:New float2 node created at address 719693200
DEBUG:root:New float node created at address 719693072
DEBUG:root:New bool node created at address 719693200
DEBUG:root:New float node created at address 719693072
DEBUG:root:New bool node created at address 719693200
DEBUG:root:New float node created at address 719693072
DEBUG:root:camera node created 0x2ae5a490L
DEBUG:root:New int2resolution node created at address 719693072
DEBUG:root:resolution node created 0x2ae5a510L
DEBUG:root:New camera node created at address 719693200
DEBUG:root:New float node created at address 719693328
DEBUG:root:New float node created at address 719693456
DEBUG:root:New float node created at address 719693328
DEBUG:root:New float node created at address 719693456
DEBUG:root:New camera response node created at address 719693328
DEBUG:root:New float node created at address 719693456
DEBUG:root:New float node created at address 719693328
DEBUG:root:New float node created at address 719693456
DEBUG:root:New bool node created at address 719693328
DEBUG:root:New int node created at address 719693456
DEBUG:root:New bool node created at address 719693328
DEBUG:root:New float node created at address 719693456
DEBUG:root:New RGBspectrum node created at address 719693328
DEBUG:root:imager node created 0x2ae5a590L
DEBUG:root:New pathtracing node created at address 719693328
DEBUG:root:New int node created at address 719693456
DEBUG:root:New float node created at address 719693584
DEBUG:root:New float node created at address 719693456
DEBUG:root:New int node created at address 719693584
DEBUG:root:New float node created at address 719693456
DEBUG:root:New bool node created at address 719693584
DEBUG:root:New bool node created at address 719693456
DEBUG:root:New bool node created at address 719693584
DEBUG:root:New float node created at address 719693456
DEBUG:root:kernel node created 0x2ae5a610L
DEBUG:root:stage 3 elapsed (call PoserOctaneStartTestRender) = 0:00:00.005000
DEBUG:root:Found material Preview in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693840
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693840
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719693840
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693840
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693840
DEBUG:root:Found material Water in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floatimage node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material Earth in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floatimage node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material Blade17 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floatimage node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material Blade21 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floatimage node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material Blade9 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floatimage node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material Blade29 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floatimage node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material Blade28 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floatimage node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material Blade26 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floatimage node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material Blade2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floatimage node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material matLeaves in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floatimage node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material matLargeEuropAshBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material matLargeEuropAshBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material matLargeEuropAshTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material matTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material matBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material matBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material matNeedles in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floatimage node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material Stems:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material Leaves:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New RGBspectrum node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floatimage node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719694224
DEBUG:root:New image node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floatimage node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New RGBspectrum node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floatimage node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719694224
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floatimage node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material Flower6c in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New RGBspectrum node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floatimage node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floatimage node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material Flower6b in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719694224
DEBUG:root:New image node created at address 719694096
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floatimage node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material Flower6a in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floatimage node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material Flower6d in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New RGBspectrum node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719694224
DEBUG:root:New image node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New RGBspectrum node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719694224
DEBUG:root:New image node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New RGBspectrum node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719694224
DEBUG:root:New image node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New RGBspectrum node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719694224
DEBUG:root:New image node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719694096
DEBUG:root:New image node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New float2 node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New RGBspectrum node created at address 719694224
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New float node created at address 719694224
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719694224
DEBUG:root:New image node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New float2 node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New RGBspectrum node created at address 719693712
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New float node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New bool node created at address 719694224
DEBUG:root:New float node created at address 719693712
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693840
DEBUG:root:New multiply node created at address 719693712
DEBUG:root:New image node created at address 719694224
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New float2 node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New RGBspectrum node created at address 719693968
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New float node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719693712
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New bool node created at address 719693712
DEBUG:root:New float node created at address 719693968
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 719693584
DEBUG:root:New multiply node created at address 719693968
DEBUG:root:New image node created at address 719693712
DEBUG:root:New floattexture node created at address 719694224
DEBUG:root:New float node created at address 719694096
DEBUG:root:New float2 node created at address 719694224
DEBUG:root:New bool node created at address 719694096
DEBUG:root:New RGBspectrum node created at address 719694096
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New float node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New floattexture node created at address 719693968
DEBUG:root:New floattexture node created at address 719694096
DEBUG:root:New bool node created at address 719693968
DEBUG:root:New float node created at address 719694096
DEBUG:root:setting rendertarget node 0x2ae2ed10L
DEBUG:root:stage 4 elapsed = 0:00:07.439000
DEBUG:root:Octane License is activated
DEBUG:root:init:objectsAdded
DEBUG:root:init:objectsRenamed
DEBUG:root:
DEBUG:root:copyMeshToOctane
DEBUG:root:================
DEBUG:root:geometrygroup node created 0x3a5e6c10L
DEBUG:root:total number of vertices = 69759
DEBUG:root:total number of vertex indices = 264096
DEBUG:root:total number of normals = 69759
DEBUG:root:total number of uvs = 72605
DEBUG:root:total number of uv indices = 264096
DEBUG:root:total number of polygons = 66024
DEBUG:root:ignoring Body geometry
DEBUG:root:ignoring GoalCenterOfMass geometry
DEBUG:root:ignoring CenterOfMass geometry
DEBUG:root:transferring actor V4_Gisella : Hip geometry to octane
DEBUG:root:  number of vertices = 1279
DEBUG:root:  number of normals = 1279
DEBUG:root:  number of uvs = 1313
DEBUG:root:  number of polygons = 1152
DEBUG:root:  number of vertex sets = 4608
DEBUG:root:  number of texture sets = 4608
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Abdomen geometry to octane
DEBUG:root:  number of vertices = 2362
DEBUG:root:  number of normals = 2362
DEBUG:root:  number of uvs = 2381
DEBUG:root:  number of polygons = 2270
DEBUG:root:  number of vertex sets = 9080
DEBUG:root:  number of texture sets = 9080
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Chest geometry to octane
DEBUG:root:  number of vertices = 3914
DEBUG:root:  number of normals = 3914
DEBUG:root:  number of uvs = 3967
DEBUG:root:  number of polygons = 3732
DEBUG:root:  number of vertex sets = 14928
DEBUG:root:  number of texture sets = 14928
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Neck geometry to octane
DEBUG:root:  number of vertices = 754
DEBUG:root:  number of normals = 754
DEBUG:root:  number of uvs = 795
DEBUG:root:  number of polygons = 676
DEBUG:root:  number of vertex sets = 2704
DEBUG:root:  number of texture sets = 2704
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Head geometry to octane
DEBUG:root:  number of vertices = 15078
DEBUG:root:  number of normals = 15078
DEBUG:root:  number of uvs = 15393
DEBUG:root:  number of polygons = 14022
DEBUG:root:  number of vertex sets = 56088
DEBUG:root:  number of texture sets = 56088
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring eyeBrow geometry
DEBUG:root:transferring actor V4_Gisella : rEye geometry to octane
DEBUG:root:  number of vertices = 2099
DEBUG:root:  number of normals = 2099
DEBUG:root:  number of uvs = 2115
DEBUG:root:  number of polygons = 2048
DEBUG:root:  number of vertex sets = 8192
DEBUG:root:  number of texture sets = 8192
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lEye geometry to octane
DEBUG:root:  number of vertices = 2099
DEBUG:root:  number of normals = 2099
DEBUG:root:  number of uvs = 2115
DEBUG:root:  number of polygons = 2048
DEBUG:root:  number of vertex sets = 8192
DEBUG:root:  number of texture sets = 8192
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : upperJaw geometry to octane
DEBUG:root:  number of vertices = 4869
DEBUG:root:  number of normals = 4869
DEBUG:root:  number of uvs = 5085
DEBUG:root:  number of polygons = 4662
DEBUG:root:  number of vertex sets = 18648
DEBUG:root:  number of texture sets = 18648
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lowerJaw geometry to octane
DEBUG:root:  number of vertices = 5478
DEBUG:root:  number of normals = 5478
DEBUG:root:  number of uvs = 5742
DEBUG:root:  number of polygons = 5230
DEBUG:root:  number of vertex sets = 20920
DEBUG:root:  number of texture sets = 20920
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : tongueBase geometry to octane
DEBUG:root:  number of vertices = 132
DEBUG:root:  number of normals = 132
DEBUG:root:  number of uvs = 135
DEBUG:root:  number of polygons = 88
DEBUG:root:  number of vertex sets = 352
DEBUG:root:  number of texture sets = 352
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : tongue01 geometry to octane
DEBUG:root:  number of vertices = 220
DEBUG:root:  number of normals = 220
DEBUG:root:  number of uvs = 225
DEBUG:root:  number of polygons = 176
DEBUG:root:  number of vertex sets = 704
DEBUG:root:  number of texture sets = 704
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : tongue02 geometry to octane
DEBUG:root:  number of vertices = 220
DEBUG:root:  number of normals = 220
DEBUG:root:  number of uvs = 225
DEBUG:root:  number of polygons = 176
DEBUG:root:  number of vertex sets = 704
DEBUG:root:  number of texture sets = 704
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : tongue03 geometry to octane
DEBUG:root:  number of vertices = 208
DEBUG:root:  number of normals = 208
DEBUG:root:  number of uvs = 213
DEBUG:root:  number of polygons = 166
DEBUG:root:  number of vertex sets = 664
DEBUG:root:  number of texture sets = 664
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : tongue04 geometry to octane
DEBUG:root:  number of vertices = 172
DEBUG:root:  number of normals = 172
DEBUG:root:  number of uvs = 177
DEBUG:root:  number of polygons = 136
DEBUG:root:  number of vertex sets = 544
DEBUG:root:  number of texture sets = 544
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : tongue05 geometry to octane
DEBUG:root:  number of vertices = 176
DEBUG:root:  number of normals = 176
DEBUG:root:  number of uvs = 178
DEBUG:root:  number of polygons = 140
DEBUG:root:  number of vertex sets = 560
DEBUG:root:  number of texture sets = 560
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : tongueTip geometry to octane
DEBUG:root:  number of vertices = 149
DEBUG:root:  number of normals = 149
DEBUG:root:  number of uvs = 149
DEBUG:root:  number of polygons = 128
DEBUG:root:  number of vertex sets = 512
DEBUG:root:  number of texture sets = 512
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Right Collar geometry to octane
DEBUG:root:  number of vertices = 1260
DEBUG:root:  number of normals = 1260
DEBUG:root:  number of uvs = 1322
DEBUG:root:  number of polygons = 1192
DEBUG:root:  number of vertex sets = 4768
DEBUG:root:  number of texture sets = 4768
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Right Shoulder geometry to octane
DEBUG:root:  number of vertices = 1218
DEBUG:root:  number of normals = 1218
DEBUG:root:  number of uvs = 1245
DEBUG:root:  number of polygons = 1176
DEBUG:root:  number of vertex sets = 4704
DEBUG:root:  number of texture sets = 4704
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Right Forearm geometry to octane
DEBUG:root:  number of vertices = 580
DEBUG:root:  number of normals = 580
DEBUG:root:  number of uvs = 595
DEBUG:root:  number of polygons = 541
DEBUG:root:  number of vertex sets = 2164
DEBUG:root:  number of texture sets = 2164
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Right Hand geometry to octane
DEBUG:root:  number of vertices = 1504
DEBUG:root:  number of normals = 1504
DEBUG:root:  number of uvs = 1555
DEBUG:root:  number of polygons = 1436
DEBUG:root:  number of vertex sets = 5744
DEBUG:root:  number of texture sets = 5744
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rThumb1 geometry to octane
DEBUG:root:  number of vertices = 342
DEBUG:root:  number of normals = 342
DEBUG:root:  number of uvs = 353
DEBUG:root:  number of polygons = 310
DEBUG:root:  number of vertex sets = 1240
DEBUG:root:  number of texture sets = 1240
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rThumb2 geometry to octane
DEBUG:root:  number of vertices = 290
DEBUG:root:  number of normals = 290
DEBUG:root:  number of uvs = 305
DEBUG:root:  number of polygons = 268
DEBUG:root:  number of vertex sets = 1072
DEBUG:root:  number of texture sets = 1072
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rThumb3 geometry to octane
DEBUG:root:  number of vertices = 407
DEBUG:root:  number of normals = 407
DEBUG:root:  number of uvs = 446
DEBUG:root:  number of polygons = 394
DEBUG:root:  number of vertex sets = 1576
DEBUG:root:  number of texture sets = 1576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rIndex1 geometry to octane
DEBUG:root:  number of vertices = 144
DEBUG:root:  number of normals = 144
DEBUG:root:  number of uvs = 162
DEBUG:root:  number of polygons = 128
DEBUG:root:  number of vertex sets = 512
DEBUG:root:  number of texture sets = 512
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rIndex2 geometry to octane
DEBUG:root:  number of vertices = 144
DEBUG:root:  number of normals = 144
DEBUG:root:  number of uvs = 162
DEBUG:root:  number of polygons = 128
DEBUG:root:  number of vertex sets = 512
DEBUG:root:  number of texture sets = 512
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rIndex3 geometry to octane
DEBUG:root:  number of vertices = 371
DEBUG:root:  number of normals = 371
DEBUG:root:  number of uvs = 411
DEBUG:root:  number of polygons = 360
DEBUG:root:  number of vertex sets = 1440
DEBUG:root:  number of texture sets = 1440
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rMid1 geometry to octane
DEBUG:root:  number of vertices = 150
DEBUG:root:  number of normals = 150
DEBUG:root:  number of uvs = 164
DEBUG:root:  number of polygons = 132
DEBUG:root:  number of vertex sets = 528
DEBUG:root:  number of texture sets = 528
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rMid2 geometry to octane
DEBUG:root:  number of vertices = 150
DEBUG:root:  number of normals = 150
DEBUG:root:  number of uvs = 168
DEBUG:root:  number of polygons = 132
DEBUG:root:  number of vertex sets = 528
DEBUG:root:  number of texture sets = 528
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rMid3 geometry to octane
DEBUG:root:  number of vertices = 371
DEBUG:root:  number of normals = 371
DEBUG:root:  number of uvs = 411
DEBUG:root:  number of polygons = 360
DEBUG:root:  number of vertex sets = 1440
DEBUG:root:  number of texture sets = 1440
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rRing1 geometry to octane
DEBUG:root:  number of vertices = 150
DEBUG:root:  number of normals = 150
DEBUG:root:  number of uvs = 164
DEBUG:root:  number of polygons = 132
DEBUG:root:  number of vertex sets = 528
DEBUG:root:  number of texture sets = 528
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rRing2 geometry to octane
DEBUG:root:  number of vertices = 150
DEBUG:root:  number of normals = 150
DEBUG:root:  number of uvs = 168
DEBUG:root:  number of polygons = 132
DEBUG:root:  number of vertex sets = 528
DEBUG:root:  number of texture sets = 528
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rRing3 geometry to octane
DEBUG:root:  number of vertices = 371
DEBUG:root:  number of normals = 371
DEBUG:root:  number of uvs = 411
DEBUG:root:  number of polygons = 360
DEBUG:root:  number of vertex sets = 1440
DEBUG:root:  number of texture sets = 1440
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rPinky1 geometry to octane
DEBUG:root:  number of vertices = 120
DEBUG:root:  number of normals = 120
DEBUG:root:  number of uvs = 134
DEBUG:root:  number of polygons = 104
DEBUG:root:  number of vertex sets = 416
DEBUG:root:  number of texture sets = 416
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rPinky2 geometry to octane
DEBUG:root:  number of vertices = 144
DEBUG:root:  number of normals = 144
DEBUG:root:  number of uvs = 162
DEBUG:root:  number of polygons = 128
DEBUG:root:  number of vertex sets = 512
DEBUG:root:  number of texture sets = 512
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rPinky3 geometry to octane
DEBUG:root:  number of vertices = 403
DEBUG:root:  number of normals = 403
DEBUG:root:  number of uvs = 447
DEBUG:root:  number of polygons = 392
DEBUG:root:  number of vertex sets = 1568
DEBUG:root:  number of texture sets = 1568
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Left Collar geometry to octane
DEBUG:root:  number of vertices = 1260
DEBUG:root:  number of normals = 1260
DEBUG:root:  number of uvs = 1322
DEBUG:root:  number of polygons = 1192
DEBUG:root:  number of vertex sets = 4768
DEBUG:root:  number of texture sets = 4768
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Left Shoulder geometry to octane
DEBUG:root:  number of vertices = 1218
DEBUG:root:  number of normals = 1218
DEBUG:root:  number of uvs = 1245
DEBUG:root:  number of polygons = 1176
DEBUG:root:  number of vertex sets = 4704
DEBUG:root:  number of texture sets = 4704
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Left Forearm geometry to octane
DEBUG:root:  number of vertices = 580
DEBUG:root:  number of normals = 580
DEBUG:root:  number of uvs = 595
DEBUG:root:  number of polygons = 541
DEBUG:root:  number of vertex sets = 2164
DEBUG:root:  number of texture sets = 2164
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Left Hand geometry to octane
DEBUG:root:  number of vertices = 1504
DEBUG:root:  number of normals = 1504
DEBUG:root:  number of uvs = 1555
DEBUG:root:  number of polygons = 1436
DEBUG:root:  number of vertex sets = 5744
DEBUG:root:  number of texture sets = 5744
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lThumb1 geometry to octane
DEBUG:root:  number of vertices = 342
DEBUG:root:  number of normals = 342
DEBUG:root:  number of uvs = 353
DEBUG:root:  number of polygons = 310
DEBUG:root:  number of vertex sets = 1240
DEBUG:root:  number of texture sets = 1240
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lThumb2 geometry to octane
DEBUG:root:  number of vertices = 290
DEBUG:root:  number of normals = 290
DEBUG:root:  number of uvs = 305
DEBUG:root:  number of polygons = 268
DEBUG:root:  number of vertex sets = 1072
DEBUG:root:  number of texture sets = 1072
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lThumb3 geometry to octane
DEBUG:root:  number of vertices = 407
DEBUG:root:  number of normals = 407
DEBUG:root:  number of uvs = 446
DEBUG:root:  number of polygons = 394
DEBUG:root:  number of vertex sets = 1576
DEBUG:root:  number of texture sets = 1576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lIndex1 geometry to octane
DEBUG:root:  number of vertices = 144
DEBUG:root:  number of normals = 144
DEBUG:root:  number of uvs = 162
DEBUG:root:  number of polygons = 128
DEBUG:root:  number of vertex sets = 512
DEBUG:root:  number of texture sets = 512
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lIndex2 geometry to octane
DEBUG:root:  number of vertices = 144
DEBUG:root:  number of normals = 144
DEBUG:root:  number of uvs = 162
DEBUG:root:  number of polygons = 128
DEBUG:root:  number of vertex sets = 512
DEBUG:root:  number of texture sets = 512
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lIndex3 geometry to octane
DEBUG:root:  number of vertices = 371
DEBUG:root:  number of normals = 371
DEBUG:root:  number of uvs = 411
DEBUG:root:  number of polygons = 360
DEBUG:root:  number of vertex sets = 1440
DEBUG:root:  number of texture sets = 1440
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lMid1 geometry to octane
DEBUG:root:  number of vertices = 150
DEBUG:root:  number of normals = 150
DEBUG:root:  number of uvs = 164
DEBUG:root:  number of polygons = 132
DEBUG:root:  number of vertex sets = 528
DEBUG:root:  number of texture sets = 528
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lMid2 geometry to octane
DEBUG:root:  number of vertices = 150
DEBUG:root:  number of normals = 150
DEBUG:root:  number of uvs = 168
DEBUG:root:  number of polygons = 132
DEBUG:root:  number of vertex sets = 528
DEBUG:root:  number of texture sets = 528
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lMid3 geometry to octane
DEBUG:root:  number of vertices = 371
DEBUG:root:  number of normals = 371
DEBUG:root:  number of uvs = 411
DEBUG:root:  number of polygons = 360
DEBUG:root:  number of vertex sets = 1440
DEBUG:root:  number of texture sets = 1440
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lRing1 geometry to octane
DEBUG:root:  number of vertices = 150
DEBUG:root:  number of normals = 150
DEBUG:root:  number of uvs = 164
DEBUG:root:  number of polygons = 132
DEBUG:root:  number of vertex sets = 528
DEBUG:root:  number of texture sets = 528
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lRing2 geometry to octane
DEBUG:root:  number of vertices = 150
DEBUG:root:  number of normals = 150
DEBUG:root:  number of uvs = 168
DEBUG:root:  number of polygons = 132
DEBUG:root:  number of vertex sets = 528
DEBUG:root:  number of texture sets = 528
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lRing3 geometry to octane
DEBUG:root:  number of vertices = 371
DEBUG:root:  number of normals = 371
DEBUG:root:  number of uvs = 411
DEBUG:root:  number of polygons = 360
DEBUG:root:  number of vertex sets = 1440
DEBUG:root:  number of texture sets = 1440
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lPinky1 geometry to octane
DEBUG:root:  number of vertices = 120
DEBUG:root:  number of normals = 120
DEBUG:root:  number of uvs = 134
DEBUG:root:  number of polygons = 104
DEBUG:root:  number of vertex sets = 416
DEBUG:root:  number of texture sets = 416
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lPinky2 geometry to octane
DEBUG:root:  number of vertices = 144
DEBUG:root:  number of normals = 144
DEBUG:root:  number of uvs = 162
DEBUG:root:  number of polygons = 128
DEBUG:root:  number of vertex sets = 512
DEBUG:root:  number of texture sets = 512
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lPinky3 geometry to octane
DEBUG:root:  number of vertices = 403
DEBUG:root:  number of normals = 403
DEBUG:root:  number of uvs = 447
DEBUG:root:  number of polygons = 392
DEBUG:root:  number of vertex sets = 1568
DEBUG:root:  number of texture sets = 1568
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Right Thigh geometry to octane
DEBUG:root:  number of vertices = 1701
DEBUG:root:  number of normals = 1701
DEBUG:root:  number of uvs = 1793
DEBUG:root:  number of polygons = 1631
DEBUG:root:  number of vertex sets = 6524
DEBUG:root:  number of texture sets = 6524
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Right Shin geometry to octane
DEBUG:root:  number of vertices = 1778
DEBUG:root:  number of normals = 1778
DEBUG:root:  number of uvs = 1821
DEBUG:root:  number of polygons = 1733
DEBUG:root:  number of vertex sets = 6932
DEBUG:root:  number of texture sets = 6932
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Right Foot geometry to octane
DEBUG:root:  number of vertices = 1044
DEBUG:root:  number of normals = 1044
DEBUG:root:  number of uvs = 1075
DEBUG:root:  number of polygons = 985
DEBUG:root:  number of vertex sets = 3940
DEBUG:root:  number of texture sets = 3940
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : rToe geometry to octane
DEBUG:root:  number of vertices = 2483
DEBUG:root:  number of normals = 2483
DEBUG:root:  number of uvs = 2724
DEBUG:root:  number of polygons = 2433
DEBUG:root:  number of vertex sets = 9732
DEBUG:root:  number of texture sets = 9732
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Left Thigh geometry to octane
DEBUG:root:  number of vertices = 1701
DEBUG:root:  number of normals = 1701
DEBUG:root:  number of uvs = 1793
DEBUG:root:  number of polygons = 1631
DEBUG:root:  number of vertex sets = 6524
DEBUG:root:  number of texture sets = 6524
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Left Shin geometry to octane
DEBUG:root:  number of vertices = 1778
DEBUG:root:  number of normals = 1778
DEBUG:root:  number of uvs = 1821
DEBUG:root:  number of polygons = 1733
DEBUG:root:  number of vertex sets = 6932
DEBUG:root:  number of texture sets = 6932
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : Left Foot geometry to octane
DEBUG:root:  number of vertices = 1044
DEBUG:root:  number of normals = 1044
DEBUG:root:  number of uvs = 1075
DEBUG:root:  number of polygons = 985
DEBUG:root:  number of vertex sets = 3940
DEBUG:root:  number of texture sets = 3940
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor V4_Gisella : lToe geometry to octane
DEBUG:root:  number of vertices = 2483
DEBUG:root:  number of normals = 2483
DEBUG:root:  number of uvs = 2724
DEBUG:root:  number of polygons = 2433
DEBUG:root:  number of vertex sets = 9732
DEBUG:root:  number of texture sets = 9732
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring BodyMorphs geometry
DEBUG:root:ignoring V4BsNeckBackBend geometry
DEBUG:root:ignoring V4NeckBackBend geometry
DEBUG:root:ignoring V4ZnNeckBackBend geometry
DEBUG:root:ignoring V4BsRCollarTrapUp geometry
DEBUG:root:ignoring V4RCollarTrapUp geometry
DEBUG:root:ignoring V4ZnRCollarTrapUp geometry
DEBUG:root:ignoring V4BsLCollarTrapUp geometry
DEBUG:root:ignoring V4LCollarTrapUp geometry
DEBUG:root:ignoring V4ZnLCollarTrapUp geometry
DEBUG:root:ignoring V4BsRShldrDeltCrsUp geometry
DEBUG:root:ignoring V4RShldrDeltCrsUp geometry
DEBUG:root:ignoring V4ZnRShldrDeltCrsUp geometry
DEBUG:root:ignoring V4BsLShldrDeltCrsUp geometry
DEBUG:root:ignoring V4LShldrDeltCrsUp geometry
DEBUG:root:ignoring V4ZnLShldrDeltCrsUp geometry
DEBUG:root:ignoring V4BsRDeltoid geometry
DEBUG:root:ignoring V4RDeltoid geometry
DEBUG:root:ignoring V4ZnRDeltoid geometry
DEBUG:root:ignoring V4BsLDeltoid geometry
DEBUG:root:ignoring V4LDeltoid geometry
DEBUG:root:ignoring V4ZnLDeltoid geometry
DEBUG:root:ignoring V4BsRShldrDeltFwd-Chst geometry
DEBUG:root:ignoring V4RShldrDeltFwd-Chst geometry
DEBUG:root:ignoring V4ZnRShldrDeltFwd-Chst geometry
DEBUG:root:ignoring V4BsRShldrDeltFwd-Cllr geometry
DEBUG:root:ignoring V4RShldrDeltFwd-Cllr geometry
DEBUG:root:ignoring V4ZnRShldrDeltFwd-Cllr geometry
DEBUG:root:ignoring V4BsLShldrDeltFwd-Chst geometry
DEBUG:root:ignoring V4LShldrDeltFwd-Chst geometry
DEBUG:root:ignoring V4ZnLShldrDeltFwd-Chst geometry
DEBUG:root:ignoring V4BsLShldrDeltFwd-Cllr geometry
DEBUG:root:ignoring V4LShldrDeltFwd-Cllr geometry
DEBUG:root:ignoring V4ZnLShldrDeltFwd-Cllr geometry
DEBUG:root:ignoring V4BsRShldrPecFwd-Cllr geometry
DEBUG:root:ignoring V4RShldrPecFwd-Cllr geometry
DEBUG:root:ignoring V4ZnRShldrPecFwd-Cllr geometry
DEBUG:root:ignoring V4BsRShldrPecFwd-Chst geometry
DEBUG:root:ignoring V4RShldrPecFwd-Chst geometry
DEBUG:root:ignoring V4ZnRShldrPecFwd-Chst geometry
DEBUG:root:ignoring V4BsLShldrPecFwd-Cllr geometry
DEBUG:root:ignoring V4LShldrPecFwd-Cllr geometry
DEBUG:root:ignoring V4ZnLShldrPecFwd-Cllr geometry
DEBUG:root:ignoring V4BsLShldrPecFwd-Chst geometry
DEBUG:root:ignoring V4LShldrPecFwd-Chst geometry
DEBUG:root:ignoring V4ZnLShldrPecFwd-Chst geometry
DEBUG:root:ignoring V4BsRShldrArmPitDn geometry
DEBUG:root:ignoring V4RShldrArmPitDn geometry
DEBUG:root:ignoring V4ZnRShldrArmPitDn geometry
DEBUG:root:ignoring V4BsLShldrArmPitDn geometry
DEBUG:root:ignoring V4LShldrArmPitDn geometry
DEBUG:root:ignoring V4ZnLShldrArmPitDn geometry
DEBUG:root:ignoring V4BsRBreast geometry
DEBUG:root:ignoring V4RBreast geometry
DEBUG:root:ignoring V4ZnRBreast geometry
DEBUG:root:ignoring V4BsLBreast geometry
DEBUG:root:ignoring V4LBreast geometry
DEBUG:root:ignoring V4ZnLBreast geometry
DEBUG:root:ignoring V4BsRBreastMorphUpIn geometry
DEBUG:root:ignoring V4RBreastMorphUpIn geometry
DEBUG:root:ignoring V4ZnRBreastMorphUpIn geometry
DEBUG:root:ignoring V4BsLBreastMorphUpIn geometry
DEBUG:root:ignoring V4LBreastMorphUpIn geometry
DEBUG:root:ignoring V4ZnLBreastMorphUpIn geometry
DEBUG:root:ignoring V4BsRBreastMorphDnOut geometry
DEBUG:root:ignoring V4RBreastMorphDnOut geometry
DEBUG:root:ignoring V4ZnRBreastMorphDnOut geometry
DEBUG:root:ignoring V4BsLBreastMorphDnOut geometry
DEBUG:root:ignoring V4LBreastMorphDnOut geometry
DEBUG:root:ignoring V4ZnLBreastMorphDnOut geometry
DEBUG:root:ignoring V4BsRLat geometry
DEBUG:root:ignoring V4RLat geometry
DEBUG:root:ignoring V4ZnRLat geometry
DEBUG:root:ignoring V4BsLLat geometry
DEBUG:root:ignoring V4LLat geometry
DEBUG:root:ignoring V4ZnLLat geometry
DEBUG:root:ignoring V4BsAbdomenBackFwd geometry
DEBUG:root:ignoring V4AbdomenBackFwd geometry
DEBUG:root:ignoring V4ZnAbdomenBackFwd geometry
DEBUG:root:ignoring V4BsRGluteHip geometry
DEBUG:root:ignoring V4RGluteHip geometry
DEBUG:root:ignoring V4ZnRGluteHip geometry
DEBUG:root:ignoring V4BsLGluteHip geometry
DEBUG:root:ignoring V4LGluteHip geometry
DEBUG:root:ignoring V4ZnLGluteHip geometry
DEBUG:root:ignoring V4BsRGlute geometry
DEBUG:root:ignoring V4RGlute geometry
DEBUG:root:ignoring V4ZnRGlute geometry
DEBUG:root:ignoring V4BsLGlute geometry
DEBUG:root:ignoring V4LGlute geometry
DEBUG:root:ignoring V4ZnLGlute geometry
DEBUG:root:ignoring V4BsRThighGluteOutBkwd geometry
DEBUG:root:ignoring V4RThighGluteOutBkwd geometry
DEBUG:root:ignoring V4ZnRThighGluteOutBkwd geometry
DEBUG:root:ignoring V4BsLThighGluteOutBkwd geometry
DEBUG:root:ignoring V4LThighGluteOutBkwd geometry
DEBUG:root:ignoring V4ZnLThighGluteOutBkwd geometry
DEBUG:root:ignoring V4BsRThighGluteInBkwd geometry
DEBUG:root:ignoring V4RThighGluteInBkwd geometry
DEBUG:root:ignoring V4ZnRThighGluteInBkwd geometry
DEBUG:root:ignoring V4BsLThighGluteInBkwd geometry
DEBUG:root:ignoring V4LThighGluteInBkwd geometry
DEBUG:root:ignoring V4ZnLThighGluteInBkwd geometry
DEBUG:root:ignoring V4BsRThighGluteCrsFwd-Bkwd geometry
DEBUG:root:ignoring V4RThighGluteCrsFwd-Bkwd geometry
DEBUG:root:ignoring V4ZnRThighGluteCrsFwd-Bkwd geometry
DEBUG:root:ignoring V4BsLThighGluteCrsFwd-Bkwd geometry
DEBUG:root:ignoring V4LThighGluteCrsFwd-Bkwd geometry
DEBUG:root:ignoring V4ZnLThighGluteCrsFwd-Bkwd geometry
DEBUG:root:ignoring V4BsRThigh geometry
DEBUG:root:ignoring V4RThigh geometry
DEBUG:root:ignoring V4ZnRThigh geometry
DEBUG:root:ignoring V4BsRThighOutFwd geometry
DEBUG:root:ignoring V4RThighOutFwd geometry
DEBUG:root:ignoring V4ZnRThighOutFwd geometry
DEBUG:root:ignoring V4BsRThighInFwd geometry
DEBUG:root:ignoring V4RThighInFwd geometry
DEBUG:root:ignoring V4ZnRThighInFwd geometry
DEBUG:root:ignoring V4BsLThigh geometry
DEBUG:root:ignoring V4LThigh geometry
DEBUG:root:ignoring V4ZnLThigh geometry
DEBUG:root:ignoring V4BsLThighOutFwd geometry
DEBUG:root:ignoring V4LThighOutFwd geometry
DEBUG:root:ignoring V4ZnLThighOutFwd geometry
DEBUG:root:ignoring V4BsLThighInFwd geometry
DEBUG:root:ignoring V4LThighInFwd geometry
DEBUG:root:ignoring V4ZnLThighInFwd geometry
DEBUG:root:ignoring V4BsRThighInCollapseFwd geometry
DEBUG:root:ignoring V4RThighInCollapseFwd geometry
DEBUG:root:ignoring V4ZnRThighInCollapseFwd geometry
DEBUG:root:ignoring V4BsLThighInCollapseFwd geometry
DEBUG:root:ignoring V4LThighInCollapseFwd geometry
DEBUG:root:ignoring V4ZnLThighInCollapseFwd geometry
DEBUG:root:ignoring V4BsRAdductor geometry
DEBUG:root:ignoring V4RAdductor geometry
DEBUG:root:ignoring V4ZnRAdductor geometry
DEBUG:root:ignoring V4BsLAdductor geometry
DEBUG:root:ignoring V4LAdductor geometry
DEBUG:root:ignoring V4ZnLAdductor geometry
DEBUG:root:ignoring SGlasses geometry
DEBUG:root:Mesh node for V4_Gisella created 0x3a5eae90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for figure V4_Gisella pinNum=0
DEBUG:root:total number of vertices = 11677
DEBUG:root:total number of vertex indices = 38276
DEBUG:root:total number of normals = 11677
DEBUG:root:total number of uvs = 11693
DEBUG:root:total number of uv indices = 38276
DEBUG:root:total number of polygons = 9568
DEBUG:root:ignoring Body geometry
DEBUG:root:ignoring GoalCenterOfMass geometry
DEBUG:root:ignoring CenterOfMass geometry
DEBUG:root:ignoring Chest geometry
DEBUG:root:transferring actor Brooke : Neck geometry to octane
DEBUG:root:  number of vertices = 1329
DEBUG:root:  number of normals = 1329
DEBUG:root:  number of uvs = 1329
DEBUG:root:  number of polygons = 1058
DEBUG:root:  number of vertex sets = 4232
DEBUG:root:  number of texture sets = 4232
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor Brooke : Head geometry to octane
DEBUG:root:  number of vertices = 6288
DEBUG:root:  number of normals = 6288
DEBUG:root:  number of uvs = 6303
DEBUG:root:  number of polygons = 5374
DEBUG:root:  number of vertex sets = 21500
DEBUG:root:  number of texture sets = 21500
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring Hidden geometry
DEBUG:root:transferring actor Brooke : Ponytail geometry to octane
DEBUG:root:  number of vertices = 4060
DEBUG:root:  number of normals = 4060
DEBUG:root:  number of uvs = 4060
DEBUG:root:  number of polygons = 3136
DEBUG:root:  number of vertex sets = 12544
DEBUG:root:  number of texture sets = 12544
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring Ponytail2 geometry
DEBUG:root:ignoring Ponytail3 geometry
DEBUG:root:ignoring Ponytail4 geometry
DEBUG:root:Mesh node for Brooke created 0x41431310L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for figure Brooke pinNum=1
DEBUG:root:total number of vertices = 57264
DEBUG:root:total number of vertex indices = 217120
DEBUG:root:total number of normals = 57264
DEBUG:root:total number of uvs = 55877
DEBUG:root:total number of uv indices = 217120
DEBUG:root:total number of polygons = 54280
DEBUG:root:ignoring Body geometry
DEBUG:root:ignoring GoalCenterOfMass 4 geometry
DEBUG:root:ignoring CenterOfMass 4 geometry
DEBUG:root:ignoring Hip geometry
DEBUG:root:ignoring Right Thigh geometry
DEBUG:root:transferring actor Boots : Right Shin geometry to octane
DEBUG:root:  number of vertices = 23744
DEBUG:root:  number of normals = 23744
DEBUG:root:  number of uvs = 22853
DEBUG:root:  number of polygons = 22513
DEBUG:root:  number of vertex sets = 90052
DEBUG:root:  number of texture sets = 90052
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor Boots : Right Foot geometry to octane
DEBUG:root:  number of vertices = 3269
DEBUG:root:  number of normals = 3269
DEBUG:root:  number of uvs = 3429
DEBUG:root:  number of polygons = 3097
DEBUG:root:  number of vertex sets = 12388
DEBUG:root:  number of texture sets = 12388
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor Boots : rToe geometry to octane
DEBUG:root:  number of vertices = 1619
DEBUG:root:  number of normals = 1619
DEBUG:root:  number of uvs = 1656
DEBUG:root:  number of polygons = 1530
DEBUG:root:  number of vertex sets = 6120
DEBUG:root:  number of texture sets = 6120
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring Left Thigh geometry
DEBUG:root:transferring actor Boots : Left Shin geometry to octane
DEBUG:root:  number of vertices = 23744
DEBUG:root:  number of normals = 23744
DEBUG:root:  number of uvs = 22853
DEBUG:root:  number of polygons = 22513
DEBUG:root:  number of vertex sets = 90052
DEBUG:root:  number of texture sets = 90052
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor Boots : Left Foot geometry to octane
DEBUG:root:  number of vertices = 3269
DEBUG:root:  number of normals = 3269
DEBUG:root:  number of uvs = 3429
DEBUG:root:  number of polygons = 3097
DEBUG:root:  number of vertex sets = 12388
DEBUG:root:  number of texture sets = 12388
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor Boots : lToe geometry to octane
DEBUG:root:  number of vertices = 1619
DEBUG:root:  number of normals = 1619
DEBUG:root:  number of uvs = 1656
DEBUG:root:  number of polygons = 1530
DEBUG:root:  number of vertex sets = 6120
DEBUG:root:  number of texture sets = 6120
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Boots created 0x41431810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for figure Boots pinNum=2
DEBUG:root:total number of vertices = 13425
DEBUG:root:total number of vertex indices = 51541
DEBUG:root:total number of normals = 13425
DEBUG:root:total number of uvs = 13774
DEBUG:root:total number of uv indices = 51541
DEBUG:root:total number of polygons = 12886
DEBUG:root:ignoring Body geometry
DEBUG:root:ignoring GoalCenterOfMass 1 geometry
DEBUG:root:ignoring CenterOfMass 1 geometry
DEBUG:root:ignoring Hip geometry
DEBUG:root:transferring actor TankTop : Abdomen geometry to octane
DEBUG:root:  number of vertices = 4860
DEBUG:root:  number of normals = 4860
DEBUG:root:  number of uvs = 4927
DEBUG:root:  number of polygons = 4712
DEBUG:root:  number of vertex sets = 18848
DEBUG:root:  number of texture sets = 18848
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor TankTop : Chest geometry to octane
DEBUG:root:  number of vertices = 4937
DEBUG:root:  number of normals = 4937
DEBUG:root:  number of uvs = 5049
DEBUG:root:  number of polygons = 4676
DEBUG:root:  number of vertex sets = 18701
DEBUG:root:  number of texture sets = 18701
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring Neck geometry
DEBUG:root:ignoring Head geometry
DEBUG:root:transferring actor TankTop : Right Collar geometry to octane
DEBUG:root:  number of vertices = 1817
DEBUG:root:  number of normals = 1817
DEBUG:root:  number of uvs = 1902
DEBUG:root:  number of polygons = 1752
DEBUG:root:  number of vertex sets = 7008
DEBUG:root:  number of texture sets = 7008
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring Right Shoulder geometry
DEBUG:root:ignoring Right Forearm geometry
DEBUG:root:ignoring Right Hand geometry
DEBUG:root:transferring actor TankTop : Left Collar geometry to octane
DEBUG:root:  number of vertices = 1811
DEBUG:root:  number of normals = 1811
DEBUG:root:  number of uvs = 1895
DEBUG:root:  number of polygons = 1746
DEBUG:root:  number of vertex sets = 6984
DEBUG:root:  number of texture sets = 6984
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring Left Shoulder geometry
DEBUG:root:ignoring Left Forearm geometry
DEBUG:root:ignoring Left Hand geometry
DEBUG:root:ignoring Right Thigh geometry
DEBUG:root:ignoring Left Thigh geometry
DEBUG:root:Mesh node for TankTop created 0x41431e90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for figure TankTop pinNum=3
DEBUG:root:total number of vertices = 7154
DEBUG:root:total number of vertex indices = 28032
DEBUG:root:total number of normals = 7154
DEBUG:root:total number of uvs = 6324
DEBUG:root:total number of uv indices = 28032
DEBUG:root:total number of polygons = 7008
DEBUG:root:ignoring Body geometry
DEBUG:root:ignoring GoalCenterOfMass 5 geometry
DEBUG:root:ignoring CenterOfMass 5 geometry
DEBUG:root:transferring actor HotPants 1 : Hip geometry to octane
DEBUG:root:  number of vertices = 7154
DEBUG:root:  number of normals = 7154
DEBUG:root:  number of uvs = 6323
DEBUG:root:  number of polygons = 7008
DEBUG:root:  number of vertex sets = 28032
DEBUG:root:  number of texture sets = 28032
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring Abdomen geometry
DEBUG:root:ignoring Right Thigh geometry
DEBUG:root:ignoring Left Thigh geometry
DEBUG:root:Mesh node for HotPants 1 created 0x41434590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for figure HotPants 1 pinNum=4
DEBUG:root:total number of vertices = 49480
DEBUG:root:total number of vertex indices = 189568
DEBUG:root:total number of normals = 49480
DEBUG:root:total number of uvs = 51109
DEBUG:root:total number of uv indices = 189568
DEBUG:root:total number of polygons = 47392
DEBUG:root:ignoring Body geometry
DEBUG:root:ignoring GoalCenterOfMass 2 geometry
DEBUG:root:ignoring CenterOfMass 2 geometry
DEBUG:root:transferring actor GunHarness 1 : Hip geometry to octane
DEBUG:root:  number of vertices = 15590
DEBUG:root:  number of normals = 15590
DEBUG:root:  number of uvs = 15798
DEBUG:root:  number of polygons = 14912
DEBUG:root:  number of vertex sets = 59648
DEBUG:root:  number of texture sets = 59648
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring Abdomen geometry
DEBUG:root:transferring actor GunHarness 1 : Right Thigh geometry to octane
DEBUG:root:  number of vertices = 16022
DEBUG:root:  number of normals = 16022
DEBUG:root:  number of uvs = 16732
DEBUG:root:  number of polygons = 15408
DEBUG:root:  number of vertex sets = 61632
DEBUG:root:  number of texture sets = 61632
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:transferring actor GunHarness 1 : Left Thigh geometry to octane
DEBUG:root:  number of vertices = 16022
DEBUG:root:  number of normals = 16022
DEBUG:root:  number of uvs = 16732
DEBUG:root:  number of polygons = 15408
DEBUG:root:  number of vertex sets = 61632
DEBUG:root:  number of texture sets = 61632
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring CaseHelperR geometry
DEBUG:root:transferring actor GunHarness 1 : GunCaseR geometry to octane
DEBUG:root:  number of vertices = 923
DEBUG:root:  number of normals = 923
DEBUG:root:  number of uvs = 923
DEBUG:root:  number of polygons = 832
DEBUG:root:  number of vertex sets = 3328
DEBUG:root:  number of texture sets = 3328
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring CaseHelperL geometry
DEBUG:root:transferring actor GunHarness 1 : GunCaseL geometry to octane
DEBUG:root:  number of vertices = 923
DEBUG:root:  number of normals = 923
DEBUG:root:  number of uvs = 923
DEBUG:root:  number of polygons = 832
DEBUG:root:  number of vertex sets = 3328
DEBUG:root:  number of texture sets = 3328
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:ignoring Gun geometry
DEBUG:root:ignoring Gun 1 geometry
DEBUG:root:Mesh node for GunHarness 1 created 0x41434c90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for figure GunHarness 1 pinNum=5
DEBUG:root:total number of vertices = 441
DEBUG:root:total number of vertex indices = 1600
DEBUG:root:total number of normals = 441
DEBUG:root:total number of uvs = 442
DEBUG:root:total number of uv indices = 1600
DEBUG:root:total number of polygons = 400
DEBUG:root:transferring actor GROUND geometry to octane
DEBUG:root:  number of vertices = 441
DEBUG:root:  number of normals = 441
DEBUG:root:  number of uvs = 441
DEBUG:root:  number of polygons = 400
DEBUG:root:  number of vertex sets = 1600
DEBUG:root:  number of texture sets = 1600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for GROUND created 0x41433210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop GROUND pinNum=6
DEBUG:root:total number of vertices = 70274
DEBUG:root:total number of vertex indices = 409600
DEBUG:root:total number of normals = 70274
DEBUG:root:total number of uvs = 70275
DEBUG:root:total number of uv indices = 409600
DEBUG:root:total number of polygons = 135168
DEBUG:root:transferring actor Forest_lake_1 geometry to octane
DEBUG:root:  number of vertices = 70274
DEBUG:root:  number of normals = 70274
DEBUG:root:  number of uvs = 70274
DEBUG:root:  number of polygons = 135168
DEBUG:root:  number of vertex sets = 409600
DEBUG:root:  number of texture sets = 409600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Forest_lake_1 created 0x41433710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Forest_lake_1 pinNum=7
DEBUG:root:total number of vertices = 70028
DEBUG:root:total number of vertex indices = 130416
DEBUG:root:total number of normals = 70028
DEBUG:root:total number of uvs = 70029
DEBUG:root:total number of uv indices = 130416
DEBUG:root:total number of polygons = 32604
DEBUG:root:transferring actor FIM2-Meadow10-small_1 geometry to octane
DEBUG:root:  number of vertices = 70028
DEBUG:root:  number of normals = 70028
DEBUG:root:  number of uvs = 70028
DEBUG:root:  number of polygons = 32604
DEBUG:root:  number of vertex sets = 130416
DEBUG:root:  number of texture sets = 130416
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\grass.csv
DEBUG:root:transformation matrix loaded with 50000 rows
DEBUG:root:setting float array for scatter node 0x41433c10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Meadow10-small_1 created 0x41433c10L
DEBUG:root:Mesh node for FIM2-Meadow10-small_1 created 0x41433c90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Meadow10-small_1 pinNum=8
DEBUG:root:total number of vertices = 9015
DEBUG:root:total number of vertex indices = 35400
DEBUG:root:total number of normals = 9015
DEBUG:root:total number of uvs = 5190
DEBUG:root:total number of uv indices = 35400
DEBUG:root:total number of polygons = 11800
DEBUG:root:transferring actor Ash1_1 geometry to octane
DEBUG:root:  number of vertices = 9015
DEBUG:root:  number of normals = 9015
DEBUG:root:  number of uvs = 5189
DEBUG:root:  number of polygons = 11800
DEBUG:root:  number of vertex sets = 35400
DEBUG:root:  number of texture sets = 35400
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\ashtree.csv
DEBUG:root:transformation matrix loaded with 250 rows
DEBUG:root:setting float array for scatter node 0x41469210L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Ash1_1 created 0x41469210L
DEBUG:root:Mesh node for Ash1_1 created 0x41469290L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Ash1_1 pinNum=9
DEBUG:root:total number of vertices = 7279
DEBUG:root:total number of vertex indices = 27122
DEBUG:root:total number of normals = 7279
DEBUG:root:total number of uvs = 5168
DEBUG:root:total number of uv indices = 27122
DEBUG:root:total number of polygons = 8572
DEBUG:root:transferring actor Pine1_1 geometry to octane
DEBUG:root:  number of vertices = 7279
DEBUG:root:  number of normals = 7279
DEBUG:root:  number of uvs = 5167
DEBUG:root:  number of polygons = 8572
DEBUG:root:  number of vertex sets = 27122
DEBUG:root:  number of texture sets = 27122
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\pinetree.csv
DEBUG:root:transformation matrix loaded with 200 rows
DEBUG:root:setting float array for scatter node 0x41469790L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Pine1_1 created 0x41469790L
DEBUG:root:Mesh node for Pine1_1 created 0x41469810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Pine1_1 pinNum=10
DEBUG:root:total number of vertices = 31708
DEBUG:root:total number of vertex indices = 86376
DEBUG:root:total number of normals = 31708
DEBUG:root:total number of uvs = 1072
DEBUG:root:total number of uv indices = 86376
DEBUG:root:total number of polygons = 23167
DEBUG:root:transferring actor Bush01_1 geometry to octane
DEBUG:root:  number of vertices = 31708
DEBUG:root:  number of normals = 31708
DEBUG:root:  number of uvs = 1071
DEBUG:root:  number of polygons = 23167
DEBUG:root:  number of vertex sets = 86376
DEBUG:root:  number of texture sets = 86376
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\bush.csv
DEBUG:root:transformation matrix loaded with 500 rows
DEBUG:root:setting float array for scatter node 0x41469d10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Bush01_1 created 0x41469d10L
DEBUG:root:Mesh node for Bush01_1 created 0x41469d90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Bush01_1 pinNum=11
DEBUG:root:total number of vertices = 2520
DEBUG:root:total number of vertex indices = 7200
DEBUG:root:total number of normals = 2520
DEBUG:root:total number of uvs = 3001
DEBUG:root:total number of uv indices = 7200
DEBUG:root:total number of polygons = 1920
DEBUG:root:transferring actor Yellow_1 geometry to octane
DEBUG:root:  number of vertices = 2520
DEBUG:root:  number of normals = 2520
DEBUG:root:  number of uvs = 3000
DEBUG:root:  number of polygons = 1920
DEBUG:root:  number of vertex sets = 7200
DEBUG:root:  number of texture sets = 7200
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_yellow.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x2b6e7510L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Yellow_1 created 0x2b6e7510L
DEBUG:root:Mesh node for Yellow_1 created 0x2b6e7590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Yellow_1 pinNum=12
DEBUG:root:total number of vertices = 3780
DEBUG:root:total number of vertex indices = 10800
DEBUG:root:total number of normals = 3780
DEBUG:root:total number of uvs = 4501
DEBUG:root:total number of uv indices = 10800
DEBUG:root:total number of polygons = 2880
DEBUG:root:transferring actor White_1 geometry to octane
DEBUG:root:  number of vertices = 3780
DEBUG:root:  number of normals = 3780
DEBUG:root:  number of uvs = 4500
DEBUG:root:  number of polygons = 2880
DEBUG:root:  number of vertex sets = 10800
DEBUG:root:  number of texture sets = 10800
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_white.csv
DEBUG:root:transformation matrix loaded with 2000 rows
DEBUG:root:setting float array for scatter node 0x2b6e7b90L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for White_1 created 0x2b6e7b90L
DEBUG:root:Mesh node for White_1 created 0x2b6e7c10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop White_1 pinNum=13
DEBUG:root:total number of vertices = 10246
DEBUG:root:total number of vertex indices = 14168
DEBUG:root:total number of normals = 10246
DEBUG:root:total number of uvs = 10379
DEBUG:root:total number of uv indices = 14168
DEBUG:root:total number of polygons = 3542
DEBUG:root:transferring actor FIM2-Flower6-Small_1 geometry to octane
DEBUG:root:  number of vertices = 10246
DEBUG:root:  number of normals = 10246
DEBUG:root:  number of uvs = 10378
DEBUG:root:  number of polygons = 3542
DEBUG:root:  number of vertex sets = 14168
DEBUG:root:  number of texture sets = 14168
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_blue.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x2b70e190L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Flower6-Small_1 created 0x2b70e190L
DEBUG:root:Mesh node for FIM2-Flower6-Small_1 created 0x2b70e210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Flower6-Small_1 pinNum=14
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_1 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\rock.csv
DEBUG:root:transformation matrix loaded with 100 rows
DEBUG:root:setting float array for scatter node 0x2b70e710L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Tr_Rock7_1 created 0x2b70e710L
DEBUG:root:Mesh node for Tr_Rock7_1 created 0x2b70e790L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_1 pinNum=15
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_2 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_2 created 0x2b70ec90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_2 pinNum=16
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_3 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_3 created 0x2b70f210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_3 pinNum=17
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_4 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_4 created 0x2b70f710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_4 pinNum=18
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_5 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_5 created 0x2b70fc10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_5 pinNum=19
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_6 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_6 created 0x2b706190L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_6 pinNum=20
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_1 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_1 created 0x2b706690L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_1 pinNum=21
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_2 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_2 created 0x2b706b90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_2 pinNum=22
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_3 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_3 created 0x3cdc5110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_3 pinNum=23
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_4 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_4 created 0x3cdc5610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_4 pinNum=24
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_5 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_5 created 0x3cdc5b10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_5 pinNum=25
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_6 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_6 created 0x3cdfa090L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_6 pinNum=26
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_7 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_7 created 0x3cdfa590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_7 pinNum=27
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_7 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_7 created 0x3cdfaa90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_7 pinNum=28
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_8 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_8 created 0x3cdfaf90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_8 pinNum=29
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_9 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_9 created 0x2b71e510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_9 pinNum=30
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_8 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_8 created 0x2b71ea10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_8 pinNum=31
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_9 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_9 created 0x2b71ef10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_9 pinNum=32
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_10 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_10 created 0x2b715490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_10 pinNum=33
DEBUG:root:Ignoring prop Hip - not a prop
DEBUG:root:Ignoring prop Abdomen - not a prop
DEBUG:root:Ignoring prop Chest - not a prop
DEBUG:root:Ignoring prop Neck - not a prop
DEBUG:root:Ignoring prop Head - not a prop
DEBUG:root:Ignoring prop rEye - not a prop
DEBUG:root:Ignoring prop lEye - not a prop
DEBUG:root:Ignoring prop upperJaw - not a prop
DEBUG:root:Ignoring prop lowerJaw - not a prop
DEBUG:root:Ignoring prop tongueBase - not a prop
DEBUG:root:Ignoring prop tongue01 - not a prop
DEBUG:root:Ignoring prop tongue02 - not a prop
DEBUG:root:Ignoring prop tongue03 - not a prop
DEBUG:root:Ignoring prop tongue04 - not a prop
DEBUG:root:Ignoring prop tongue05 - not a prop
DEBUG:root:Ignoring prop tongueTip - not a prop
DEBUG:root:Ignoring prop Right Collar - not a prop
DEBUG:root:Ignoring prop Right Shoulder - not a prop
DEBUG:root:Ignoring prop Right Forearm - not a prop
DEBUG:root:Ignoring prop Right Hand - not a prop
DEBUG:root:Ignoring prop rThumb1 - not a prop
DEBUG:root:Ignoring prop rThumb2 - not a prop
DEBUG:root:Ignoring prop rThumb3 - not a prop
DEBUG:root:Ignoring prop rIndex1 - not a prop
DEBUG:root:Ignoring prop rIndex2 - not a prop
DEBUG:root:Ignoring prop rIndex3 - not a prop
DEBUG:root:Ignoring prop rMid1 - not a prop
DEBUG:root:Ignoring prop rMid2 - not a prop
DEBUG:root:Ignoring prop rMid3 - not a prop
DEBUG:root:Ignoring prop rRing1 - not a prop
DEBUG:root:Ignoring prop rRing2 - not a prop
DEBUG:root:Ignoring prop rRing3 - not a prop
DEBUG:root:Ignoring prop rPinky1 - not a prop
DEBUG:root:Ignoring prop rPinky2 - not a prop
DEBUG:root:Ignoring prop rPinky3 - not a prop
DEBUG:root:Ignoring prop Left Collar - not a prop
DEBUG:root:Ignoring prop Left Shoulder - not a prop
DEBUG:root:Ignoring prop Left Forearm - not a prop
DEBUG:root:Ignoring prop Left Hand - not a prop
DEBUG:root:Ignoring prop lThumb1 - not a prop
DEBUG:root:Ignoring prop lThumb2 - not a prop
DEBUG:root:Ignoring prop lThumb3 - not a prop
DEBUG:root:Ignoring prop lIndex1 - not a prop
DEBUG:root:Ignoring prop lIndex2 - not a prop
DEBUG:root:Ignoring prop lIndex3 - not a prop
DEBUG:root:Ignoring prop lMid1 - not a prop
DEBUG:root:Ignoring prop lMid2 - not a prop
DEBUG:root:Ignoring prop lMid3 - not a prop
DEBUG:root:Ignoring prop lRing1 - not a prop
DEBUG:root:Ignoring prop lRing2 - not a prop
DEBUG:root:Ignoring prop lRing3 - not a prop
DEBUG:root:Ignoring prop lPinky1 - not a prop
DEBUG:root:Ignoring prop lPinky2 - not a prop
DEBUG:root:Ignoring prop lPinky3 - not a prop
DEBUG:root:Ignoring prop Right Thigh - not a prop
DEBUG:root:Ignoring prop Right Shin - not a prop
DEBUG:root:Ignoring prop Right Foot - not a prop
DEBUG:root:Ignoring prop rToe - not a prop
DEBUG:root:Ignoring prop Left Thigh - not a prop
DEBUG:root:Ignoring prop Left Shin - not a prop
DEBUG:root:Ignoring prop Left Foot - not a prop
DEBUG:root:Ignoring prop lToe - not a prop
DEBUG:root:total number of vertices = 7004
DEBUG:root:total number of vertex indices = 27712
DEBUG:root:total number of normals = 7004
DEBUG:root:total number of uvs = 7869
DEBUG:root:total number of uv indices = 27712
DEBUG:root:total number of polygons = 6928
DEBUG:root:transferring actor V4_Gisella : SGlasses geometry to octane
DEBUG:root:  number of vertices = 7004
DEBUG:root:  number of normals = 7004
DEBUG:root:  number of uvs = 7868
DEBUG:root:  number of polygons = 6928
DEBUG:root:  number of vertex sets = 27712
DEBUG:root:  number of texture sets = 27712
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for SGlasses created 0x2b715990L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop SGlasses pinNum=34
DEBUG:root:Ignoring prop Neck - not a prop
DEBUG:root:Ignoring prop Head - not a prop
DEBUG:root:Ignoring prop Ponytail - not a prop
DEBUG:root:Ignoring prop Right Shin - not a prop
DEBUG:root:Ignoring prop Right Foot - not a prop
DEBUG:root:Ignoring prop rToe - not a prop
DEBUG:root:Ignoring prop Left Shin - not a prop
DEBUG:root:Ignoring prop Left Foot - not a prop
DEBUG:root:Ignoring prop lToe - not a prop
DEBUG:root:Ignoring prop Abdomen - not a prop
DEBUG:root:Ignoring prop Chest - not a prop
DEBUG:root:Ignoring prop Right Collar - not a prop
DEBUG:root:Ignoring prop Left Collar - not a prop
DEBUG:root:Ignoring prop Hip - not a prop
DEBUG:root:Ignoring prop Hip - not a prop
DEBUG:root:Ignoring prop Right Thigh - not a prop
DEBUG:root:Ignoring prop Left Thigh - not a prop
DEBUG:root:Ignoring prop GunCaseR - not a prop
DEBUG:root:Ignoring prop GunCaseL - not a prop
DEBUG:root:total number of vertices = 47211
DEBUG:root:total number of vertex indices = 186144
DEBUG:root:total number of normals = 47211
DEBUG:root:total number of uvs = 48256
DEBUG:root:total number of uv indices = 186144
DEBUG:root:total number of polygons = 46536
DEBUG:root:transferring actor GunHarness 1 : Gun geometry to octane
DEBUG:root:  number of vertices = 47211
DEBUG:root:  number of normals = 47211
DEBUG:root:  number of uvs = 48255
DEBUG:root:  number of polygons = 46536
DEBUG:root:  number of vertex sets = 186144
DEBUG:root:  number of texture sets = 186144
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Gun created 0x2b715e90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Gun pinNum=35
DEBUG:root:total number of vertices = 47211
DEBUG:root:total number of vertex indices = 186144
DEBUG:root:total number of normals = 47211
DEBUG:root:total number of uvs = 48256
DEBUG:root:total number of uv indices = 186144
DEBUG:root:total number of polygons = 46536
DEBUG:root:transferring actor GunHarness 1 : Gun 1 geometry to octane
DEBUG:root:  number of vertices = 47211
DEBUG:root:  number of normals = 47211
DEBUG:root:  number of uvs = 48255
DEBUG:root:  number of polygons = 46536
DEBUG:root:  number of vertex sets = 186144
DEBUG:root:  number of texture sets = 186144
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Gun 1 created 0x2b718410L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Gun 1 pinNum=36
DEBUG:root:stage 2 (fill ctypes arrays) elapsed = 0:00:11.993000
DEBUG:root:Mesh object created
DEBUG:root:New daylight node created at address 728859792
DEBUG:root:New float3 node created at address 728859920
DEBUG:root:New float node created at address 728860048
DEBUG:root:New float node created at address 728859920
DEBUG:root:New float node created at address 728860048
DEBUG:root:New int node created at address 728859920
DEBUG:root:environment node created 0x2b718490L
DEBUG:root:New thinlens node created at address 728859920
DEBUG:root:New float node created at address 728860048
DEBUG:root:New bool node created at address 728860176
DEBUG:root:New float node created at address 728860048
DEBUG:root:New RGBspectrum node created at address 728860176
DEBUG:root:New RGBspectrum node created at address 728860048
DEBUG:root:New float2 node created at address 728860176
DEBUG:root:New float node created at address 728860048
DEBUG:root:New bool node created at address 728860176
DEBUG:root:New float node created at address 728860048
DEBUG:root:New bool node created at address 728860176
DEBUG:root:New float node created at address 728860048
DEBUG:root:camera node created 0x2b718510L
DEBUG:root:New int2resolution node created at address 728860048
DEBUG:root:resolution node created 0x2b718590L
DEBUG:root:New camera node created at address 728860176
DEBUG:root:New float node created at address 728860304
DEBUG:root:New float node created at address 728860432
DEBUG:root:New float node created at address 728860304
DEBUG:root:New float node created at address 728860432
DEBUG:root:New camera response node created at address 728860304
DEBUG:root:New float node created at address 728860432
DEBUG:root:New float node created at address 728860304
DEBUG:root:New float node created at address 728860432
DEBUG:root:New bool node created at address 728860304
DEBUG:root:New int node created at address 728860432
DEBUG:root:New bool node created at address 728860304
DEBUG:root:New float node created at address 728860432
DEBUG:root:New RGBspectrum node created at address 728860304
DEBUG:root:imager node created 0x2b718610L
DEBUG:root:New pathtracing node created at address 728860304
DEBUG:root:New int node created at address 728860432
DEBUG:root:New float node created at address 728860560
DEBUG:root:New float node created at address 728860432
DEBUG:root:New int node created at address 728860560
DEBUG:root:New float node created at address 728860432
DEBUG:root:New bool node created at address 728860560
DEBUG:root:New bool node created at address 728860432
DEBUG:root:New bool node created at address 728860560
DEBUG:root:New float node created at address 728860432
DEBUG:root:kernel node created 0x2b718690L
DEBUG:root:stage 3 elapsed (call PoserOctaneStartTestRender) = 0:00:00.005000
DEBUG:root:Converting material 2_SkinHead from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 2_SkinHead to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 3_Fingernail from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:setting 3_Fingernail to glossy
DEBUG:root:Converting material 5_Pupil from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:setting 5_Pupil to glossy
DEBUG:root:Converting material 6_Eyelash from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting 6_Eyelash to glossy
DEBUG:root:Converting material 1_SkinFace from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 1_SkinFace to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 3_SkinFoot from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 3_SkinFoot to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 4_Tongue from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:setting 4_Tongue to glossy
DEBUG:root:Converting material 3_SkinHand from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 3_SkinHand to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 4_Gums from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:setting 4_Gums to glossy
DEBUG:root:Converting material 1_EyeSocket from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting 1_EyeSocket to glossy
DEBUG:root:Converting material 3_SkinLeg from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 3_SkinLeg to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 2_Nipple from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 2_Nipple to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 7_Tear from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting 7_Tear to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 5_Iris from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:setting 5_Iris to glossy
DEBUG:root:Converting material 2_SkinHip from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 2_SkinHip to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 1_Lip from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 1_Lip to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 2_SkinTorso from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 2_SkinTorso to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 7_EyeSurface from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting 7_EyeSurface to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 1_Nostril from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 1_Nostril to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 3_Toenail from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:setting 3_Toenail to glossy
DEBUG:root:Converting material 2_SkinNeck from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 2_SkinNeck to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 5_Sclera from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:setting 5_Sclera to glossy
DEBUG:root:Converting material 4_InnerMouth from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:setting 4_InnerMouth to glossy
DEBUG:root:Converting material 5_Cornea from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting 5_Cornea to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 4_Teeth from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:setting 4_Teeth to glossy
DEBUG:root:Converting material 5_Lacrimal from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new image node
DEBUG:root:setting 5_Lacrimal to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 3_SkinArm from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 3_SkinArm to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material 3_SkinForearm from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new image node
DEBUG:root:setting 3_SkinForearm to glossy skin
DEBUG:root:creating new RGBspectrum node
DEBUG:root:Converting material Hair from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Hair to glossy
DEBUG:root:Converting material Hairtie from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting Hairtie to glossy
DEBUG:root:Converting material HairBack from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting HairBack to glossy
DEBUG:root:Converting material Scalp from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Scalp to glossy
DEBUG:root:Converting material Socket from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Socket to glossy
DEBUG:root:Converting material Sole from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Sole to glossy
DEBUG:root:Converting material Metal from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting Metal to glossy
DEBUG:root:Converting material Plastic from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting Plastic to glossy
DEBUG:root:Converting material Base from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Base to glossy
DEBUG:root:Converting material Inner from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Inner to glossy
DEBUG:root:Converting material Sides from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Sides to glossy
DEBUG:root:Converting material Base from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Base to glossy
DEBUG:root:Converting material Inner from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:setting Inner to glossy
DEBUG:root:Converting material Base from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Base to glossy
DEBUG:root:Converting material Metal from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting Metal to glossy
DEBUG:root:Converting material Zip from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:setting Zip to glossy
DEBUG:root:Converting material Plastic from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Plastic to glossy
DEBUG:root:Converting material Metal from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting Metal to glossy
DEBUG:root:Converting material Belt from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Belt to glossy
DEBUG:root:Found material Preview in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862224
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862224
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862224
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862224
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862224
DEBUG:root:Found material Water in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floatimage node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material Earth in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floatimage node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material Blade17 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floatimage node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material Blade21 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floatimage node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material Blade9 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floatimage node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material Blade29 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floatimage node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material Blade28 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floatimage node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material Blade26 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floatimage node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material Blade2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floatimage node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material matLeaves in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floatimage node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material matLargeEuropAshBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material matLargeEuropAshBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material matLargeEuropAshTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material matTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material matBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material matBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material matNeedles in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floatimage node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material Stems:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material Leaves:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New RGBspectrum node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floatimage node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862608
DEBUG:root:New image node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floatimage node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New RGBspectrum node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floatimage node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862608
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floatimage node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material Flower6c in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New RGBspectrum node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floatimage node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floatimage node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material Flower6b in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862608
DEBUG:root:New image node created at address 728862480
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floatimage node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material Flower6a in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floatimage node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material Flower6d in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New RGBspectrum node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862608
DEBUG:root:New image node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New RGBspectrum node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862608
DEBUG:root:New image node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New RGBspectrum node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862608
DEBUG:root:New image node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New RGBspectrum node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862608
DEBUG:root:New image node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862480
DEBUG:root:New image node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New float2 node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New RGBspectrum node created at address 728862608
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New float node created at address 728862608
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862608
DEBUG:root:New image node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New float2 node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New RGBspectrum node created at address 728862096
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New float node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New bool node created at address 728862608
DEBUG:root:New float node created at address 728862096
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728862224
DEBUG:root:New multiply node created at address 728862096
DEBUG:root:New image node created at address 728862608
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New float2 node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New RGBspectrum node created at address 728862352
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New float node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862096
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New bool node created at address 728862096
DEBUG:root:New float node created at address 728862352
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 728861584
DEBUG:root:New multiply node created at address 728862352
DEBUG:root:New image node created at address 728862096
DEBUG:root:New floattexture node created at address 728862608
DEBUG:root:New float node created at address 728862480
DEBUG:root:New float2 node created at address 728862608
DEBUG:root:New bool node created at address 728862480
DEBUG:root:New RGBspectrum node created at address 728862480
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New float node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New floattexture node created at address 728862352
DEBUG:root:New floattexture node created at address 728862480
DEBUG:root:New bool node created at address 728862352
DEBUG:root:New float node created at address 728862480
DEBUG:root:Converting material Glass from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting Glass to glossy
DEBUG:root:Converting material Frame from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting Frame to glossy
DEBUG:root:Converting material NoseP from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting NoseP to glossy
DEBUG:root:Converting material Plastic from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:setting Plastic to glossy
DEBUG:root:Converting material Slide from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Slide to glossy
DEBUG:root:Converting material Base from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Base to glossy
DEBUG:root:Converting material Magazine from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Magazine to glossy
DEBUG:root:Converting material Slide from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Slide to glossy
DEBUG:root:Converting material Base from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Base to glossy
DEBUG:root:Converting material Magazine from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Magazine to glossy
DEBUG:root:setting rendertarget node 0x2ae5a890L
DEBUG:root:stage 4 elapsed = 0:00:08.054000
DEBUG:root:refreshScene:PoserOctaneUpdateChangeManager
DEBUG:root:refreshScene:OnSize
DEBUG:root:restoring material tree state
DEBUG:root:selecting old item
DEBUG:root:finished restoring material tree state
DEBUG:root:Mesh node for V4_Gisella created 0x2b9af690L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for Brooke created 0x2b9af590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for Boots created 0x41431310L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for TankTop created 0x41431810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for HotPants 1 created 0x41431e90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for GunHarness 1 created 0x41434590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Refrshing vertices for prop GROUND on pin 6
DEBUG:root:Mesh node for GROUND created 0x41434c90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41433210L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Forest_lake_1 on pin 7
DEBUG:root:Mesh node for Forest_lake_1 created 0x41433210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41433710L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop FIM2-Meadow10-small_1 on pin 8
DEBUG:root:Mesh node for FIM2-Meadow10-small_1 created 0x41433710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41433c90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Ash1_1 on pin 9
DEBUG:root:Mesh node for Ash1_1 created 0x41433c90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41469290L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Pine1_1 on pin 10
DEBUG:root:Mesh node for Pine1_1 created 0x41469290L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41469810L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Bush01_1 on pin 11
DEBUG:root:Mesh node for Bush01_1 created 0x41469810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41469d90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Yellow_1 on pin 12
DEBUG:root:Mesh node for Yellow_1 created 0x41469d90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b6e7590L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop White_1 on pin 13
DEBUG:root:Mesh node for White_1 created 0x2b6e7590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b6e7c10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop FIM2-Flower6-Small_1 on pin 14
DEBUG:root:Mesh node for FIM2-Flower6-Small_1 created 0x2b6e7c10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70e210L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_1 on pin 15
DEBUG:root:Mesh node for Tr_Rock7_1 created 0x2b70e210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70e790L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_2 on pin 16
DEBUG:root:Mesh node for Tr_Rock7_2 created 0x2b70e790L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70ec90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_3 on pin 17
DEBUG:root:Mesh node for Tr_Rock7_3 created 0x2b70ec90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70f210L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_4 on pin 18
DEBUG:root:Mesh node for Tr_Rock7_4 created 0x2b70f210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70f710L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_5 on pin 19
DEBUG:root:Mesh node for Tr_Rock7_5 created 0x2b70f710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70fc10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_6 on pin 20
DEBUG:root:Mesh node for Tr_Rock7_6 created 0x2b70fc10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b706190L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_1 on pin 21
DEBUG:root:Mesh node for Tr_Lillypad001_1 created 0x2b706190L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b706690L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_2 on pin 22
DEBUG:root:Mesh node for Tr_Lillypad001_2 created 0x2b706690L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b706b90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_3 on pin 23
DEBUG:root:Mesh node for Tr_Lillypad001_3 created 0x2b706b90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdc5110L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_4 on pin 24
DEBUG:root:Mesh node for Tr_Lillypad001_4 created 0x3cdc5110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdc5610L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_5 on pin 25
DEBUG:root:Mesh node for Tr_Lillypad001_5 created 0x3cdc5610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdc5b10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_6 on pin 26
DEBUG:root:Mesh node for Tr_Lillypad001_6 created 0x3cdc5b10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdfa090L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_7 on pin 27
DEBUG:root:Mesh node for Tr_Lillypad001_7 created 0x3cdfa090L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdfa590L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_7 on pin 28
DEBUG:root:Mesh node for Tr_Rock7_7 created 0x3cdfa590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdfaa90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_8 on pin 29
DEBUG:root:Mesh node for Tr_Lillypad001_8 created 0x3cdfaa90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdfaf90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_9 on pin 30
DEBUG:root:Mesh node for Tr_Lillypad001_9 created 0x3cdfaf90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b71e510L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_8 on pin 31
DEBUG:root:Mesh node for Tr_Rock7_8 created 0x2b71e510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b71ea10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_9 on pin 32
DEBUG:root:Mesh node for Tr_Rock7_9 created 0x2b71ea10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b71ef10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_10 on pin 33
DEBUG:root:Mesh node for Tr_Rock7_10 created 0x2b71ef10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b715490L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop SGlasses on pin 34
DEBUG:root:Mesh node for SGlasses created 0x2b715490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b715990L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Gun on pin 35
DEBUG:root:Mesh node for Gun created 0x2b715990L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b715e90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Gun 1 on pin 36
DEBUG:root:Mesh node for Gun 1 created 0x2b715e90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b718410L
DEBUG:root:updatemeshnode done
DEBUG:root:Mesh node for V4_Gisella created 0x2b9af390L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for Brooke created 0x2b9af510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for Boots created 0x2b9af190L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for TankTop created 0x2b9afa90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for HotPants 1 created 0x2b9af690L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Mesh node for GunHarness 1 created 0x41431e90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Refrshing vertices for prop GROUND on pin 6
DEBUG:root:Mesh node for GROUND created 0x41434590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41434c90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Forest_lake_1 on pin 7
DEBUG:root:Mesh node for Forest_lake_1 created 0x41434c90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41433210L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop FIM2-Meadow10-small_1 on pin 8
DEBUG:root:Mesh node for FIM2-Meadow10-small_1 created 0x41433210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41433710L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Ash1_1 on pin 9
DEBUG:root:Mesh node for Ash1_1 created 0x41433710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41433c90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Pine1_1 on pin 10
DEBUG:root:Mesh node for Pine1_1 created 0x41433c90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41469290L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Bush01_1 on pin 11
DEBUG:root:Mesh node for Bush01_1 created 0x41469290L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41469810L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Yellow_1 on pin 12
DEBUG:root:Mesh node for Yellow_1 created 0x41469810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x41469d90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop White_1 on pin 13
DEBUG:root:Mesh node for White_1 created 0x41469d90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b6e7590L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop FIM2-Flower6-Small_1 on pin 14
DEBUG:root:Mesh node for FIM2-Flower6-Small_1 created 0x2b6e7590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b6e7c10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_1 on pin 15
DEBUG:root:Mesh node for Tr_Rock7_1 created 0x2b6e7c10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70e210L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_2 on pin 16
DEBUG:root:Mesh node for Tr_Rock7_2 created 0x2b70e210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70e790L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_3 on pin 17
DEBUG:root:Mesh node for Tr_Rock7_3 created 0x2b70e790L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70ec90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_4 on pin 18
DEBUG:root:Mesh node for Tr_Rock7_4 created 0x2b70ec90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70f210L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_5 on pin 19
DEBUG:root:Mesh node for Tr_Rock7_5 created 0x2b70f210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70f710L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_6 on pin 20
DEBUG:root:Mesh node for Tr_Rock7_6 created 0x2b70f710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b70fc10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_1 on pin 21
DEBUG:root:Mesh node for Tr_Lillypad001_1 created 0x2b70fc10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b706190L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_2 on pin 22
DEBUG:root:Mesh node for Tr_Lillypad001_2 created 0x2b706190L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b706690L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_3 on pin 23
DEBUG:root:Mesh node for Tr_Lillypad001_3 created 0x2b706690L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b706b90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_4 on pin 24
DEBUG:root:Mesh node for Tr_Lillypad001_4 created 0x2b706b90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdc5110L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_5 on pin 25
DEBUG:root:Mesh node for Tr_Lillypad001_5 created 0x3cdc5110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdc5610L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_6 on pin 26
DEBUG:root:Mesh node for Tr_Lillypad001_6 created 0x3cdc5610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdc5b10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_7 on pin 27
DEBUG:root:Mesh node for Tr_Lillypad001_7 created 0x3cdc5b10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdfa090L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_7 on pin 28
DEBUG:root:Mesh node for Tr_Rock7_7 created 0x3cdfa090L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdfa590L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_8 on pin 29
DEBUG:root:Mesh node for Tr_Lillypad001_8 created 0x3cdfa590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdfaa90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_9 on pin 30
DEBUG:root:Mesh node for Tr_Lillypad001_9 created 0x3cdfaa90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x3cdfaf90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_8 on pin 31
DEBUG:root:Mesh node for Tr_Rock7_8 created 0x3cdfaf90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b71e510L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_9 on pin 32
DEBUG:root:Mesh node for Tr_Rock7_9 created 0x2b71e510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b71ea10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_10 on pin 33
DEBUG:root:Mesh node for Tr_Rock7_10 created 0x2b71ea10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b71ef10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop SGlasses on pin 34
DEBUG:root:Mesh node for SGlasses created 0x2b71ef10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b715490L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Gun on pin 35
DEBUG:root:Mesh node for Gun created 0x2b715490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b715990L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Gun 1 on pin 36
DEBUG:root:Mesh node for Gun 1 created 0x2b715990L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2b715e90L
DEBUG:root:updatemeshnode done
DEBUG:root:restoring material tree state
DEBUG:root:selecting old item
DEBUG:root:finished restoring material tree state
DEBUG:root:restoring material tree state
DEBUG:root:selecting old item
DEBUG:root:finished restoring material tree state
DEBUG:root:restoring material tree state
DEBUG:root:selecting old item
DEBUG:root:finished restoring material tree state
DEBUG:root:restoring material tree state
DEBUG:root:selecting old item
DEBUG:root:finished restoring material tree state
DEBUG:root:restoring material tree state
DEBUG:root:selecting old item
DEBUG:root:finished restoring material tree state
DEBUG:root:init:sceneDeleted
DEBUG:root:Closing settings window - clearing callback
DEBUG:root:Closing settings window - saving window locations
DEBUG:root:Closing settings window - closing viewport
DEBUG:root:Closing settings window - reseting project
DEBUG:root:Closing settings window - destroying window
DEBUG:root:init:sceneCreated
DEBUG:root:loadData: savedTreeInfo set to {}
DEBUG:root:init:objectsAdded
DEBUG:root:ignoring init:objectsDeleted
DEBUG:root:init:sceneDeleted
DEBUG:root:init:sceneCreated
DEBUG:root:loadData: savedTreeInfo set to {u'progressiveSaveName': u'Octane', u'animationEndFrame': 1, u'saveFormat': u'PNG 8bit', u'autoRefresh': False, u'progressiveSaveOutputFolder': u'C:\\Users\\NyPC\\AppData\\Local\\Temp\\Poser Pro\\9', u'resolutionLock': False, u'progressiveSave': False, u'renderWindowHeight': 396, u'refreshTimer': u'200', u'scene': {u'Pine1_1': {u'inputType': u'scatter', u'numParams': 2, u'nodeType': 5, u'positionRandomnessY': 0.0, u'instanced': True, u'surfacePropName': u'Forest_lake_1', u'scaleRandomnessA': 0.3, u'positionRandomnessXZ': 0.3, u'rotationRandomnessY': 0.6, u'rotationRandomnessX': 0.0, u'rotationRandomnessZ': 0.0, u'geometry': {u'matBranch1': {u'opacity': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'index': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.2999999523162842, u'numParams': 1}, u'numPins': 10, u'nodeType': 16, u'normal': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 0.0, u'numParams': 1}, u'bump': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 0.0, u'numParams': 1}, u'numParams': 0, u'smooth': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 1, u'numParams': 1}, u'roughness': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 0.5, u'numParams': 1}, u'specular': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 0.05000000074505806, u'numParams': 1}, u'filmwidth': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 0.0, u'numParams': 1}, u'inputType': u'unknown', u'diffuse': {u'numParams': 1, u'nodeType': 34, u'power': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'invert': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'numPins': 4, u'value': u'C:\\4\\FT-SP-mBranch1Old-color.jpg', u'scale': {u'numPins': 0, u'nodeType': 7, u'inputType': u'float2', u'value': [1.0, 1.0], u'numParams': 1}, u'inputType': u'image', u'gamma': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 2.200000047683716, u'numParams': 1}}, u'filmindex': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.4500000476837158, u'numParams': 1}}, u'matBranch2': {u'opacity': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'index': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.2999999523162842, u'numParams': 1}, u'numPins': 10, u'nodeType': 16, u'normal': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 0.0, u'numParams': 1}, u'bump': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 0.0, u'numParams': 1}, u'numParams': 0, u'smooth': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 1, u'numParams': 1}, u'roughness': {u'numPins': 0, u'nodeType': 31, u'inputType': u'float', u'value': 0.5, u'numParams': 1}, u'specular': 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u'rayepsilon': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 9.999999747378752e-06, u'numParams': 1}, u'numParams': 0, u'maxsamples': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 4000, u'numParams': 1}, u'inputType': u'unknown', u'rrprob': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.0, u'numParams': 1}, u'maxdepth': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 2, u'numParams': 1}, u'filtersize': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'caustic_blur': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.164000004529953, u'numParams': 1}, u'keep_environment': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'alphashadows': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 1, u'numParams': 1}}, u'numParams': 0, u'nodeType': 56, u'postproc': {u'glare_ray_amount': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 3, u'numParams': 1}, u'nodeType': 61, u'glare_blur': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.06069999933242798, u'numParams': 1}, u'numPins': 6, u'bloom_power': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 39.81071853637695, u'numParams': 1}, u'on_off': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 1, u'numParams': 1}, u'numParams': 0, u'glare_power': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.0010000000474974513, u'numParams': 1}, u'inputType': u'unknown', u'glare_angle': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.0, u'numParams': 1}}, u'numPins': 7, u'environment': {u'sundir': {u'numPins': 0, u'nodeType': 8, u'inputType': u'float3', u'value': [1.0, 1.0, 0.0], u'numParams': 1}, u'numParams': 0, u'nodeType': 14, u'power': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'numPins': 5, u'model': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 1, u'numParams': 1}, u'turbidity': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 6.0, u'numParams': 1}, u'northoffset': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.34200000762939453, u'numParams': 1}, u'inputType': u'unknown'}, u'camera': {u'lensShift': {u'numPins': 0, u'nodeType': 7, u'inputType': u'float2', u'value': [0.0, 0.0], u'numParams': 1}, u'stereo': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'numPins': 15, u'nodeType': 13, u'focalDepth': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 2.7081820964813232, u'numParams': 1}, u'numParams': 0, u'nearClipDepth': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 9.999999747378752e-05, u'numParams': 1}, u'scale': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 2.778625726699829, u'numParams': 1}, u'orthographic': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'aperture': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.009999999776482582, u'numParams': 1}, u'autofocus': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'leftFilter': {u'numPins': 0, u'nodeType': 33, u'inputType': u'color', u'value': [1.0, 0.0, 0.8119999766349792], u'numParams': 1}, u'inputType': u'unknown', u'stereodist': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.019999999552965164, u'numParams': 1}, u'rightFilter': {u'numPins': 0, u'nodeType': 33, u'inputType': u'color', u'value': [0.0, 1.0, 0.18799999356269836], u'numParams': 1}}, u'imager': {u'fstop': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 2.799999952316284, u'numParams': 1}, u'saturation': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'numPins': 13, u'nodeType': 15, u'hotpixel_removal': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'dithering': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 1, u'numParams': 1}, u'numParams': 0, u'vignetting': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.30000001192092896, u'numParams': 1}, u'min_display_samples': {u'numPins': 0, u'nodeType': 9, u'inputType': u'int', u'value': 1, u'numParams': 1}, u'white_balance': {u'numPins': 0, u'nodeType': 33, u'inputType': u'color', u'value': [1.0, 1.0, 0.7686274647712708], u'numParams': 1}, u'ISO': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 100.0, u'numParams': 1}, u'saturate_to_white': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 0.0, u'numParams': 1}, u'inputType': u'unknown', u'premultiplied_alpha': {u'numPins': 0, u'nodeType': 11, u'inputType': u'checkbox', u'value': 0, u'numParams': 1}, u'response': {u'numPins': 0, u'nodeType': 21, u'inputType': u'response', u'value': 114, u'numParams': 1}, u'gamma': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 1.0, u'numParams': 1}, u'exposure': {u'numPins': 0, u'nodeType': 6, u'inputType': u'float', u'value': 2.217449903488159, u'numParams': 1}}, u'resolution': {u'numPins': 0, u'nodeType': 12, u'inputType': u'int2resolution', u'value': [813, 610], u'numParams': 1}, u'inputType': u'rendertarget'}, u'usePoserFocus': False, u'animationStartFrame': 1, u'renderWindowWidth': 579, u'useAmbientValue': False, u'progressiveSaveInterval': 500, u'outputFolder': u'C:\\Users\\NyPC\\AppData\\Local\\Temp\\Poser Pro\\9'}
DEBUG:root:init:objectsAdded
DEBUG:root:ignoring init:objectsDeleted
DEBUG:root:addon:render
DEBUG:root:setup
DEBUG:root:ShowOctaneOptionsWindow
DEBUG:root:PoserOctaneSetAccount() returned True
DEBUG:root:
DEBUG:root:copyMeshToOctane
DEBUG:root:================
DEBUG:root:geometrygroup node created 0x2b6f7d90L
DEBUG:root:total number of vertices = 441
DEBUG:root:total number of vertex indices = 1600
DEBUG:root:total number of normals = 441
DEBUG:root:total number of uvs = 442
DEBUG:root:total number of uv indices = 1600
DEBUG:root:total number of polygons = 400
DEBUG:root:transferring actor GROUND geometry to octane
DEBUG:root:  number of vertices = 441
DEBUG:root:  number of normals = 441
DEBUG:root:  number of uvs = 441
DEBUG:root:  number of polygons = 400
DEBUG:root:  number of vertex sets = 1600
DEBUG:root:  number of texture sets = 1600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for GROUND created 0x2b6f7810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop GROUND pinNum=0
DEBUG:root:total number of vertices = 70274
DEBUG:root:total number of vertex indices = 409600
DEBUG:root:total number of normals = 70274
DEBUG:root:total number of uvs = 70275
DEBUG:root:total number of uv indices = 409600
DEBUG:root:total number of polygons = 135168
DEBUG:root:transferring actor Forest_lake_1 geometry to octane
DEBUG:root:  number of vertices = 70274
DEBUG:root:  number of normals = 70274
DEBUG:root:  number of uvs = 70274
DEBUG:root:  number of polygons = 135168
DEBUG:root:  number of vertex sets = 409600
DEBUG:root:  number of texture sets = 409600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Forest_lake_1 created 0x2b6f7410L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Forest_lake_1 pinNum=1
DEBUG:root:total number of vertices = 70028
DEBUG:root:total number of vertex indices = 130416
DEBUG:root:total number of normals = 70028
DEBUG:root:total number of uvs = 70029
DEBUG:root:total number of uv indices = 130416
DEBUG:root:total number of polygons = 32604
DEBUG:root:transferring actor FIM2-Meadow10-small_1 geometry to octane
DEBUG:root:  number of vertices = 70028
DEBUG:root:  number of normals = 70028
DEBUG:root:  number of uvs = 70028
DEBUG:root:  number of polygons = 32604
DEBUG:root:  number of vertex sets = 130416
DEBUG:root:  number of texture sets = 130416
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\grass.csv
DEBUG:root:transformation matrix loaded with 50000 rows
DEBUG:root:setting float array for scatter node 0x2b6ef510L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Meadow10-small_1 created 0x2b6ef510L
DEBUG:root:Mesh node for FIM2-Meadow10-small_1 created 0x2b6ef590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Meadow10-small_1 pinNum=2
DEBUG:root:total number of vertices = 9015
DEBUG:root:total number of vertex indices = 35400
DEBUG:root:total number of normals = 9015
DEBUG:root:total number of uvs = 5190
DEBUG:root:total number of uv indices = 35400
DEBUG:root:total number of polygons = 11800
DEBUG:root:transferring actor Ash1_1 geometry to octane
DEBUG:root:  number of vertices = 9015
DEBUG:root:  number of normals = 9015
DEBUG:root:  number of uvs = 5189
DEBUG:root:  number of polygons = 11800
DEBUG:root:  number of vertex sets = 35400
DEBUG:root:  number of texture sets = 35400
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\ashtree.csv
DEBUG:root:transformation matrix loaded with 250 rows
DEBUG:root:setting float array for scatter node 0x2b6efb10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Ash1_1 created 0x2b6efb10L
DEBUG:root:Mesh node for Ash1_1 created 0x2b6efb90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Ash1_1 pinNum=3
DEBUG:root:total number of vertices = 7279
DEBUG:root:total number of vertex indices = 27122
DEBUG:root:total number of normals = 7279
DEBUG:root:total number of uvs = 5168
DEBUG:root:total number of uv indices = 27122
DEBUG:root:total number of polygons = 8572
DEBUG:root:transferring actor Pine1_1 geometry to octane
DEBUG:root:  number of vertices = 7279
DEBUG:root:  number of normals = 7279
DEBUG:root:  number of uvs = 5167
DEBUG:root:  number of polygons = 8572
DEBUG:root:  number of vertex sets = 27122
DEBUG:root:  number of texture sets = 27122
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\pinetree.csv
DEBUG:root:transformation matrix loaded with 200 rows
DEBUG:root:setting float array for scatter node 0x2b6ef490L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Pine1_1 created 0x2b6ef490L
DEBUG:root:Mesh node for Pine1_1 created 0x2b6f9110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Pine1_1 pinNum=4
DEBUG:root:total number of vertices = 31708
DEBUG:root:total number of vertex indices = 86376
DEBUG:root:total number of normals = 31708
DEBUG:root:total number of uvs = 1072
DEBUG:root:total number of uv indices = 86376
DEBUG:root:total number of polygons = 23167
DEBUG:root:transferring actor Bush01_1 geometry to octane
DEBUG:root:  number of vertices = 31708
DEBUG:root:  number of normals = 31708
DEBUG:root:  number of uvs = 1071
DEBUG:root:  number of polygons = 23167
DEBUG:root:  number of vertex sets = 86376
DEBUG:root:  number of texture sets = 86376
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\bush.csv
DEBUG:root:transformation matrix loaded with 500 rows
DEBUG:root:setting float array for scatter node 0x2b6f9390L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Bush01_1 created 0x2b6f9390L
DEBUG:root:Mesh node for Bush01_1 created 0x2b6f9890L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Bush01_1 pinNum=5
DEBUG:root:total number of vertices = 2520
DEBUG:root:total number of vertex indices = 7200
DEBUG:root:total number of normals = 2520
DEBUG:root:total number of uvs = 3001
DEBUG:root:total number of uv indices = 7200
DEBUG:root:total number of polygons = 1920
DEBUG:root:transferring actor Yellow_1 geometry to octane
DEBUG:root:  number of vertices = 2520
DEBUG:root:  number of normals = 2520
DEBUG:root:  number of uvs = 3000
DEBUG:root:  number of polygons = 1920
DEBUG:root:  number of vertex sets = 7200
DEBUG:root:  number of texture sets = 7200
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_yellow.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x2b6f9190L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Yellow_1 created 0x2b6f9190L
DEBUG:root:Mesh node for Yellow_1 created 0x2b6f9b10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Yellow_1 pinNum=6
DEBUG:root:total number of vertices = 3780
DEBUG:root:total number of vertex indices = 10800
DEBUG:root:total number of normals = 3780
DEBUG:root:total number of uvs = 4501
DEBUG:root:total number of uv indices = 10800
DEBUG:root:total number of polygons = 2880
DEBUG:root:transferring actor White_1 geometry to octane
DEBUG:root:  number of vertices = 3780
DEBUG:root:  number of normals = 3780
DEBUG:root:  number of uvs = 4500
DEBUG:root:  number of polygons = 2880
DEBUG:root:  number of vertex sets = 10800
DEBUG:root:  number of texture sets = 10800
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_white.csv
DEBUG:root:transformation matrix loaded with 2000 rows
DEBUG:root:setting float array for scatter node 0x2b6ff510L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for White_1 created 0x2b6ff510L
DEBUG:root:Mesh node for White_1 created 0x2b6ff590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop White_1 pinNum=7
DEBUG:root:total number of vertices = 10246
DEBUG:root:total number of vertex indices = 14168
DEBUG:root:total number of normals = 10246
DEBUG:root:total number of uvs = 10379
DEBUG:root:total number of uv indices = 14168
DEBUG:root:total number of polygons = 3542
DEBUG:root:transferring actor FIM2-Flower6-Small_1 geometry to octane
DEBUG:root:  number of vertices = 10246
DEBUG:root:  number of normals = 10246
DEBUG:root:  number of uvs = 10378
DEBUG:root:  number of polygons = 3542
DEBUG:root:  number of vertex sets = 14168
DEBUG:root:  number of texture sets = 14168
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_blue.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x2b6fff90L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Flower6-Small_1 created 0x2b6fff90L
DEBUG:root:Mesh node for FIM2-Flower6-Small_1 created 0x2b6ffe90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Flower6-Small_1 pinNum=8
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_1 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\rock.csv
DEBUG:root:transformation matrix loaded with 100 rows
DEBUG:root:setting float array for scatter node 0x2b71d990L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Tr_Rock7_1 created 0x2b71d990L
DEBUG:root:Mesh node for Tr_Rock7_1 created 0x2b71d510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_1 pinNum=9
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_2 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_2 created 0x2b71d890L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_2 pinNum=10
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_3 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_3 created 0x2b71d210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_3 pinNum=11
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_4 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_4 created 0x2b70d990L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_4 pinNum=12
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_5 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_5 created 0x2b70d790L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_5 pinNum=13
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_6 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_6 created 0x2b70d410L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_6 pinNum=14
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_1 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_1 created 0x2b6e4410L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_1 pinNum=15
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_2 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_2 created 0x2b6e4b10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_2 pinNum=16
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_3 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_3 created 0x2b6e4d90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_3 pinNum=17
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_4 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_4 created 0x3cde1d10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_4 pinNum=18
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_5 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_5 created 0x3cde1810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_5 pinNum=19
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_6 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_6 created 0x3cde1310L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_6 pinNum=20
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_7 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_7 created 0x3cdd0190L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_7 pinNum=21
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_7 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_7 created 0x3cdd0490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_7 pinNum=22
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_8 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_8 created 0x3cdd0a10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_8 pinNum=23
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_9 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_9 created 0x3cde3290L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_9 pinNum=24
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_8 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_8 created 0x3cde3590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_8 pinNum=25
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_9 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_9 created 0x3cde3b90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_9 pinNum=26
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_10 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_10 created 0x3cde5790L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_10 pinNum=27
DEBUG:root:stage 2 (fill ctypes arrays) elapsed = 0:00:05.372000
DEBUG:root:Mesh object created
DEBUG:root:New daylight node created at address 1021202576
DEBUG:root:New float3 node created at address 1021204624
DEBUG:root:New float node created at address 1021202832
DEBUG:root:New float node created at address 1021204624
DEBUG:root:New float node created at address 1021202832
DEBUG:root:New int node created at address 1021204624
DEBUG:root:environment node created 0x3cde5090L
DEBUG:root:New thinlens node created at address 1021204624
DEBUG:root:New float node created at address 1021202832
DEBUG:root:New bool node created at address 1021203344
DEBUG:root:New float node created at address 1021202832
DEBUG:root:New RGBspectrum node created at address 1021203344
DEBUG:root:New RGBspectrum node created at address 1021202832
DEBUG:root:New float2 node created at address 1021203344
DEBUG:root:New float node created at address 1021202832
DEBUG:root:New bool node created at address 1021203344
DEBUG:root:New float node created at address 1021202832
DEBUG:root:New bool node created at address 1021203344
DEBUG:root:New float node created at address 1021202832
DEBUG:root:camera node created 0x3cde5890L
DEBUG:root:New int2resolution node created at address 1021202832
DEBUG:root:resolution node created 0x3cde5190L
DEBUG:root:New camera node created at address 1021203344
DEBUG:root:New float node created at address 1021203472
DEBUG:root:New float node created at address 1021203600
DEBUG:root:New float node created at address 1021203472
DEBUG:root:New float node created at address 1021203600
DEBUG:root:New camera response node created at address 1021203472
DEBUG:root:New float node created at address 1021203600
DEBUG:root:New float node created at address 1021203472
DEBUG:root:New float node created at address 1021203600
DEBUG:root:New bool node created at address 1021203472
DEBUG:root:New int node created at address 1021203600
DEBUG:root:New bool node created at address 1021203472
DEBUG:root:New float node created at address 1021203600
DEBUG:root:New RGBspectrum node created at address 1021203472
DEBUG:root:imager node created 0x3cde5390L
DEBUG:root:New pathtracing node created at address 1021203472
DEBUG:root:New int node created at address 1021203600
DEBUG:root:New float node created at address 1021203728
DEBUG:root:New float node created at address 1021203600
DEBUG:root:New int node created at address 1021203728
DEBUG:root:New float node created at address 1021203600
DEBUG:root:New bool node created at address 1021203728
DEBUG:root:New bool node created at address 1021203600
DEBUG:root:New bool node created at address 1021203728
DEBUG:root:New float node created at address 1021203600
DEBUG:root:kernel node created 0x3cde5410L
DEBUG:root:stage 3 elapsed (call PoserOctaneStartTestRender) = 0:00:00.005000
DEBUG:root:Found material Preview in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021202960
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021202960
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021202960
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021202960
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021202960
DEBUG:root:Found material Water in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floatimage node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material Earth in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floatimage node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material Blade17 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floatimage node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material Blade21 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floatimage node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material Blade9 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floatimage node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material Blade29 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floatimage node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material Blade28 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floatimage node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material Blade26 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floatimage node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material Blade2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floatimage node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material matLeaves in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floatimage node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material matLargeEuropAshBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material matLargeEuropAshBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material matLargeEuropAshTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material matTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material matBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material matBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material matNeedles in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floatimage node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material Stems:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material Leaves:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New RGBspectrum node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floatimage node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021205776
DEBUG:root:New image node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floatimage node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New RGBspectrum node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floatimage node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021205776
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floatimage node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material Flower6c in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New RGBspectrum node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floatimage node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floatimage node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material Flower6b in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021205776
DEBUG:root:New image node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floatimage node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material Flower6a in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floatimage node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material Flower6d in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New RGBspectrum node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021205776
DEBUG:root:New image node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New RGBspectrum node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021205776
DEBUG:root:New image node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New RGBspectrum node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021205776
DEBUG:root:New image node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New RGBspectrum node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021205776
DEBUG:root:New image node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021204112
DEBUG:root:New image node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New float2 node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New RGBspectrum node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New float node created at address 1021205776
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021205776
DEBUG:root:New image node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New float2 node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New RGBspectrum node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New float node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New bool node created at address 1021205776
DEBUG:root:New float node created at address 1021203856
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021202960
DEBUG:root:New multiply node created at address 1021203856
DEBUG:root:New image node created at address 1021205776
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New float2 node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New RGBspectrum node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New float node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New bool node created at address 1021203856
DEBUG:root:New float node created at address 1021203984
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 1021203728
DEBUG:root:New multiply node created at address 1021203984
DEBUG:root:New image node created at address 1021203856
DEBUG:root:New floattexture node created at address 1021205776
DEBUG:root:New float node created at address 1021204112
DEBUG:root:New float2 node created at address 1021205776
DEBUG:root:New bool node created at address 1021204112
DEBUG:root:New RGBspectrum node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New float node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New floattexture node created at address 1021203984
DEBUG:root:New floattexture node created at address 1021204112
DEBUG:root:New bool node created at address 1021203984
DEBUG:root:New float node created at address 1021204112
DEBUG:root:setting rendertarget node 0x2b6f7e10L
DEBUG:root:stage 4 elapsed = 0:00:07.322000
DEBUG:root:Octane License is activated
DEBUG:root:transform generated - refreshing scene
DEBUG:root:
DEBUG:root:copyMeshToOctane
DEBUG:root:================
DEBUG:root:geometrygroup node created 0x2ae57810L
DEBUG:root:total number of vertices = 441
DEBUG:root:total number of vertex indices = 1600
DEBUG:root:total number of normals = 441
DEBUG:root:total number of uvs = 442
DEBUG:root:total number of uv indices = 1600
DEBUG:root:total number of polygons = 400
DEBUG:root:transferring actor GROUND geometry to octane
DEBUG:root:  number of vertices = 441
DEBUG:root:  number of normals = 441
DEBUG:root:  number of uvs = 441
DEBUG:root:  number of polygons = 400
DEBUG:root:  number of vertex sets = 1600
DEBUG:root:  number of texture sets = 1600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for GROUND created 0x2b707390L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop GROUND pinNum=0
DEBUG:root:total number of vertices = 70274
DEBUG:root:total number of vertex indices = 409600
DEBUG:root:total number of normals = 70274
DEBUG:root:total number of uvs = 70275
DEBUG:root:total number of uv indices = 409600
DEBUG:root:total number of polygons = 135168
DEBUG:root:transferring actor Forest_lake_1 geometry to octane
DEBUG:root:  number of vertices = 70274
DEBUG:root:  number of normals = 70274
DEBUG:root:  number of uvs = 70274
DEBUG:root:  number of polygons = 135168
DEBUG:root:  number of vertex sets = 409600
DEBUG:root:  number of texture sets = 409600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Forest_lake_1 created 0x2b707890L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Forest_lake_1 pinNum=1
DEBUG:root:total number of vertices = 70028
DEBUG:root:total number of vertex indices = 130416
DEBUG:root:total number of normals = 70028
DEBUG:root:total number of uvs = 70029
DEBUG:root:total number of uv indices = 130416
DEBUG:root:total number of polygons = 32604
DEBUG:root:transferring actor FIM2-Meadow10-small_1 geometry to octane
DEBUG:root:  number of vertices = 70028
DEBUG:root:  number of normals = 70028
DEBUG:root:  number of uvs = 70028
DEBUG:root:  number of polygons = 32604
DEBUG:root:  number of vertex sets = 130416
DEBUG:root:  number of texture sets = 130416
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\grass.csv
DEBUG:root:transformation matrix loaded with 50000 rows
DEBUG:root:setting float array for scatter node 0x2b707d90L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Meadow10-small_1 created 0x2b707d90L
DEBUG:root:Mesh node for FIM2-Meadow10-small_1 created 0x2b707e10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Meadow10-small_1 pinNum=2
DEBUG:root:total number of vertices = 9015
DEBUG:root:total number of vertex indices = 35400
DEBUG:root:total number of normals = 9015
DEBUG:root:total number of uvs = 5190
DEBUG:root:total number of uv indices = 35400
DEBUG:root:total number of polygons = 11800
DEBUG:root:transferring actor Ash1_1 geometry to octane
DEBUG:root:  number of vertices = 9015
DEBUG:root:  number of normals = 9015
DEBUG:root:  number of uvs = 5189
DEBUG:root:  number of polygons = 11800
DEBUG:root:  number of vertex sets = 35400
DEBUG:root:  number of texture sets = 35400
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\ashtree.csv
DEBUG:root:transformation matrix loaded with 250 rows
DEBUG:root:setting float array for scatter node 0x3cdc6390L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Ash1_1 created 0x3cdc6390L
DEBUG:root:Mesh node for Ash1_1 created 0x3cdc6410L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Ash1_1 pinNum=3
DEBUG:root:total number of vertices = 7279
DEBUG:root:total number of vertex indices = 27122
DEBUG:root:total number of normals = 7279
DEBUG:root:total number of uvs = 5168
DEBUG:root:total number of uv indices = 27122
DEBUG:root:total number of polygons = 8572
DEBUG:root:transferring actor Pine1_1 geometry to octane
DEBUG:root:  number of vertices = 7279
DEBUG:root:  number of normals = 7279
DEBUG:root:  number of uvs = 5167
DEBUG:root:  number of polygons = 8572
DEBUG:root:  number of vertex sets = 27122
DEBUG:root:  number of texture sets = 27122
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\pinetree.csv
DEBUG:root:transformation matrix loaded with 200 rows
DEBUG:root:setting float array for scatter node 0x3cdc6910L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Pine1_1 created 0x3cdc6910L
DEBUG:root:Mesh node for Pine1_1 created 0x3cdc6990L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Pine1_1 pinNum=4
DEBUG:root:total number of vertices = 31708
DEBUG:root:total number of vertex indices = 86376
DEBUG:root:total number of normals = 31708
DEBUG:root:total number of uvs = 1072
DEBUG:root:total number of uv indices = 86376
DEBUG:root:total number of polygons = 23167
DEBUG:root:transferring actor Bush01_1 geometry to octane
DEBUG:root:  number of vertices = 31708
DEBUG:root:  number of normals = 31708
DEBUG:root:  number of uvs = 1071
DEBUG:root:  number of polygons = 23167
DEBUG:root:  number of vertex sets = 86376
DEBUG:root:  number of texture sets = 86376
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\bush.csv
DEBUG:root:transformation matrix loaded with 500 rows
DEBUG:root:setting float array for scatter node 0x3cdc6e90L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Bush01_1 created 0x3cdc6e90L
DEBUG:root:Mesh node for Bush01_1 created 0x3cdc6f10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Bush01_1 pinNum=5
DEBUG:root:total number of vertices = 2520
DEBUG:root:total number of vertex indices = 7200
DEBUG:root:total number of normals = 2520
DEBUG:root:total number of uvs = 3001
DEBUG:root:total number of uv indices = 7200
DEBUG:root:total number of polygons = 1920
DEBUG:root:transferring actor Yellow_1 geometry to octane
DEBUG:root:  number of vertices = 2520
DEBUG:root:  number of normals = 2520
DEBUG:root:  number of uvs = 3000
DEBUG:root:  number of polygons = 1920
DEBUG:root:  number of vertex sets = 7200
DEBUG:root:  number of texture sets = 7200
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_yellow.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x3cddb690L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Yellow_1 created 0x3cddb690L
DEBUG:root:Mesh node for Yellow_1 created 0x3cddb710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Yellow_1 pinNum=6
DEBUG:root:total number of vertices = 3780
DEBUG:root:total number of vertex indices = 10800
DEBUG:root:total number of normals = 3780
DEBUG:root:total number of uvs = 4501
DEBUG:root:total number of uv indices = 10800
DEBUG:root:total number of polygons = 2880
DEBUG:root:transferring actor White_1 geometry to octane
DEBUG:root:  number of vertices = 3780
DEBUG:root:  number of normals = 3780
DEBUG:root:  number of uvs = 4500
DEBUG:root:  number of polygons = 2880
DEBUG:root:  number of vertex sets = 10800
DEBUG:root:  number of texture sets = 10800
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_white.csv
DEBUG:root:transformation matrix loaded with 5000 rows
DEBUG:root:setting float array for scatter node 0x3cddbd10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for White_1 created 0x3cddbd10L
DEBUG:root:Mesh node for White_1 created 0x3cddbd90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop White_1 pinNum=7
DEBUG:root:total number of vertices = 10246
DEBUG:root:total number of vertex indices = 14168
DEBUG:root:total number of normals = 10246
DEBUG:root:total number of uvs = 10379
DEBUG:root:total number of uv indices = 14168
DEBUG:root:total number of polygons = 3542
DEBUG:root:transferring actor FIM2-Flower6-Small_1 geometry to octane
DEBUG:root:  number of vertices = 10246
DEBUG:root:  number of normals = 10246
DEBUG:root:  number of uvs = 10378
DEBUG:root:  number of polygons = 3542
DEBUG:root:  number of vertex sets = 14168
DEBUG:root:  number of texture sets = 14168
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_blue.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x3cdec310L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Flower6-Small_1 created 0x3cdec310L
DEBUG:root:Mesh node for FIM2-Flower6-Small_1 created 0x3cdec390L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Flower6-Small_1 pinNum=8
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_1 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\rock.csv
DEBUG:root:transformation matrix loaded with 100 rows
DEBUG:root:setting float array for scatter node 0x3cdec890L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Tr_Rock7_1 created 0x3cdec890L
DEBUG:root:Mesh node for Tr_Rock7_1 created 0x3cdec910L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_1 pinNum=9
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_2 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_2 created 0x3cdece10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_2 pinNum=10
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_3 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_3 created 0x3cde9390L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_3 pinNum=11
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_4 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_4 created 0x3cde9890L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_4 pinNum=12
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_5 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_5 created 0x3cde9d90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_5 pinNum=13
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_6 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_6 created 0x3cdee310L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_6 pinNum=14
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_1 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_1 created 0x3cdee810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_1 pinNum=15
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_2 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_2 created 0x3cdeed10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_2 pinNum=16
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_3 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_3 created 0x2ade8290L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_3 pinNum=17
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_4 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_4 created 0x2ade8790L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_4 pinNum=18
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_5 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_5 created 0x2ade8c90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_5 pinNum=19
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_6 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_6 created 0x2ade3210L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_6 pinNum=20
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_7 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_7 created 0x2ade3710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_7 pinNum=21
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_7 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_7 created 0x2ade3c10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_7 pinNum=22
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_8 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_8 created 0x2adec190L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_8 pinNum=23
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_9 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_9 created 0x2adec690L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_9 pinNum=24
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_8 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_8 created 0x2adecb90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_8 pinNum=25
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_9 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_9 created 0x9a55f110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_9 pinNum=26
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_10 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_10 created 0x9a55f610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_10 pinNum=27
DEBUG:root:stage 2 (fill ctypes arrays) elapsed = 0:00:05.465000
DEBUG:root:Mesh object created
DEBUG:root:New daylight node created at address 2589324944
DEBUG:root:New float3 node created at address 2589325072
DEBUG:root:New float node created at address 2589325200
DEBUG:root:New float node created at address 2589325072
DEBUG:root:New float node created at address 2589325200
DEBUG:root:New int node created at address 2589325072
DEBUG:root:environment node created 0x9a55f690L
DEBUG:root:New thinlens node created at address 2589325072
DEBUG:root:New float node created at address 2589325200
DEBUG:root:New bool node created at address 2589325328
DEBUG:root:New float node created at address 2589325200
DEBUG:root:New RGBspectrum node created at address 2589325328
DEBUG:root:New RGBspectrum node created at address 2589325200
DEBUG:root:New float2 node created at address 2589325328
DEBUG:root:New float node created at address 2589325200
DEBUG:root:New bool node created at address 2589325328
DEBUG:root:New float node created at address 2589325200
DEBUG:root:New bool node created at address 2589325328
DEBUG:root:New float node created at address 2589325200
DEBUG:root:camera node created 0x9a55f710L
DEBUG:root:New int2resolution node created at address 2589325200
DEBUG:root:resolution node created 0x9a55f790L
DEBUG:root:New camera node created at address 2589325328
DEBUG:root:New float node created at address 2589325456
DEBUG:root:New float node created at address 2589325584
DEBUG:root:New float node created at address 2589325456
DEBUG:root:New float node created at address 2589325584
DEBUG:root:New camera response node created at address 2589325456
DEBUG:root:New float node created at address 2589325584
DEBUG:root:New float node created at address 2589325456
DEBUG:root:New float node created at address 2589325584
DEBUG:root:New bool node created at address 2589325456
DEBUG:root:New int node created at address 2589325584
DEBUG:root:New bool node created at address 2589325456
DEBUG:root:New float node created at address 2589325584
DEBUG:root:New RGBspectrum node created at address 2589325456
DEBUG:root:imager node created 0x9a55f810L
DEBUG:root:New pathtracing node created at address 2589325456
DEBUG:root:New int node created at address 2589325584
DEBUG:root:New float node created at address 2589325712
DEBUG:root:New float node created at address 2589325584
DEBUG:root:New int node created at address 2589325712
DEBUG:root:New float node created at address 2589325584
DEBUG:root:New bool node created at address 2589325712
DEBUG:root:New bool node created at address 2589325584
DEBUG:root:New bool node created at address 2589325712
DEBUG:root:New float node created at address 2589325584
DEBUG:root:kernel node created 0x9a55f890L
DEBUG:root:stage 3 elapsed (call PoserOctaneStartTestRender) = 0:00:00.005000
DEBUG:root:Found material Preview in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325968
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325968
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325968
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325968
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589325968
DEBUG:root:Found material Water in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floatimage node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material Earth in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floatimage node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material Blade17 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floatimage node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material Blade21 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floatimage node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material Blade9 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floatimage node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material Blade29 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floatimage node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material Blade28 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floatimage node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material Blade26 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floatimage node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material Blade2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floatimage node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material matLeaves in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floatimage node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material matLargeEuropAshBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material matLargeEuropAshBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material matLargeEuropAshTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material matTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material matBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material matBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material matNeedles in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floatimage node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material Stems:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material Leaves:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New RGBspectrum node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floatimage node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326352
DEBUG:root:New image node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floatimage node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New RGBspectrum node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floatimage node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326352
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floatimage node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material Flower6c in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New RGBspectrum node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floatimage node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floatimage node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material Flower6b in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326352
DEBUG:root:New image node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floatimage node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material Flower6a in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floatimage node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material Flower6d in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New RGBspectrum node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326352
DEBUG:root:New image node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New RGBspectrum node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326352
DEBUG:root:New image node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New RGBspectrum node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326352
DEBUG:root:New image node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New RGBspectrum node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326352
DEBUG:root:New image node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589326224
DEBUG:root:New image node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New float2 node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New RGBspectrum node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New float node created at address 2589326352
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326352
DEBUG:root:New image node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New float2 node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New RGBspectrum node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New float node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New bool node created at address 2589326352
DEBUG:root:New float node created at address 2589325840
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325968
DEBUG:root:New multiply node created at address 2589325840
DEBUG:root:New image node created at address 2589326352
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New float2 node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New RGBspectrum node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New float node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New bool node created at address 2589325840
DEBUG:root:New float node created at address 2589326096
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2589325712
DEBUG:root:New multiply node created at address 2589326096
DEBUG:root:New image node created at address 2589325840
DEBUG:root:New floattexture node created at address 2589326352
DEBUG:root:New float node created at address 2589326224
DEBUG:root:New float2 node created at address 2589326352
DEBUG:root:New bool node created at address 2589326224
DEBUG:root:New RGBspectrum node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New float node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New floattexture node created at address 2589326096
DEBUG:root:New floattexture node created at address 2589326224
DEBUG:root:New bool node created at address 2589326096
DEBUG:root:New float node created at address 2589326224
DEBUG:root:setting rendertarget node 0x3cde5610L
DEBUG:root:stage 4 elapsed = 0:00:07.568000
DEBUG:root:refreshScene:PoserOctaneUpdateChangeManager
DEBUG:root:refreshScene:OnSize
DEBUG:root:transform generated - restoring material tree
DEBUG:root:restoring material tree state
DEBUG:root:selecting old item
DEBUG:root:finished restoring material tree state
DEBUG:root:transform generated - finished processing
DEBUG:root:transform generated - refreshing scene
DEBUG:root:
DEBUG:root:copyMeshToOctane
DEBUG:root:================
DEBUG:root:geometrygroup node created 0x9a55f790L
DEBUG:root:total number of vertices = 441
DEBUG:root:total number of vertex indices = 1600
DEBUG:root:total number of normals = 441
DEBUG:root:total number of uvs = 442
DEBUG:root:total number of uv indices = 1600
DEBUG:root:total number of polygons = 400
DEBUG:root:transferring actor GROUND geometry to octane
DEBUG:root:  number of vertices = 441
DEBUG:root:  number of normals = 441
DEBUG:root:  number of uvs = 441
DEBUG:root:  number of polygons = 400
DEBUG:root:  number of vertex sets = 1600
DEBUG:root:  number of texture sets = 1600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for GROUND created 0x2ae4b910L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop GROUND pinNum=0
DEBUG:root:total number of vertices = 70274
DEBUG:root:total number of vertex indices = 409600
DEBUG:root:total number of normals = 70274
DEBUG:root:total number of uvs = 70275
DEBUG:root:total number of uv indices = 409600
DEBUG:root:total number of polygons = 135168
DEBUG:root:transferring actor Forest_lake_1 geometry to octane
DEBUG:root:  number of vertices = 70274
DEBUG:root:  number of normals = 70274
DEBUG:root:  number of uvs = 70274
DEBUG:root:  number of polygons = 135168
DEBUG:root:  number of vertex sets = 409600
DEBUG:root:  number of texture sets = 409600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Forest_lake_1 created 0x2ae4bf90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Forest_lake_1 pinNum=1
DEBUG:root:total number of vertices = 70028
DEBUG:root:total number of vertex indices = 130416
DEBUG:root:total number of normals = 70028
DEBUG:root:total number of uvs = 70029
DEBUG:root:total number of uv indices = 130416
DEBUG:root:total number of polygons = 32604
DEBUG:root:transferring actor FIM2-Meadow10-small_1 geometry to octane
DEBUG:root:  number of vertices = 70028
DEBUG:root:  number of normals = 70028
DEBUG:root:  number of uvs = 70028
DEBUG:root:  number of polygons = 32604
DEBUG:root:  number of vertex sets = 130416
DEBUG:root:  number of texture sets = 130416
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\grass.csv
DEBUG:root:transformation matrix loaded with 50000 rows
DEBUG:root:setting float array for scatter node 0x97db7490L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Meadow10-small_1 created 0x97db7490L
DEBUG:root:Mesh node for FIM2-Meadow10-small_1 created 0x97db7510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Meadow10-small_1 pinNum=2
DEBUG:root:total number of vertices = 9015
DEBUG:root:total number of vertex indices = 35400
DEBUG:root:total number of normals = 9015
DEBUG:root:total number of uvs = 5190
DEBUG:root:total number of uv indices = 35400
DEBUG:root:total number of polygons = 11800
DEBUG:root:transferring actor Ash1_1 geometry to octane
DEBUG:root:  number of vertices = 9015
DEBUG:root:  number of normals = 9015
DEBUG:root:  number of uvs = 5189
DEBUG:root:  number of polygons = 11800
DEBUG:root:  number of vertex sets = 35400
DEBUG:root:  number of texture sets = 35400
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\ashtree.csv
DEBUG:root:transformation matrix loaded with 250 rows
DEBUG:root:setting float array for scatter node 0x97db7a10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Ash1_1 created 0x97db7a10L
DEBUG:root:Mesh node for Ash1_1 created 0x97db7a90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Ash1_1 pinNum=3
DEBUG:root:total number of vertices = 7279
DEBUG:root:total number of vertex indices = 27122
DEBUG:root:total number of normals = 7279
DEBUG:root:total number of uvs = 5168
DEBUG:root:total number of uv indices = 27122
DEBUG:root:total number of polygons = 8572
DEBUG:root:transferring actor Pine1_1 geometry to octane
DEBUG:root:  number of vertices = 7279
DEBUG:root:  number of normals = 7279
DEBUG:root:  number of uvs = 5167
DEBUG:root:  number of polygons = 8572
DEBUG:root:  number of vertex sets = 27122
DEBUG:root:  number of texture sets = 27122
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\pinetree.csv
DEBUG:root:transformation matrix loaded with 200 rows
DEBUG:root:setting float array for scatter node 0x97db7f90L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Pine1_1 created 0x97db7f90L
DEBUG:root:Mesh node for Pine1_1 created 0x40af8090L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Pine1_1 pinNum=4
DEBUG:root:total number of vertices = 31708
DEBUG:root:total number of vertex indices = 86376
DEBUG:root:total number of normals = 31708
DEBUG:root:total number of uvs = 1072
DEBUG:root:total number of uv indices = 86376
DEBUG:root:total number of polygons = 23167
DEBUG:root:transferring actor Bush01_1 geometry to octane
DEBUG:root:  number of vertices = 31708
DEBUG:root:  number of normals = 31708
DEBUG:root:  number of uvs = 1071
DEBUG:root:  number of polygons = 23167
DEBUG:root:  number of vertex sets = 86376
DEBUG:root:  number of texture sets = 86376
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\bush.csv
DEBUG:root:transformation matrix loaded with 500 rows
DEBUG:root:setting float array for scatter node 0x40af8590L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Bush01_1 created 0x40af8590L
DEBUG:root:Mesh node for Bush01_1 created 0x40af8610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Bush01_1 pinNum=5
DEBUG:root:total number of vertices = 2520
DEBUG:root:total number of vertex indices = 7200
DEBUG:root:total number of normals = 2520
DEBUG:root:total number of uvs = 3001
DEBUG:root:total number of uv indices = 7200
DEBUG:root:total number of polygons = 1920
DEBUG:root:transferring actor Yellow_1 geometry to octane
DEBUG:root:  number of vertices = 2520
DEBUG:root:  number of normals = 2520
DEBUG:root:  number of uvs = 3000
DEBUG:root:  number of polygons = 1920
DEBUG:root:  number of vertex sets = 7200
DEBUG:root:  number of texture sets = 7200
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_yellow.csv
DEBUG:root:transformation matrix loaded with 3000 rows
DEBUG:root:setting float array for scatter node 0x40af8d10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Yellow_1 created 0x40af8d10L
DEBUG:root:Mesh node for Yellow_1 created 0x40af8d90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Yellow_1 pinNum=6
DEBUG:root:total number of vertices = 3780
DEBUG:root:total number of vertex indices = 10800
DEBUG:root:total number of normals = 3780
DEBUG:root:total number of uvs = 4501
DEBUG:root:total number of uv indices = 10800
DEBUG:root:total number of polygons = 2880
DEBUG:root:transferring actor White_1 geometry to octane
DEBUG:root:  number of vertices = 3780
DEBUG:root:  number of normals = 3780
DEBUG:root:  number of uvs = 4500
DEBUG:root:  number of polygons = 2880
DEBUG:root:  number of vertex sets = 10800
DEBUG:root:  number of texture sets = 10800
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_white.csv
DEBUG:root:transformation matrix loaded with 5000 rows
DEBUG:root:setting float array for scatter node 0x97dc0410L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for White_1 created 0x97dc0410L
DEBUG:root:Mesh node for White_1 created 0x97dc0490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop White_1 pinNum=7
DEBUG:root:total number of vertices = 10246
DEBUG:root:total number of vertex indices = 14168
DEBUG:root:total number of normals = 10246
DEBUG:root:total number of uvs = 10379
DEBUG:root:total number of uv indices = 14168
DEBUG:root:total number of polygons = 3542
DEBUG:root:transferring actor FIM2-Flower6-Small_1 geometry to octane
DEBUG:root:  number of vertices = 10246
DEBUG:root:  number of normals = 10246
DEBUG:root:  number of uvs = 10378
DEBUG:root:  number of polygons = 3542
DEBUG:root:  number of vertex sets = 14168
DEBUG:root:  number of texture sets = 14168
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_blue.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x97dc0990L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Flower6-Small_1 created 0x97dc0990L
DEBUG:root:Mesh node for FIM2-Flower6-Small_1 created 0x97dc0a10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Flower6-Small_1 pinNum=8
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_1 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\rock.csv
DEBUG:root:transformation matrix loaded with 100 rows
DEBUG:root:setting float array for scatter node 0x97dc0f10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Tr_Rock7_1 created 0x97dc0f10L
DEBUG:root:Mesh node for Tr_Rock7_1 created 0x97dc0f90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_1 pinNum=9
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_2 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_2 created 0x97dc1510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_2 pinNum=10
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_3 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_3 created 0x97dc1a10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_3 pinNum=11
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_4 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_4 created 0x97dc1f10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_4 pinNum=12
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_5 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_5 created 0x97dc2490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_5 pinNum=13
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_6 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_6 created 0x97dc2990L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_6 pinNum=14
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_1 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_1 created 0x97dc2e90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_1 pinNum=15
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_2 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_2 created 0x97dc3410L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_2 pinNum=16
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_3 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_3 created 0x97dc3910L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_3 pinNum=17
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_4 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_4 created 0x97dc3e10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_4 pinNum=18
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_5 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_5 created 0x97dbb390L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_5 pinNum=19
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_6 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_6 created 0x97dbb890L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_6 pinNum=20
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_7 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_7 created 0x97dbbd90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_7 pinNum=21
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_7 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_7 created 0x97dbc310L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_7 pinNum=22
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_8 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_8 created 0x97dbc810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_8 pinNum=23
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_9 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_9 created 0x97dbcd10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_9 pinNum=24
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_8 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_8 created 0x97dbe290L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_8 pinNum=25
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_9 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_9 created 0x97dbe790L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_9 pinNum=26
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_10 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_10 created 0x97dbec90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_10 pinNum=27
DEBUG:root:stage 2 (fill ctypes arrays) elapsed = 0:00:05.610000
DEBUG:root:Mesh object created
DEBUG:root:New daylight node created at address 2547772688
DEBUG:root:New float3 node created at address 2547772816
DEBUG:root:New float node created at address 2547772944
DEBUG:root:New float node created at address 2547772816
DEBUG:root:New float node created at address 2547772944
DEBUG:root:New int node created at address 2547772816
DEBUG:root:environment node created 0x97dbed10L
DEBUG:root:New thinlens node created at address 2547772816
DEBUG:root:New float node created at address 2547772944
DEBUG:root:New bool node created at address 2547773072
DEBUG:root:New float node created at address 2547772944
DEBUG:root:New RGBspectrum node created at address 2547773072
DEBUG:root:New RGBspectrum node created at address 2547772944
DEBUG:root:New float2 node created at address 2547773072
DEBUG:root:New float node created at address 2547772944
DEBUG:root:New bool node created at address 2547773072
DEBUG:root:New float node created at address 2547772944
DEBUG:root:New bool node created at address 2547773072
DEBUG:root:New float node created at address 2547772944
DEBUG:root:camera node created 0x97dbed90L
DEBUG:root:New int2resolution node created at address 2547772944
DEBUG:root:resolution node created 0x97dbee10L
DEBUG:root:New camera node created at address 2547773072
DEBUG:root:New float node created at address 2547773200
DEBUG:root:New float node created at address 2547773328
DEBUG:root:New float node created at address 2547773200
DEBUG:root:New float node created at address 2547773328
DEBUG:root:New camera response node created at address 2547773200
DEBUG:root:New float node created at address 2547773328
DEBUG:root:New float node created at address 2547773200
DEBUG:root:New float node created at address 2547773328
DEBUG:root:New bool node created at address 2547773200
DEBUG:root:New int node created at address 2547773328
DEBUG:root:New bool node created at address 2547773200
DEBUG:root:New float node created at address 2547773328
DEBUG:root:New RGBspectrum node created at address 2547773200
DEBUG:root:imager node created 0x97dbee90L
DEBUG:root:New pathtracing node created at address 2547773200
DEBUG:root:New int node created at address 2547773328
DEBUG:root:New float node created at address 2547765392
DEBUG:root:New float node created at address 2547773328
DEBUG:root:New int node created at address 2547765392
DEBUG:root:New float node created at address 2547773328
DEBUG:root:New bool node created at address 2547765392
DEBUG:root:New bool node created at address 2547773328
DEBUG:root:New bool node created at address 2547765392
DEBUG:root:New float node created at address 2547773328
DEBUG:root:kernel node created 0x97dbef10L
DEBUG:root:stage 3 elapsed (call PoserOctaneStartTestRender) = 0:00:00.005000
DEBUG:root:Found material Preview in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765648
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765648
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765648
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765648
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765648
DEBUG:root:Found material Water in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floatimage node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material Earth in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floatimage node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material Blade17 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floatimage node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material Blade21 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floatimage node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material Blade9 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floatimage node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material Blade29 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floatimage node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material Blade28 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floatimage node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material Blade26 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floatimage node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material Blade2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floatimage node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material matLeaves in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floatimage node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material matLargeEuropAshBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material matLargeEuropAshBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material matLargeEuropAshTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material matTrunk in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material matBranch1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material matBranch2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material matNeedles in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floatimage node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material Stems:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material Leaves:1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New RGBspectrum node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floatimage node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547766032
DEBUG:root:New image node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floatimage node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material Bl1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New RGBspectrum node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floatimage node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material St1 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547766032
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material Bl2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floatimage node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material Flower6c in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New RGBspectrum node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floatimage node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floatimage node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material Flower6b in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547766032
DEBUG:root:New image node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floatimage node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material Flower6a in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floatimage node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material Flower6d in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New RGBspectrum node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547766032
DEBUG:root:New image node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New RGBspectrum node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547766032
DEBUG:root:New image node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New RGBspectrum node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547766032
DEBUG:root:New image node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New RGBspectrum node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547766032
DEBUG:root:New image node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:Found material LillyPad in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765904
DEBUG:root:New image node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New float2 node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New RGBspectrum node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New float node created at address 2547766032
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547766032
DEBUG:root:New image node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New float2 node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New RGBspectrum node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New float node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New bool node created at address 2547766032
DEBUG:root:New float node created at address 2547765520
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765648
DEBUG:root:New multiply node created at address 2547765520
DEBUG:root:New image node created at address 2547766032
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New float2 node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New RGBspectrum node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New float node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New bool node created at address 2547765520
DEBUG:root:New float node created at address 2547765776
DEBUG:root:Found material Stone2 in saveTreeInfo
DEBUG:root:New glossy node created at address 2547765392
DEBUG:root:New multiply node created at address 2547765776
DEBUG:root:New image node created at address 2547765520
DEBUG:root:New floattexture node created at address 2547766032
DEBUG:root:New float node created at address 2547765904
DEBUG:root:New float2 node created at address 2547766032
DEBUG:root:New bool node created at address 2547765904
DEBUG:root:New RGBspectrum node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New float node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New floattexture node created at address 2547765776
DEBUG:root:New floattexture node created at address 2547765904
DEBUG:root:New bool node created at address 2547765776
DEBUG:root:New float node created at address 2547765904
DEBUG:root:setting rendertarget node 0x2ae26990L
DEBUG:root:stage 4 elapsed = 0:00:07.624000
DEBUG:root:refreshScene:PoserOctaneUpdateChangeManager
DEBUG:root:refreshScene:OnSize
DEBUG:root:transform generated - restoring material tree
DEBUG:root:restoring material tree state
DEBUG:root:selecting old item
DEBUG:root:finished restoring material tree state
DEBUG:root:transform generated - finished processing
DEBUG:root:Refrshing vertices for prop GROUND on pin 0
DEBUG:root:Mesh node for GROUND created 0x97dbef10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2ae4b910L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Forest_lake_1 on pin 1
DEBUG:root:Mesh node for Forest_lake_1 created 0x97dbee90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x2ae4bf90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop FIM2-Meadow10-small_1 on pin 2
DEBUG:root:Mesh node for FIM2-Meadow10-small_1 created 0x97dbed90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97db7510L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Ash1_1 on pin 3
DEBUG:root:Mesh node for Ash1_1 created 0x97db7510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97db7a90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Pine1_1 on pin 4
DEBUG:root:Mesh node for Pine1_1 created 0x97db7a90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x40af8090L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Bush01_1 on pin 5
DEBUG:root:Mesh node for Bush01_1 created 0x40af8090L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x40af8610L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Yellow_1 on pin 6
DEBUG:root:Mesh node for Yellow_1 created 0x40af8610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x40af8d90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop White_1 on pin 7
DEBUG:root:Mesh node for White_1 created 0x40af8d90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc0490L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop FIM2-Flower6-Small_1 on pin 8
DEBUG:root:Mesh node for FIM2-Flower6-Small_1 created 0x97dc0490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc0a10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_1 on pin 9
DEBUG:root:Mesh node for Tr_Rock7_1 created 0x97dc0a10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc0f90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_2 on pin 10
DEBUG:root:Mesh node for Tr_Rock7_2 created 0x97dc0f90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc1510L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_3 on pin 11
DEBUG:root:Mesh node for Tr_Rock7_3 created 0x97dc1510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc1a10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_4 on pin 12
DEBUG:root:Mesh node for Tr_Rock7_4 created 0x97dc1a10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc1f10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_5 on pin 13
DEBUG:root:Mesh node for Tr_Rock7_5 created 0x97dc1f10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc2490L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_6 on pin 14
DEBUG:root:Mesh node for Tr_Rock7_6 created 0x97dc2490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc2990L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_1 on pin 15
DEBUG:root:Mesh node for Tr_Lillypad001_1 created 0x97dc2990L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc2e90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_2 on pin 16
DEBUG:root:Mesh node for Tr_Lillypad001_2 created 0x97dc2e90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc3410L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_3 on pin 17
DEBUG:root:Mesh node for Tr_Lillypad001_3 created 0x97dc3410L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc3910L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_4 on pin 18
DEBUG:root:Mesh node for Tr_Lillypad001_4 created 0x97dc3910L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dc3e10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_5 on pin 19
DEBUG:root:Mesh node for Tr_Lillypad001_5 created 0x97dc3e10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dbb390L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_6 on pin 20
DEBUG:root:Mesh node for Tr_Lillypad001_6 created 0x97dbb390L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dbb890L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_7 on pin 21
DEBUG:root:Mesh node for Tr_Lillypad001_7 created 0x97dbb890L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dbbd90L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_7 on pin 22
DEBUG:root:Mesh node for Tr_Rock7_7 created 0x97dbbd90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dbc310L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_8 on pin 23
DEBUG:root:Mesh node for Tr_Lillypad001_8 created 0x97dbc310L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dbc810L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Lillypad001_9 on pin 24
DEBUG:root:Mesh node for Tr_Lillypad001_9 created 0x97dbc810L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dbcd10L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_8 on pin 25
DEBUG:root:Mesh node for Tr_Rock7_8 created 0x97dbcd10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dbe290L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_9 on pin 26
DEBUG:root:Mesh node for Tr_Rock7_9 created 0x97dbed10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dbe790L
DEBUG:root:updatemeshnode done
DEBUG:root:Refrshing vertices for prop Tr_Rock7_10 on pin 27
DEBUG:root:Mesh node for Tr_Rock7_10 created 0x97dbe390L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:Deleting node 0x97dbec90L
DEBUG:root:updatemeshnode done
DEBUG:root:transform generated - refreshing scene
DEBUG:root:
DEBUG:root:copyMeshToOctane
DEBUG:root:================
DEBUG:root:geometrygroup node created 0x97dbe310L
DEBUG:root:total number of vertices = 441
DEBUG:root:total number of vertex indices = 1600
DEBUG:root:total number of normals = 441
DEBUG:root:total number of uvs = 442
DEBUG:root:total number of uv indices = 1600
DEBUG:root:total number of polygons = 400
DEBUG:root:transferring actor GROUND geometry to octane
DEBUG:root:  number of vertices = 441
DEBUG:root:  number of normals = 441
DEBUG:root:  number of uvs = 441
DEBUG:root:  number of polygons = 400
DEBUG:root:  number of vertex sets = 1600
DEBUG:root:  number of texture sets = 1600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for GROUND created 0x97dbf110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop GROUND pinNum=0
DEBUG:root:total number of vertices = 70274
DEBUG:root:total number of vertex indices = 409600
DEBUG:root:total number of normals = 70274
DEBUG:root:total number of uvs = 70275
DEBUG:root:total number of uv indices = 409600
DEBUG:root:total number of polygons = 135168
DEBUG:root:transferring actor Forest_lake_1 geometry to octane
DEBUG:root:  number of vertices = 70274
DEBUG:root:  number of normals = 70274
DEBUG:root:  number of uvs = 70274
DEBUG:root:  number of polygons = 135168
DEBUG:root:  number of vertex sets = 409600
DEBUG:root:  number of texture sets = 409600
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Forest_lake_1 created 0x97dbf610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Forest_lake_1 pinNum=1
DEBUG:root:total number of vertices = 70028
DEBUG:root:total number of vertex indices = 130416
DEBUG:root:total number of normals = 70028
DEBUG:root:total number of uvs = 70029
DEBUG:root:total number of uv indices = 130416
DEBUG:root:total number of polygons = 32604
DEBUG:root:transferring actor FIM2-Meadow10-small_1 geometry to octane
DEBUG:root:  number of vertices = 70028
DEBUG:root:  number of normals = 70028
DEBUG:root:  number of uvs = 70028
DEBUG:root:  number of polygons = 32604
DEBUG:root:  number of vertex sets = 130416
DEBUG:root:  number of texture sets = 130416
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\grass.csv
DEBUG:root:transformation matrix loaded with 80000 rows
DEBUG:root:setting float array for scatter node 0x97dbfb10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Meadow10-small_1 created 0x97dbfb10L
DEBUG:root:Mesh node for FIM2-Meadow10-small_1 created 0x97dbfb90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Meadow10-small_1 pinNum=2
DEBUG:root:total number of vertices = 9015
DEBUG:root:total number of vertex indices = 35400
DEBUG:root:total number of normals = 9015
DEBUG:root:total number of uvs = 5190
DEBUG:root:total number of uv indices = 35400
DEBUG:root:total number of polygons = 11800
DEBUG:root:transferring actor Ash1_1 geometry to octane
DEBUG:root:  number of vertices = 9015
DEBUG:root:  number of normals = 9015
DEBUG:root:  number of uvs = 5189
DEBUG:root:  number of polygons = 11800
DEBUG:root:  number of vertex sets = 35400
DEBUG:root:  number of texture sets = 35400
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\ashtree.csv
DEBUG:root:transformation matrix loaded with 250 rows
DEBUG:root:setting float array for scatter node 0x72d40110L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Ash1_1 created 0x72d40110L
DEBUG:root:Mesh node for Ash1_1 created 0x72d40190L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Ash1_1 pinNum=3
DEBUG:root:total number of vertices = 7279
DEBUG:root:total number of vertex indices = 27122
DEBUG:root:total number of normals = 7279
DEBUG:root:total number of uvs = 5168
DEBUG:root:total number of uv indices = 27122
DEBUG:root:total number of polygons = 8572
DEBUG:root:transferring actor Pine1_1 geometry to octane
DEBUG:root:  number of vertices = 7279
DEBUG:root:  number of normals = 7279
DEBUG:root:  number of uvs = 5167
DEBUG:root:  number of polygons = 8572
DEBUG:root:  number of vertex sets = 27122
DEBUG:root:  number of texture sets = 27122
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\pinetree.csv
DEBUG:root:transformation matrix loaded with 200 rows
DEBUG:root:setting float array for scatter node 0x72d40690L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Pine1_1 created 0x72d40690L
DEBUG:root:Mesh node for Pine1_1 created 0x72d40710L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Pine1_1 pinNum=4
DEBUG:root:total number of vertices = 31708
DEBUG:root:total number of vertex indices = 86376
DEBUG:root:total number of normals = 31708
DEBUG:root:total number of uvs = 1072
DEBUG:root:total number of uv indices = 86376
DEBUG:root:total number of polygons = 23167
DEBUG:root:transferring actor Bush01_1 geometry to octane
DEBUG:root:  number of vertices = 31708
DEBUG:root:  number of normals = 31708
DEBUG:root:  number of uvs = 1071
DEBUG:root:  number of polygons = 23167
DEBUG:root:  number of vertex sets = 86376
DEBUG:root:  number of texture sets = 86376
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\bush.csv
DEBUG:root:transformation matrix loaded with 500 rows
DEBUG:root:setting float array for scatter node 0x72d40c10L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Bush01_1 created 0x72d40c10L
DEBUG:root:Mesh node for Bush01_1 created 0x72d40c90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Bush01_1 pinNum=5
DEBUG:root:total number of vertices = 2520
DEBUG:root:total number of vertex indices = 7200
DEBUG:root:total number of normals = 2520
DEBUG:root:total number of uvs = 3001
DEBUG:root:total number of uv indices = 7200
DEBUG:root:total number of polygons = 1920
DEBUG:root:transferring actor Yellow_1 geometry to octane
DEBUG:root:  number of vertices = 2520
DEBUG:root:  number of normals = 2520
DEBUG:root:  number of uvs = 3000
DEBUG:root:  number of polygons = 1920
DEBUG:root:  number of vertex sets = 7200
DEBUG:root:  number of texture sets = 7200
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_yellow.csv
DEBUG:root:transformation matrix loaded with 3000 rows
DEBUG:root:setting float array for scatter node 0x21e5a410L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Yellow_1 created 0x21e5a410L
DEBUG:root:Mesh node for Yellow_1 created 0x21e5a490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Yellow_1 pinNum=6
DEBUG:root:total number of vertices = 3780
DEBUG:root:total number of vertex indices = 10800
DEBUG:root:total number of normals = 3780
DEBUG:root:total number of uvs = 4501
DEBUG:root:total number of uv indices = 10800
DEBUG:root:total number of polygons = 2880
DEBUG:root:transferring actor White_1 geometry to octane
DEBUG:root:  number of vertices = 3780
DEBUG:root:  number of normals = 3780
DEBUG:root:  number of uvs = 4500
DEBUG:root:  number of polygons = 2880
DEBUG:root:  number of vertex sets = 10800
DEBUG:root:  number of texture sets = 10800
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_white.csv
DEBUG:root:transformation matrix loaded with 5000 rows
DEBUG:root:setting float array for scatter node 0x21e5aa90L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for White_1 created 0x21e5aa90L
DEBUG:root:Mesh node for White_1 created 0x21e5ab10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop White_1 pinNum=7
DEBUG:root:total number of vertices = 10246
DEBUG:root:total number of vertex indices = 14168
DEBUG:root:total number of normals = 10246
DEBUG:root:total number of uvs = 10379
DEBUG:root:total number of uv indices = 14168
DEBUG:root:total number of polygons = 3542
DEBUG:root:transferring actor FIM2-Flower6-Small_1 geometry to octane
DEBUG:root:  number of vertices = 10246
DEBUG:root:  number of normals = 10246
DEBUG:root:  number of uvs = 10378
DEBUG:root:  number of polygons = 3542
DEBUG:root:  number of vertex sets = 14168
DEBUG:root:  number of texture sets = 14168
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\flower_blue.csv
DEBUG:root:transformation matrix loaded with 1000 rows
DEBUG:root:setting float array for scatter node 0x2908c090L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for FIM2-Flower6-Small_1 created 0x2908c090L
DEBUG:root:Mesh node for FIM2-Flower6-Small_1 created 0x2908c110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop FIM2-Flower6-Small_1 pinNum=8
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_1 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from D:\1_poser saves\_landscapes\Forest_lake\rock.csv
DEBUG:root:transformation matrix loaded with 100 rows
DEBUG:root:setting float array for scatter node 0x2908c610L
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Tr_Rock7_1 created 0x2908c610L
DEBUG:root:Mesh node for Tr_Rock7_1 created 0x2908c690L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_1 pinNum=9
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_2 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_2 created 0x2908cb90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_2 pinNum=10
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_3 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_3 created 0x290b9110L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_3 pinNum=11
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_4 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_4 created 0x290b9610L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_4 pinNum=12
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_5 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_5 created 0x290b9b10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_5 pinNum=13
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_6 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_6 created 0x98ff6090L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_6 pinNum=14
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_1 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_1 created 0x98ff6590L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_1 pinNum=15
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_2 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_2 created 0x98ff6a90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_2 pinNum=16
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_3 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_3 created 0x98ff6f90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_3 pinNum=17
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_4 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_4 created 0x21e54510L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_4 pinNum=18
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_5 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_5 created 0x21e54a10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_5 pinNum=19
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_6 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_6 created 0x21e54f10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_6 pinNum=20
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_7 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_7 created 0x21e56490L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_7 pinNum=21
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_7 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_7 created 0x21e56990L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_7 pinNum=22
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_8 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_8 created 0x21e56e90L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_8 pinNum=23
DEBUG:root:total number of vertices = 3170
DEBUG:root:total number of vertex indices = 12672
DEBUG:root:total number of normals = 3170
DEBUG:root:total number of uvs = 3251
DEBUG:root:total number of uv indices = 12672
DEBUG:root:total number of polygons = 3168
DEBUG:root:transferring actor Tr_Lillypad001_9 geometry to octane
DEBUG:root:  number of vertices = 3170
DEBUG:root:  number of normals = 3170
DEBUG:root:  number of uvs = 3250
DEBUG:root:  number of polygons = 3168
DEBUG:root:  number of vertex sets = 12672
DEBUG:root:  number of texture sets = 12672
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Lillypad001_9 created 0x21e57410L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Lillypad001_9 pinNum=24
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_8 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_8 created 0x21e57910L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_8 pinNum=25
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_9 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_9 created 0x21e57e10L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_9 pinNum=26
DEBUG:root:total number of vertices = 6146
DEBUG:root:total number of vertex indices = 24576
DEBUG:root:total number of normals = 6146
DEBUG:root:total number of uvs = 6370
DEBUG:root:total number of uv indices = 24576
DEBUG:root:total number of polygons = 6144
DEBUG:root:transferring actor Tr_Rock7_10 geometry to octane
DEBUG:root:  number of vertices = 6146
DEBUG:root:  number of normals = 6146
DEBUG:root:  number of uvs = 6369
DEBUG:root:  number of polygons = 6144
DEBUG:root:  number of vertex sets = 24576
DEBUG:root:  number of texture sets = 24576
DEBUG:root:  preparing vertices
DEBUG:root:  preparing normals
DEBUG:root:  preparing uvs
DEBUG:root:  preparing polygons
DEBUG:root:Mesh node for Tr_Rock7_10 created 0x21e58390L
DEBUG:root:connectMeshToGeometryGroup:UpdateChangeManager
DEBUG:root:connectMeshToGeometryGroup:done
DEBUG:root:created geometrycache for prop Tr_Rock7_10 pinNum=27
DEBUG:root:stage 2 (fill ctypes arrays) elapsed = 0:00:05.723000
DEBUG:root:Mesh object created
DEBUG:root:New daylight node created at address 568689680
DEBUG:root:New float3 node created at address 568689808
DEBUG:root:New float node created at address 568689936
DEBUG:root:New float node created at address 568689808
DEBUG:root:New float node created at address 568689936
DEBUG:root:New int node created at address 568689808
DEBUG:root:environment node created 0x21e58410L
DEBUG:root:New thinlens node created at address 568689808
DEBUG:root:New float node created at address 568689936
DEBUG:root:New bool node created at address 568690064
DEBUG:root:New float node created at address 568689936
DEBUG:root:New RGBspectrum node created at address 568690064
DEBUG:root:New RGBspectrum node created at address 568689936
DEBUG:root:New float2 node created at address 568690064
DEBUG:root:New float node created at address 568689936
DEBUG:root:New bool node created at address 568690064
DEBUG:root:New float node created at address 568689936
DEBUG:root:New bool node created at address 568690064
DEBUG:root:New float node created at address 568689936
DEBUG:root:camera node created 0x21e58490L
DEBUG:root:New int2resolution node created at address 568689936
DEBUG:root:resolution node created 0x21e58510L
DEBUG:root:New camera node created at address 568690064
DEBUG:root:New float node created at address 568690192
DEBUG:root:New float node created at address 568690320
DEBUG:root:New float node created at address 568690192
DEBUG:root:New float node created at address 568690320
DEBUG:root:New camera response node created at address 568690192
DEBUG:root:New float node created at address 568690320
DEBUG:root:New float node created at address 568690192
DEBUG:root:New float node created at address 568690320
DEBUG:root:New bool node created at address 568690192
DEBUG:root:New int node created at address 568690320
DEBUG:root:New bool node created at address 568690192
DEBUG:root:New float node created at address 568690320
DEBUG:root:New RGBspectrum node created at address 568690192
DEBUG:root:imager node created 0x21e58590L
DEBUG:root:New pathtracing node created at address 568690192
DEBUG:root:New int node created at address 568690320
DEBUG:root:New float node created at address 568690448
DEBUG:root:New float node created at address 568690320
DEBUG:root:New int node created at address 568690448
DEBUG:root:New float node created at address 568690320
DEBUG:root:New bool node created at address 568690448
DEBUG:root:New bool node created at address 568690320
DEBUG:root:New bool node created at address 568690448
DEBUG:root:New float node created at address 568690320
DEBUG:root:kernel node created 0x21e58610L
DEBUG:root:stage 3 elapsed (call PoserOctaneStartTestRender) = 0:00:00.005000
DEBUG:root:Found material Preview in saveTreeInfo
DEBUG:root:New glossy node created at address 568690448
DEBUG:root:New RGBspectrum node created at address 568690576
DEBUG:root:New floattexture node created at address 568690704
DEBUG:root:New floattexture node created at address 568690576
DEBUG:root:New floattexture node created at address 568690704
DEBUG:root:New float node created at address 568690576
DEBUG:root:New floattexture node created at address 568690704
DEBUG:root:New floattexture node created at address 568690576
DEBUG:root:New floattexture node created at address 568690704
DEBUG:root:New bool node created at address 568690576
DEBUG:root:New float node created at address 568690704
DEBUG:root:Found material Water in saveTreeInfo
DEBUG:root:New glossy node created at address 568690704
DEBUG:root:New RGBspectrum node created at address 568690576
DEBUG:root:New RGBspectrum node created at address 568690832
DEBUG:root:New floattexture node created at address 568690576
DEBUG:root:New floattexture node created at address 568690832
DEBUG:root:New float node created at address 568690576
DEBUG:root:New floatimage node created at address 568690832
DEBUG:root:New floattexture node created at address 568690960
DEBUG:root:New float node created at address 568691088
DEBUG:root:New float2 node created at address 568690960
DEBUG:root:New bool node created at address 568691088
DEBUG:root:New floattexture node created at address 568690576
DEBUG:root:New floattexture node created at address 568690832
DEBUG:root:New bool node created at address 568690576
DEBUG:root:New float node created at address 568690832
DEBUG:root:Found material Earth in saveTreeInfo
DEBUG:root:New glossy node created at address 568690448
DEBUG:root:New multiply node created at address 568690832
DEBUG:root:New image node created at address 568690576
DEBUG:root:New floattexture node created at address 568691088
DEBUG:root:New float node created at address 568690960
DEBUG:root:New float2 node created at address 568691088
DEBUG:root:New bool node created at address 568690960
DEBUG:root:New RGBspectrum node created at address 568690960
DEBUG:root:New floattexture node created at address 568690960
DEBUG:root:New floattexture node created at address 568690832
DEBUG:root:New floattexture node created at address 568690960
DEBUG:root:New float node created at address 568690832
DEBUG:root:New floatimage node created at address 568690960
DEBUG:root:New floattexture node created at address 568690576
DEBUG:root:New float node created at address 568691088
DEBUG:root:New float2 node created at address 568690576
DEBUG:root:New bool node created at address 568691088
DEBUG:root:New floattexture node created at address 568690832
DEBUG:root:New floattexture node created at address 568690960
DEBUG:root:New bool node created at address 568690832
DEBUG:root:New float node created at address 568690960
DEBUG:root:Converting material Blade17 from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Blade17 to glossy
DEBUG:root:Converting material Blade21 from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Blade21 to glossy
DEBUG:root:Converting material Blade9 from Poser Material
DEBUG:root:creating new glossy node
DEBUG:root:creating new image node
DEBUG:root:creating new multiply node
DEBUG:root:creating new RGBspectrum node
DEBUG:root:creating new floatimage node
DEBUG:root:setting Blade9 to glossy
DEBUG:root:Found material Blade29 in saveTreeInfo
DEBUG:root:New mesh node created at address 568691600
DEBUG:root:New glossy node created at address 568691856
DEBUG:root:New multiply node created at address 568691984
DEBUG:root:New image node created at address 568692112
DEBUG:root:New floattexture node created at address 568692240
DEBUG:root:New float node created at address 568692368
DEBUG:root:New float2 node created at address 568692240
DEBUG:root:New bool node created at address 568692368
DEBUG:root:New RGBspectrum node created at address 568692368
DEBUG:root:New floattexture node created at address 568692368
DEBUG:root:New floattexture node created at address 568691984
DEBUG:root:New floattexture node created at address 568692368
DEBUG:root:New float node created at address 568691984
DEBUG:root:New floattexture node created at address 568692368
DEBUG:root:New floattexture node created at address 568691984
DEBUG:root:New floatimage node created at address 568692368
DEBUG:root:New floattexture node created at address 568692112
DEBUG:root:New float node created at address 568692240
DEBUG:root:New float2 node created at address 568692112
DEBUG:root:New bool node created at address 568692240
DEBUG:root:New bool node created at address 568691984
DEBUG:root:New float node created at address 568692368
