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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 10:47 am
by aoktar
lilbignik wrote:Aoktar, is it possible to make octane compatible with cinema on other languages?


yes possible, but need sample. can you send me materials?

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 10:55 am
by lilbignik
aoktar wrote:
lilbignik wrote:Aoktar, is it possible to make octane compatible with cinema on other languages?


yes possible, but need sample. can you send me materials?


every type of mat. even simple diffuse with some color, rendered like a white octane diffuse.

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 10:59 am
by aoktar
lilbignik wrote:
aoktar wrote:
lilbignik wrote:Aoktar, is it possible to make octane compatible with cinema on other languages?


yes possible, but need sample. can you send me materials?


every type of mat. even simple diffuse with some color, rendered like a white octane diffuse.


ok. i'll try with russian chars

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 11:06 am
by lilbignik
aoktar wrote:
lilbignik wrote:Aoktar, is it possible to make octane compatible with cinema on other languages?


ok. i'll try with russian chars


It's great. big thanks.

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 11:31 am
by jagger
One question...

Would be possible in the future to optimize the way c4d communicate with the render.. I mean, now is "resend""resend""resend"...

tx!

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 11:42 am
by beauphilippe
Hello, I just bought version c4d (99 euro). I have a soucci nela I see it in my game but I donwload my bill

I just my standalone version. I have not received the email octane

Could you help me?

Sincerely,

Philippe BEAU

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 12:00 pm
by aoktar
beauphilippe wrote:Hello, I just bought version c4d (99 euro). I have a soucci nela I see it in my game but I donwload my bill

I just my standalone version. I have not received the email octane

Could you help me?

Sincerely,

Philippe BEAU


wait a little, you see download after some minutes

@rushes: yes there are a option for geometry updates, but not completed. It's works some type geometry nicely. in next releases all geometry will update. But our most biggest challenge is data transfer speed cpu to gpu. For bigger scenes, transfer will be slow.

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 12:24 pm
by Jaybee
Great work Aoktar,

Looking forward to seeing this one develop features and get more stable. Thank you & the beta testers that have got the plugin to this stage :)

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 1:30 pm
by Silverwing
Just got to play around with it a little. Works pretty well.
I noticed that the Materials all have to be in one location otherwise materials will not load sometimes. I guess this has to do with the predefined C4D Texture locations (Preferences, Files, Texturepaths) If you load a texture from any of those defined locations C4D would not show the full path but only the Materials name.

Also spheres are not rendered when "Perfect Sphere" is ticked on. They are rendered in the Preview Window but not in the Render-View. This isn´t that important. Just wanted to mention it!

Just a small question:
Is there a possibility in the plugin to activate camera motion blur?
I want to render animations and the old C4D exporter plugin supported camera motion blur.
Would be great to find a way to make this possible (if it isn´t already)

Cheers,
Raphael

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

PostPosted: Fri Mar 22, 2013 1:39 pm
by salil raina
aoktar ~ cant get the plugin to activated.. even if the fields are blank it says activated.. and i should restart c4d.. but after restarting c4d .. still not activated.. serial doesnt work! :oops:

awesome release :)