Hi all
I am new to octane but experienced in other engines (cycles, mawell, vray). When I setup universal materials with bump I need to dial the bump WAY! down get reasonable results (either via imageTexture/Power or using Octane gradient).
So I imagined loading a material from online db and studying settings would be sensible thing to do. But the downloaded material looks totally different from the DB preview. I used the material_preview_sceme.c4d from "v3_sample_scenes.zip" (file dates mostly around 2016).
My questions:
- could I expect to use DB materials looking the same as in the DB preview image? is this maybe a scaling issue? how can I get this to work?
- can someone tell me what range "normal" bump values would be like? 0,00001 rather than 0,01?
- how would you import/connect/treat an b/w bump image before feeding to the bump input
- can one "solo" view a node like in cycles4D?
Cheers
Rogurt