War Machine model/ shader test

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sathe
Licensed Customer
Posts: 41
Joined: Sun Apr 18, 2010 7:29 am

I decided to give Octane another shot at creating ultra realistic highres shaders procedurally and here is my end result.
The bump mapping is ridiculously high quality, god I love Octane.
So it's fully procedural and is a blend of 5 different materials, 3 layers on the plastic, and 2 for dust and worn down parts.

www.grantwarwick.net

Please checkout Highres here to truly see the detail-
http://extrazoom.com/image-17551.html?heuln50x50

Image
Mackraft
Licensed Customer
Posts: 85
Joined: Sat Sep 25, 2010 1:24 pm

Top notch materials... and website.
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Silverwing
Licensed Customer
Posts: 287
Joined: Wed Jun 15, 2011 8:36 pm
Location: Ludwigsburg Germany
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Great to see your work here!
Very nice looking render.
Keep it up ;-)

Cheers,
Raphael
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
ten
Licensed Customer
Posts: 218
Joined: Fri Apr 18, 2014 10:43 am
Location: England

This looks great! Maybe about time for an Octane course, Sathe? ;)
sathe wrote:I decided to give Octane another shot at creating ultra realistic highres shaders procedurally and here is my end result.
The bump mapping is ridiculously high quality, god I love Octane.
So it's fully procedural and is a blend of 5 different materials, 3 layers on the plastic, and 2 for dust and worn down parts.

http://www.grantwarwick.net

Please checkout Highres here to truly see the detail-
http://extrazoom.com/image-17551.html?heuln50x50

Image
( PC ) i7 5960x octal 4.5ghz / 64GB / 2x Titan X 12GB / 1x 780 6GB - ( Laptop ) i7 4790k 4ghz / 32GB / 980M 8GB - Octane CD4 2.x / C4DR16.x / win 8.x
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