Hello,
I bought Octane Blender, but my scene crash! there 5 Millionns polygon (three and plant. ..) and Octane server crashes often!
impossible to render in pixels = 5000 crash
the maximum is 1920 pixels .....
How can we do for large scenes?
if octane spear rendering, it stops at the end of 2000 passes, impossible to do more, even if he managed to go!
please, help me
Octane crash
Hi imagecorp974,
How did you make plants and trees in your scene? Are they particles/duplications or independent objects?
How did you make plants and trees in your scene? Are they particles/duplications or independent objects?
Win 8.1 x64, i7-4930K 64GB, 2 x GTX-690
- mib2berlin
- Posts: 1194
- Joined: Wed Jan 27, 2010 7:18 pm
- Location: Germany
Hi, it depends on your GPU memory, you could try to change objects from Global to Scatter.
http://render.otoy.com/manuals/Blender/?page_id=51
It is much more effective to work with instances (Alt+D) or Particle Objects.
If you change the particle object to Scatter all use the same geometry.
100 Million Polys:
http://www.sweclockers.com/image/red/20 ... k=028eb8ee
Cheers, mib.
http://render.otoy.com/manuals/Blender/?page_id=51
It is much more effective to work with instances (Alt+D) or Particle Objects.
If you change the particle object to Scatter all use the same geometry.
100 Million Polys:
http://www.sweclockers.com/image/red/20 ... k=028eb8ee
Cheers, mib.
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane