HDRI map at 1000 s/px
Importance sampling of HDRI environments can significantly reduce noise caused by very bright spots in the environment map by directing more rays towards these spots (giving these spots more 'importance' over other areas of the env map)
New feature : HDRI environment importance sampling
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- icelaglace
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Last edited by icelaglace on Wed Dec 05, 2012 9:47 am, edited 1 time in total.
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- mib2berlin
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Hi, this is very interesting.
icelaglace, could you show a render with the same amount of time not samples?
Octane grows more and more, cheers, mib.
P.S. Is this Structured Importance Sampling of Environment Maps/ Berkley?
I know you can´t go in detail here, only a question.
icelaglace, could you show a render with the same amount of time not samples?
Octane grows more and more, cheers, mib.

P.S. Is this Structured Importance Sampling of Environment Maps/ Berkley?
I know you can´t go in detail here, only a question.
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- icelaglace
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- mib2berlin
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Thank you very much.
Woot
Woot

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- Elvissuperstar007
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- paoloverona
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I apologize for the question (maybe for someone is obvyous) iceglace,
with "evironment importance sampling" you mean simply the tweaking with the specific parameter (direct light importance) in the PMC Kernel or you mean something else specific to the environment map?
Thanks, Paolo
with "evironment importance sampling" you mean simply the tweaking with the specific parameter (direct light importance) in the PMC Kernel or you mean something else specific to the environment map?
Thanks, Paolo
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- AndreaMannori
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So, if I understood right, this is a new feature that will be implemented into the next release...!? ^_^
Andrea Mannori
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- gabrielefx
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when do we need to turn on it?
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