finally done with it.. time to move on to something else
each one of those render did cook for no more than 5mn at 1600x1100 in MAYA




actually , i really prefer to work in octane for may a.. than the stand alone..very nice work... and knowing it takes quite a bit of set up to make it work inside Maya... even more impressive.
thank you very much ... as a matter of fact their is close to no texture on this model..Very good work on textures.
Anyway, it is still a texture/material work, and the visual result is convincing. It is the most important.as a matter of fact their is close to no texture on this model..
all the scratch and dirt are a multi level layer shader driven by black and white mask