by ROUBAL » Tue Jul 17, 2012 4:24 pm
ROUBAL
Tue Jul 17, 2012 4:24 pm
Fine ! Recently, I was searching a turn around for compositing with shadows, as Octane doesn't have yet a Shadow Catcher material. I have discovered that rendering in AO/Clay mode with a daylight environment allows to catch shadows in the AO/Clay render.
So, you can render normally an object without the background, add it over a photo, and you can multiply the AO/Clay render with the two first layers and you get realistic shadows on your image ! You can remove also any color (sky color)from the AO/Clay render if needed.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.