motoko kunasagi colaboration

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
xtrm3d
Licensed Customer
Posts: 280
Joined: Sat May 01, 2010 7:01 pm
Location: santa monica
Contact:

another colaboration with a cool artist ..
this time Mr Zane Devon gave me his model to render

rendered in maya

Image
Image
solomon
Licensed Customer
Posts: 343
Joined: Tue Mar 19, 2013 2:04 pm
Location: USA
Contact:

xtrm3d wrote:another colaboration with a cool artist ..
this time Mr Zane Devon gave me his model to render

rendered in maya

Image
Image

looking great. How are you able to get the Octane light node to work? mine doesn't seem to cast shadows and emit enough light?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
xtrm3d
Licensed Customer
Posts: 280
Joined: Sat May 01, 2010 7:01 pm
Location: santa monica
Contact:

added a video to show how i did approach teh leather

http://www.youtube.com/watch?v=39B3rK8IrGM
3rdeye
Licensed Customer
Posts: 328
Joined: Tue Aug 24, 2010 11:15 pm
Location: India
Contact:

this is very kool as usual !!
p3taoctane
Licensed Customer
Posts: 1418
Joined: Mon Jan 25, 2010 12:53 am

Nicely done
Watched the video and learned a lot. Thanks for taking the time to do that.
Looking forward to more. Maya nodes and what you plug in to octane nodes continue to baffle me... your tutorial did some unbaffleing.

Thanks

Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
remon_v
Licensed Customer
Posts: 153
Joined: Mon May 31, 2010 6:48 am
Location: Breda - The Netherlands
Contact:

Thanks alot for your video.... and I really like your renders, top quality!
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
xtrm3d
Licensed Customer
Posts: 280
Joined: Sat May 01, 2010 7:01 pm
Location: santa monica
Contact:

Watched the video and learned a lot. Thanks for taking the time to do that.
Looking forward to more. Maya nodes and what you plug in to octane nodes continue to baffle me... your tutorial did some unbaffleing.
Thanks alot for your video.
thanks a lot guys..
if i feel that peoples are really interested
i might be trying to do a kick starter at some point to be able to generate 10+ hours of octane in maya training ...
probably trying to price it at around 30$ per persons for the full class


if you are interested ..
make your voice heard :-)
p3taoctane
Licensed Customer
Posts: 1418
Joined: Mon Jan 25, 2010 12:53 am

Interested mate. :>)
Your thoroughness would make it well worth it.

Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
xxdanbrowne
Licensed Customer
Posts: 503
Joined: Wed Feb 06, 2013 2:38 am

Me too.
remon_v
Licensed Customer
Posts: 153
Joined: Mon May 31, 2010 6:48 am
Location: Breda - The Netherlands
Contact:

I don't own Maya, but training for Octane is very welcome
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
Post Reply

Return to “M is for Metaverse Gallery”