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Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 7:58 am
by mib2berlin
what will it cost to upgrade to the final version?


Nothing, thats the benefit to jump in during Beta development.
You get a very stable but not feature complete software.

Cheers, mib.

(Beta meant rather feature complete but not stable but this was in early days of software development.)

Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 9:16 am
by regionfive
waaa, isch flipp ausss!!

Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 9:24 am
by matej
Will there be a Linux build?

Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 10:34 am
by MattRM
Hi all,

Thank you very much for this plugins !!!

Matt

Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 12:29 pm
by bisenberger
radiant wrote:I would like to thank my fellow testers, we ironed alot of bugs :)
time to make some tutorials

Tutorials would be greatly appreciated. 8-)

Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 12:33 pm
by mbetke
Ahh Blender-Octane has region render feature. Unfair! :-p
Nice release!

Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 1:16 pm
by bisenberger
JimStar wrote:
saidosi wrote:I have a quick question.

I noticed the requirements lists 'Blender OctaneRender Edition' does this mean I cannot simply download a daily build of Blender (2.68 and up) from graphicall.org and use this plug-in?

Do I have to wait for OctanteRender to updated Blender OctaneRender Edition to keep up with Blender's builds?

Or does this plug-in work with any build of Bledner 2.68 and up as an Add-on?

I will try to explain a little.;)
There is not absolutely correctly to name it "plugin". As due to GPL issues we were forced to develop not just plain "plugin", but the whole "system" consisting of server, and the internal module integrated into Blender inself. So, the server - is the service which is run on your machine and listening for the TCP/IP commands from the client. And the client in this case - is the second part of the system, this internal module integrated directly into the Blender source code. Only this module knows how to work with OctaneServer™, the plain versions of Blender know nothing about them.
So, as the module is internal Blender module (external modules can not do all the things which are needed to fully integrate the OctaneRender™), it can not be distributed "on its own", but can only be compiled together with the whole Blender distributive (and distributed under GPL as the whole "Blender - OctaneRender™ edition" installator).

So, if you will get just plain Blender distributive - you will not even see the "OctaneRender" module in the preferences. And the OctaneServer™ will be unusable for it.


This is understandable since Blender is open source. Will there be a Octane modified version of Blender for each new version of Blender?

Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 3:05 pm
by tungerz
First off,
Thanks to all of you guys @ otoy, for this release,
Kudos to JimStar, a lot of work to get it to where it is now.
yoyoz, You rock!!! You gave us a long running unofficial exporter for us to use :)
Props to all of the beta testers (Yes, I'm jealous :p)
And to Octane, for starting it off...

I finally got it running, after a brief time to set it up properly and sleep helped to.
Key result was I ended up having to reinstall the octane server. Now Octanes up -n- running. :D

I noticed the requirements lists 'Blender OctaneRender Edition' does this mean I cannot simply download a daily build of Blender (2.68 and up) from graphicall.org and use this plug-in?

Do I have to wait for OctanteRender to updated Blender OctaneRender Edition to keep up with Blender's builds?

What about offering a daily (or as the octane developers contribute code to the repository) build of Blender OctaneRender Edition uploaded to ga.org?
Here's my builds @ http://graphicall.org/tungerz
Of course tho, about the same if it was offered here as daily builds too.

Anywho,
Thanks again for all of the above :)
You all Rock!!!

Cheers,
~Tung

Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 3:38 pm
by MattRM
Hi,

Just one question, do you planed to have a multiple scattering node to have shadows in volumetrics ?

Thanks,

Matt

Re: NEW : OctaneRender for Blender beta released!

PostPosted: Thu Aug 15, 2013 3:53 pm
by kavorka
Did anyone let the guys over at blender.org know so it goes in the news feed?