Hello,
I have an issue for quite some time now...
I have a diffuse material with a black body in the emission slot with an animated "power" value :
It's updating perfectly fine inside the Octane Viewport but when I try to render a sequence with the Max Frame Buffer, it's not updating correctly.
In the attached file you will see the frame 50 of the animation, where power has raised from 250 to 10 000 between frame 40 and 50.
Thank you for your help,
Remy