OctaneRender™ Standalone 2.15

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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby sadece » Sun Dec 14, 2014 1:03 am

sadece Sun Dec 14, 2014 1:03 am
prodviz wrote:As the f-stop didn't affect the depth of field (like a real camera)


Sure it doesn't effect the dof?
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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby geo_n » Sun Dec 14, 2014 3:43 am

geo_n Sun Dec 14, 2014 3:43 am
Thanks for the new development.
The new builds still don't address the severe slowdown of maxwell based cards when there are displacements in the scene.
Its(maxwell 750gt ti) rendering at the speed of gfx cards(gt430,gt640) which are a few generations behind with a lot lower specs. Wondering if it affects other maxwell based cards regarding displacements.
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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby abstrax » Sun Dec 14, 2014 3:54 am

abstrax Sun Dec 14, 2014 3:54 am
geo_n wrote:Thanks for the new development.
The new builds still don't address the severe slowdown of maxwell based cards when there are displacements in the scene.
Its(maxwell 750gt ti) rendering at the speed of gfx cards(gt430,gt640) which are a few generations behind with a lot lower specs. Wondering if it affects other maxwell based cards regarding displacements.

It affects all GPUs not just Maxwell and for now we couldn't find a solution.
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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby Elvissuperstar007 » Sun Dec 14, 2014 3:57 am

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panoramic camera not working
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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby itsallgoode9 » Sun Dec 14, 2014 5:37 am

itsallgoode9 Sun Dec 14, 2014 5:37 am
abstrax wrote:Seriously? Do you really think that someone will ever tell you to set the exposure "one stop darker"? For that he/she would have to know what your F-stop setting was in the first place.

Anyway, I have written a little Lua node graph that emulates the old behaviour. You can find it here: viewtopic.php?f=73&t=43944


actually yes. if you're comping renders into photo/film, you'll likely know the focal lengths, f-stop, iso, shutter speed and exact positioning of the camera that the photo/film was shot with. much easier/exact/quicker to type those 4 numbers in rather than eyeballing it.

although not everybody will use this preciseness, i'm sure there are situations where not having this ability would prevent a studio from choosing to use octane on a project.
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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby geo_n » Sun Dec 14, 2014 6:11 am

geo_n Sun Dec 14, 2014 6:11 am
abstrax wrote:
geo_n wrote:Thanks for the new development.
The new builds still don't address the severe slowdown of maxwell based cards when there are displacements in the scene.
Its(maxwell 750gt ti) rendering at the speed of gfx cards(gt430,gt640) which are a few generations behind with a lot lower specs. Wondering if it affects other maxwell based cards regarding displacements.

It affects all GPUs not just Maxwell and for now we couldn't find a solution.


Ah I wasn't aware of that. I was testing some of the sample scenes and the drop in render speed with maxwell card was extreme with displacements in the scene.


430gt
grass scene sample .34 ms
benchmark sample .66 ms

640gt
grass scene sample .36 ms
benchmark sample 1.05 ms

750gt ti
grass scene sample .38 ms (extreme dropoff)
benchmark sample 3.15 ms

I assumed my 430gt and 640gt wasn't affected much.
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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby prodviz » Sun Dec 14, 2014 10:46 am

prodviz Sun Dec 14, 2014 10:46 am
sadece wrote:
prodviz wrote:As the f-stop didn't affect the depth of field (like a real camera)


Sure it doesn't effect the dof?
http://www.dofmaster.com/dofjs.html


You're right, the f-stop affects depth of field in a real camera.

But we were talking about Octane, and the f-stop didn't affect the depth of field (and so I had no issue in this being removed).
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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby Elvissuperstar007 » Sun Dec 14, 2014 12:21 pm

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I can not save the scene!
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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby sadece » Sun Dec 14, 2014 12:58 pm

sadece Sun Dec 14, 2014 12:58 pm
prodviz wrote:
sadece wrote:
prodviz wrote:As the f-stop didn't affect the depth of field (like a real camera)


Sure it doesn't effect the dof?
http://www.dofmaster.com/dofjs.html


You're right, the f-stop affects depth of field in a real camera.

But we were talking about Octane, and the f-stop didn't affect the depth of field (and so I had no issue in this being removed).


Yes, that was a confusion for me when first time playing with the dof in octane.
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Re: OctaneRender™ Standalone 2.15 [latest 2.xx]

Postby FrankPooleFloating » Sun Dec 14, 2014 2:28 pm

FrankPooleFloating Sun Dec 14, 2014 2:28 pm
geo_n wrote:Ah I wasn't aware of that. I was testing some of the sample scenes and the drop in render speed with maxwell card was extreme with displacements in the scene.

430gt
grass scene sample .34 ms
benchmark sample .66 ms

640gt
grass scene sample .36 ms
benchmark sample 1.05 ms

750gt ti
grass scene sample .38 ms (extreme dropoff)
benchmark sample 3.15 ms

I assumed my 430gt and 640gt wasn't affected much.


:? Geo, you are aware that even a single GTX 480 would smoke your three GPUs combined, right? Not picking on you. I was just under the impression that you were working at a certain level - and these wimps tell a different story. You should pick up a 580 or something on eBay. No one working in Octane (even a hobbyist) should be using anything less than 70s or 80s...
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