Instancing animation demo using Octane Standalone
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Just a simple demo to show that a scatter node can be animated using the octane standalone application. The scene contains a single mesh (a sphere). The animation was done using a program I wrote that updates the scatter node in the .ocs file for each frame and then launches octane to render the frame.
In case anyone is interested I have included the program source and the scene files.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
That is incredible! Please post tutorial how to do it!
Fantastic work!!!
Fantastic work!!!
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Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
smicha wrote:That is incredible! Please post tutorial how to do it!
Fantastic work!!!












Cannot wait to be able doing that as well. Thanx for source.
EDITED: the ocs is great to see the setup, but the software is hocus pocus to me.
Is it usable for newbees, nooboos or whatever the helpless and lost people are named with a little or lot of help. Or should I give up, because I don't even know where to start seeing the cs csproj files. Probably I am lving in a less complex world and this is over my head

Anyway, Sighman, I am very impressed !

Last edited by rappet on Thu Aug 02, 2012 11:30 am, edited 2 times in total.
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Really nice results. But you still have to reload the .ocs for each frame. Now if we could trigger node system update with Octane open... Scripting support in Octane would come in handy for such things 

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Sighman, or someone else ofcourse.... maybe you know if there is a parameter that calls the csv file?Sighman wrote:...
Just a simple demo to show that a scatter node can be animated using the octane standalone application. The scene contains a single mesh (a sphere). The animation was done using a program I wrote that updates the scatter node in the .ocs file for each frame and then launches octane to render the frame.
...
a parameter that I can add to a line like below(I use for making an animation)
@"C:\...\octane.exe" -e -q -o "D:\....\img00001.png" --cam-pos-x 5.51 etc.... "D:\...\example.ocs"
that would make my day

greetz,
4090+3089ti & Quad 1080ti
ArchiCAD25, ofcourse Octane & OR-ArchiCAD plugin (love it)
http://www.tapperworks.com
http://www.facebook.com/pages/TAPPERWOR ... 9851341126
http://www.youtube.com/user/Tapperworks/videos
If there was a parameter for importing a csv file for a scatter node then I would not have needed to update the .ocs file directlyrappet wrote:Sighman, or someone else ofcourse.... maybe you know if there is a parameter that calls the csv file?Sighman wrote:...
Just a simple demo to show that a scatter node can be animated using the octane standalone application. The scene contains a single mesh (a sphere). The animation was done using a program I wrote that updates the scatter node in the .ocs file for each frame and then launches octane to render the frame.
...
a parameter that I can add to a line like below(I use for making an animation)
@"C:\...\octane.exe" -e -q -o "D:\....\img00001.png" --cam-pos-x 5.51 etc.... "D:\...\example.ocs"
that would make my day![]()
greetz,

I wrote the program in C# using Microsoft Visual Studio 2012. Noobee or not, if you don't know .NET programming then the source code will be pretty useless to you.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)