OctaneRender for Carrara 2.16.0064 [Release Candidate]

Carrara (Integrated Plugin developed by Sighman)
Sighman
Octane Plugin Developer
Posts: 1112
Joined: Thu Jan 19, 2012 9:11 am
Location: Calgary, AB

WARNING: This version has had limited testing. Use at your own risk!

Changes in 2.16.0064
  • Added Clay Mode support.
  • Fixed saving/loading of Highlight compression Imager setting.
  • Fixed Render Lock.
Changes in 2.16.0063
  • Fixed a problem where changes to render target settings caused the environment to get re-evaluated. When environment overrides are used this caused the render to restart.
Changes in 2.16.0062
  • Fixed problem with replicator visibility.
Changes in 2.16.0061
  • Fixed problem with animating materials.
Changes in 2.16.0060
  • Added network rendering support.
  • Added render region support.
  • Fixed issue with visibility/object layer animation.
  • Fixed crash when closing viewport.
  • Updated Render Pass Export Dialog to match standalone.
  • Fixed backdrop transform when panning and zooming image.
For network rendering I strongly recommend you get it working in the standalone first and then enable it in the plugin.

Pending any issues with this release I will be marking it stable next week and generating a new Demo version.

ATTENTION: This version is based on Octane 2.16. That means you need to update your NVIDIA graphics drivers to at least version 344.x

Happy Rendering...

Download Links:
OctaneRender for Carrara (64-bit) 2.16.0064
OctaneRender for Carrara (32-bit) 2.16.0064
Last edited by Sighman on Sun Mar 01, 2015 9:11 pm, edited 5 times in total.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
dustrider
Licensed Customer
Posts: 175
Joined: Thu Oct 31, 2013 10:58 pm

Thanks Sighman!
Tugpsx
Licensed Customer
Posts: 1150
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
Contact:

Thanks for update, more testing
Win 11 64GB | NVIDIA RTX3060 12GB
Tugpsx
Licensed Customer
Posts: 1150
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
Contact:

Crashed a couple of time, will try again later, after my backup jobs have finished. I assume one may have caused the crashes.
Win 11 64GB | NVIDIA RTX3060 12GB
EddyMI3D
Licensed Customer
Posts: 98
Joined: Mon Jul 14, 2014 6:09 am
Location: Münster/Germany

Great *thumbs up"
My Rig:
PC with AMD FX 8350 @ 4,00 GHz
Win 7-64
Nvidia GTX 760
Nvidia GTX 970 (only for rendering)
About 6 TB of disk space (768 GB of SSD)
Octane/Octane for Carrara
Sighman
Octane Plugin Developer
Posts: 1112
Joined: Thu Jan 19, 2012 9:11 am
Location: Calgary, AB

New update posted to fix issue with animated materials.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
dustrider
Licensed Customer
Posts: 175
Joined: Thu Oct 31, 2013 10:58 pm

Thanks Sighman!
rashadcarter
Licensed Customer
Posts: 70
Joined: Thu Sep 11, 2014 1:16 am

Thanks for this update, Sighman. A couple of questions already

1. Where is the F-Stop control slider that used to be found under Imager?
2. Why is the default Exposure setting different? It comes in now as 0.5... but it used to be exactly 1 by default.

Back to playing now!
rashadcarter
Licensed Customer
Posts: 70
Joined: Thu Sep 11, 2014 1:16 am

Questions were answered. No worries. Thanks
EddyMI3D
Licensed Customer
Posts: 98
Joined: Mon Jul 14, 2014 6:09 am
Location: Münster/Germany

rashadcarter wrote:Questions were answered. No worries. Thanks
And what did you get? Would you like to share?
My Rig:
PC with AMD FX 8350 @ 4,00 GHz
Win 7-64
Nvidia GTX 760
Nvidia GTX 970 (only for rendering)
About 6 TB of disk space (768 GB of SSD)
Octane/Octane for Carrara
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