by wimvdb » Tue Mar 23, 2021 8:46 am
wimvdb
Tue Mar 23, 2021 8:46 am
I set up a proxy scene in Poser where i use primitives to indicate position and scale. In Standalone i then use it to texture, position and scale the openvdb object within the scene. I then create one or more orbx files for use in Poser. In the real Poser scene I load the orbx in new proxies and build the scene. When I need to modify the orbx, i do that in standalone with the proxy scene and reload that particular orbx in Poser.
It would be nice to be able to use the geometry proxy method in Poser with the nodegraph editor. That way you could edit the parameters in the Bide inspector from within the Poser environment.
Configuration: Windows 11 Pro, I9 12900K, 128GB, RTX 3090, P12 b1029