I have to set up a shader where the most part of the texture ist diffuse-glossy and certain areas shine like gold.
is is possible to mix both in one octane material?
i would know how to set this up in cinema 4d. i would do that with greyscale image of the texture an define where
it is really golden ( white in greyscale) and diffuse golden with more geyish color in the ramp.
the darker yellow areas on the texture is where it must be really glossy.
i upload the image.
thanks for your help in advance