New Developer starts: Andrey Kozlov

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Re: New Developer starts: Andrey Kozlov

Postby Refracty » Tue Jul 19, 2011 1:25 pm

Refracty Tue Jul 19, 2011 1:25 pm
Hi Andrey,
a warm welcome!
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Re: New Developer starts: Andrey Kozlov

Postby Elvissuperstar007 » Tue Jul 19, 2011 1:33 pm

Elvissuperstar007 Tue Jul 19, 2011 1:33 pm
дарова Андрей!!! удачи в работе
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Page octane render " В Контакте " http://vkontakte.ru/club17913093
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Re: New Developer starts: Andrey Kozlov

Postby mantra » Tue Jul 19, 2011 2:18 pm

mantra Tue Jul 19, 2011 2:18 pm
Давай Андрюха, мы с тобой!
MY WORKS
Cinema 4d | Win7x64 | 450gts

russian octane community
http://vk.com/octanerender
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Re: New Developer starts: Andrey Kozlov

Postby davistalexander » Tue Jul 19, 2011 3:22 pm

davistalexander Tue Jul 19, 2011 3:22 pm
does this mean we are going to see an integrated max plugin...
if so Sweet..welcome abroad... :)
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Re: New Developer starts: Andrey Kozlov

Postby EAHP74 » Tue Jul 19, 2011 7:46 pm

EAHP74 Tue Jul 19, 2011 7:46 pm
Nice............. :shock:
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Re: New Developer starts: Andrey Kozlov

Postby Hatak » Tue Jul 19, 2011 8:49 pm

Hatak Tue Jul 19, 2011 8:49 pm
Андрей поздравляю!

Very cool!
My english is bad. Sorry D:
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Re: New Developer starts: Andrey Kozlov

Postby Karba » Wed Jul 20, 2011 3:41 am

Karba Wed Jul 20, 2011 3:41 am
Hi people!

Thank you for so warm support.
I am certainly interested write useful 3dsmax connector.
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Re: New Developer starts: Andrey Kozlov

Postby tonycho » Wed Jul 20, 2011 4:23 am

tonycho Wed Jul 20, 2011 4:23 am
Welcome Andrey
Hope the best for you

Hoooray , 3dsmax connector :lol:
http://www.antoni3D.com
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Re: New Developer starts: Andrey Kozlov

Postby mirobimbo » Wed Jul 20, 2011 4:44 am

mirobimbo Wed Jul 20, 2011 4:44 am
Welcome Andrey

New Rhino exporter (plugin, connector) would be great too.
Old version is already very out of date.
Sorry my English.
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Re: New Developer starts: Andrey Kozlov

Postby tehfailsafe » Wed Jul 20, 2011 5:30 am

tehfailsafe Wed Jul 20, 2011 5:30 am
I just have one thing to say "INSTANCING!"
Man a direct port from Multiscatter into Octane would be AMAZING!~!

Oh, and welcome!
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