OctaneRender™ for Blender 1.50 - 4.3 beta Win [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

OctaneRender™ for Blender plugin. Windows x64 version.


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one. To stop the server - just right-click its icon in the tray.
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • New 1.50 engine.
  • Blender version 2.70.
  • Bug fixes...

After starting OctaneServer it will take some time before the LiveDB tree and LiveDB material previews will be available from Blender - as OctaneServer caches the LiveDB data from remote server right after starting. But only the materials groups tree will be re-cached every time after server start, LiveDB material preview images will be cached only once - so only the very first OctaneServer start will need some more time before LiveDB tree will be available in Blender.


DOWNLOAD (both distributives must be reinstalled, they depend on each other)

Blender Octane Edition - 1.50 - 4.3 beta (2.70) (56.9MB autoinstaller file)
Octane Server - 1.50 - 4.3 beta (7.8MB autoinstaller file)
kavorka
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What bug fixes are there in this release?
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
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ROUBAL
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Thank you ! Octane and Blender stable releases at the same time. Fine.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
voon
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Whoa .. you even went for 2.7... I didn't realize they released that, too .... Great, Jim :) Thanks.
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aLeXXtoR
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Thanks! Gonna test it hard today! :)
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MattRM
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Thank you Jim !!!
billkeane
Licensed Customer
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Joined: Sat Oct 15, 2011 9:16 am

Hi,
Does the recent announcement about "commercial plugins" in Blender have any relevance here now? Just wondering. I know there were issues originally, requiring Octane to be released as a Server + Blender Build.

http://www.blendernation.com/2014/03/24 ... rNation%29

Thanks.
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

billkeane wrote:Hi,
Does the recent announcement about "commercial plugins" in Blender have any relevance here now? Just wondering. I know there were issues originally, requiring Octane to be released as a Server + Blender Build.

http://www.blendernation.com/2014/03/24 ... rNation%29

Thanks.
Blender 2.6:Dev:Doc/Process/Addons wrote: 1. Compliancy
The add-on should comply to the same quality/design rules as we do for regular add-ons. That includes license compliancy, but also to not include banners, logos or advertisement.
2. ...
3. ...
4. ...
5. ...

Don't
  • Commit code that is not GPL2+ or compatible with it.
  • ...
After these lines we already can stop reading this, and throw it away.
As OctaneRender engine's code is not under GPL, it can not be opened, so it will remain not directly linked with Blender code, and that is: it will remain inside OctaneServer part...

But: think about good sides of this client-server architecture which can be used in some feature.;)
billkeane
Licensed Customer
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Joined: Sat Oct 15, 2011 9:16 am

No probs. Just a thought.

BTW - this is the first time I've installed the latest version and it hasn't worked. Just says "waiting for image" if I render. Anyone else getting issues? Usually works first time.
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

billkeane wrote:No probs. Just a thought.

BTW - this is the first time I've installed the latest version and it hasn't worked. Just says "waiting for image" if I render. Anyone else getting issues? Usually works first time.
You should enter the license login/pass the first time inside Blender again: this part was slightly changed... I think it's the reason...
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