Preview of OctaneRender for Modo

Read about News and Updates regarding Octane Render in this forum.
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RayTracey
OctaneRender Team
Posts: 377
Joined: Sat Jan 16, 2010 10:58 pm
Location: Auckland, New Zealand
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Hi folks,

Many users have been asking us for this plug-in for a long time. Today we're pleased the announce that the highly anticipated OctaneRender for Modo plug-in is coming soon and is being developed by Paul Kinnane (face_off on the forum), who has also developed the integrated OctaneRender plug-ins for Poser, ArchiCAD, Revit, Inventor and Rhino.

Modo users will be pleased to know that they will soon be able to experience the incredible speed and quality of OctaneRender from inside Modo, allowing an instantaneous photoreal preview of the scene while editing cameras, lights, materials and objects in the scene.

Some implementation details of the plug-in:

- All Octane rendertarget and material settings are item channels - so can be animated, linked, etc
- Modo meshes will be able to be tagged as "static" (ie. requiring an Octane scene refresh to update, but quick to load and render), or "live" (ie. updates as the Modo mesh is updated, but slightly slower to load and render)
- There will be a new tab for Modo materials which will allow the user to set the Octane material type and some specific attributes
- It may be possible to implement editing of Octane materials in the Modo Schematic editor

The video below is the first of a series of work in progress videos showing the state of the plug-in. Please bear in mind that the version you see in this video is still work in progress:
modo kernel.png
password = fdkgri6334l63232g
[vimeo]http://www.vimeo.com/77105037[/vimeo]

Cheers,

the OTOY NZ team
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

Looking forward for this one :)
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
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aLeXXtoR
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Location: Russia, St. Ptetersburg
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That's great! I didn't switch to Modo mostly just because there was no Octane Render for Modo. And it seems that this problem is almost solved. :)
Win 10 Pro 64bit | GeForce RTX 2070 SUPER 8Gb | AMD Ryzen 7 3700X | 32GB RAM
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archigrafix
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Posts: 201
Joined: Tue Jan 26, 2010 5:37 pm
Location: FRANCE

Great news!!!!
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Nilo
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Wonderful! Can't wait...
Windows 7 | Geforce GTX580 | i7-2600 3.4GHz | 12GB
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funk
Licensed Customer
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Joined: Mon Feb 07, 2011 1:24 pm
Location: Australia

Finally some modo integration :) Can't wait
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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El Burritoh
Licensed Customer
Posts: 55
Joined: Fri Jun 11, 2010 12:30 am
Location: Tennessee
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That's looking spiffy! So great to see this coming to Modo!
jbavar
Licensed Customer
Posts: 59
Joined: Tue Oct 26, 2010 5:08 am

hallelujah!! Been waiting for this! :D
vipvip
Licensed Customer
Posts: 726
Joined: Fri Apr 22, 2011 9:28 am

Hi, Paul

congrats for all your projects with Octane.
I still use sometimes the poser version for character works and appreciate the hard and excellent work youdo, with great evolution ( even if i use now most of time the wonderfull lightwave version developed by Juanjgon, as Lightwave is my primary 3D app ).
Regards
Vincent
eFerrari
Posts: 1
Joined: Fri Oct 18, 2013 1:24 am

This is such GREAT news!!!
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