This is our second 1.50 release candidate, fixing bugs reported for 1.36. We are currently in the process of stabilizing OctaneRender, so that we can finish 1.50 and move on. So please try to keep discussions about disappointments, excitements, missing features etc. at a minimum in this thread. If you find a bug, don't keep it, but report it, so we can fix it. Thanks a lot for your help!
Changes since version 1.36
I/O:
- Stripping white-space from end of material file names.
- Moved the LiveDB cache to local application data (was in the roaming application data).
- Fixed unnecessary geometry rebuilds when connections to material/object layer pins got changed.
- Reduced distortion of UV map of material ball.
- Added documentation to numeric box.
This build doesn't work on the new Maxwell cards yet (the GTX 750 and GTX 750 Ti). In the device preferences they show up as having compute model 5.0. Support for these cards will be added soon. If have to buy a new card and need it for rendering now, you should look up the Compute Capability (but not the performance) here: https://developer.nvidia.com/cuda-gpus. Only 2.x and 3.x are supported at the moment.
Download:
Windows
ZIP archives:
- 64-bit
- 32-bit
MacOS X
ZIP archive:
- 32-bit and 64-bit
Linux
ZIP archive:
- 64-bit
Happy rendering,
Your OTOY NZ Team