DOCUMENTATION ADDENDUM: Rendering Alembic Files

Forums: DOCUMENTATION ADDENDUM: Rendering Alembic Files
Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Re: DOCUMENTATION ADDENDUM: Rendering Alembic Files

Postby spigolo » Wed Jan 26, 2022 10:10 am

spigolo Wed Jan 26, 2022 10:10 am
Hi,
the ale,mbic is a sequence of 150 frames pf Phoenixfd liquid simulation.
If you open it directlyt or import in Modo the only way to see it correctly is to import it
with the first option of Modo Alembic import:Modo mesh with streaming Alembic deformers.
If you select the abc item you will see the mesh.

As you can see from my screenshot Modo renders it but Octane doesn't (propably is not a freezed mesh)

So i was curious if there was a workaround to let Octane see the geometry...
Attachments
modo alembic badd.jpg
modo alembic good.jpg
3dsign studio
Advanced visual communication
http://www.3dsign.it
spigolo
Licensed Customer
Licensed Customer
 
Posts: 292
Joined: Fri Jun 04, 2010 5:16 am
Location: Florence Italy

Re: DOCUMENTATION ADDENDUM: Rendering Alembic Files

Postby spigolo » Wed Jan 26, 2022 10:30 am

spigolo Wed Jan 26, 2022 10:30 am
Ok Iv found a solution!

if you create an empty mesh layer and add a procedural op MERGE MESH
and you give as an input the Phoenix liquid file the operator Freeze it in real geometry and octane sees it!

I add a screenshot to explain the process.
Attachments
modo alembic solution.jpg
3dsign studio
Advanced visual communication
http://www.3dsign.it
spigolo
Licensed Customer
Licensed Customer
 
Posts: 292
Joined: Fri Jun 04, 2010 5:16 am
Location: Florence Italy

Re: DOCUMENTATION ADDENDUM: Rendering Alembic Files

Postby face_off » Thu Jan 27, 2022 4:06 am

face_off Thu Jan 27, 2022 4:06 am
Nice workaround. Thank you for sharing.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15582
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Re: DOCUMENTATION ADDENDUM: Rendering Alembic Files

Postby Hesekiel2517 » Tue Aug 29, 2023 5:55 am

Hesekiel2517 Tue Aug 29, 2023 5:55 am
Hey there,
this works, but you are loosing motion blur. On the other hand using the alembic file doesn't let you use the octane properties like layer Id and the visibility options. You can use proxys to render alembic files, but there are problems too (time shifting and changing materials from within modo). So there is no perfect way at the moment to use alembic files. It would be great if this can be improved!

All the best
Hesekiel2517
Licensed Customer
Licensed Customer
 
Posts: 454
Joined: Mon Nov 23, 2015 10:57 pm
Previous

Return to Foundry Modo


Who is online

Users browsing this forum: No registered users and 8 guests

Thu Oct 31, 2024 11:49 pm [ UTC ]