for fun, I tried to replicate the more realistically possible my workshop. It took me allot of test to adjust the textures parameters.
You can compare with the reference picture.
I could do better, but it is very long between each render.
It could be nice if you have any advice to increase the realism. I would love to have in the texture parameters some tabs like : finger prints, dirt, dust, scratches...

The geometry is made in Sketchup. The light come from a large black-body emitter outside with no glass in the windows.
You can download the project here https://www.dropbox.com/sh/p9xwfw6luvkwqam/HBOm4co48C
Render time : 8h
850 000 triangles
GeForce GTX 560
If you have any advice to accelerate the render time with the same realism. Thank you for your comments.
final result