Looking forward to this one if can make it work with trees/bushes etc, revit don´t like imported geometry
Adding geometry proxies is unlikely to be part of the initial release, but it is certainly on the list of potential enhancements after release.
Looking forward to this one if can make it work with trees/bushes etc, revit don´t like imported geometry
Everything will work OK if you use Revit with Max and Octane (or Maxwell, I an a big fan of both) and maybe a plugin like ForestPack.
This is my workflow...
It is silly if not more, to deal with Revit which is probably the best BIM software but the worst generic modeling app ever!
Not only you can't use millions of free objects (import obj or 3ds) but you can't even make such things!
There is a reason for this... Adesk's modeling and rendering app is MAX... Revit is a building modeler, that's it!
The biggest error was to add rendering inside Revit... the worst was to think they did a good job!
face_off wrote:I agree that Revit is a very good at BIM. And I think there is a userbase who are looking for high quality rendering from Revit with just what they have in the scene (which the plugin can provide). For advanced users, I would expect them to still go from Revit to 3ds to Octane, because Revit doesn't allow the control of uv mapping, sub'ding, and adding additional geometry, etc that 3ds does. But as a utility to quickly see your Revit scene in Octane, the plugin is amazing.
Paul
Technically, 100% Adsk material compatability is needed as time saver, otherwise the plugin almost have no edge at all vs. 3dsmax or standalone.
Please look into Navisworks if OTOY want more serious BIMers to join. It encompass Revit plus other format plus Primavera timerliner animations.
I completely agree with some of the comments related to the limitations of modeling in Revit and how it doesn't work nearly as well for renderings as a modeling program. BUT, I am highly excited to see a plugin is in development for the program I use almost daily. What I've noticed in smaller firms that use Revit is there still being a need for digital renderings to be produced for clients, but there is not enough of a need for a dedicated modeling program like 3ds Max. Those small firms, like the one I work for, start projects in Revit with the primary intent of using the BIM for construction documents, but they end up getting requests from clients for marketable renderings, or they have a need to show a space in 3D to convey ideas to their client. Clients typically don't understand how long it takes to model and render their "pretty pictures," so the fastest option with the best results is what's used for renderings. Since the building model is already being developed for documents, the most critical scene objects (everything to construct the building) are ready to be used instead of having to go through the process of modeling from scratch or deal with the hassle of importing into Max and getting everything to work. Thus, with a plugin for Revit, all that would be needed is modeling a few scene items, tweaking settings (materials, lighting, cameras), and some Photoshop post production.
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