by face_off » Fri Oct 17, 2014 11:35 am
face_off
Fri Oct 17, 2014 11:35 am
Yes. It's been a while since I've done this - but from memory you add a cube around the render area and set it up with a specular material with a scatter. The camera must be outside the cube. Check the Tutorials forums, or search for fog. It works really nicely, but takes some time to learn the setup.
Paul