OctaneRender™ for Blender 1.20.2 - 2.5 beta Linux [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
User avatar
JimStar
OctaneRender Team
Posts: 3816
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

The Linux version of OctaneRender™ for Blender plugin, 64-bit.

Image


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one..
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • Fixed the UV-unwrap bug in Octane image textures.
  • Now Octane image textures are visible in Blender viewport.
  • LiveDB now is serialized as graph, not as tree. So, you should get no doubled nodes from now on...
  • Added Octane Imager preset.
  • Minor improvements and bug fixes...

Installation:
- Just run the installer to see its command line keys.;)
- If you need to run the OctaneServer - run it as daemon:

Code: Select all

# OctaneServer &

DOWNLOAD
Blender Octane Edition - v2.5 beta Linux (128MB autoinstaller file)
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Thanks Jimstar, I poked around a bit and it looks like it's running very well. LiveDB appears faster, but it could have been the materials I played with.

Any chance of adding a button to launch stand alone with the current scene? I wanted to do a quick turntable anim and because it's not in the plugin yet I was thinking that a launch button would be nice.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
JimStar
OctaneRender Team
Posts: 3816
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

grimm wrote:Thanks Jimstar, I poked around a bit and it looks like it's running very well. LiveDB appears faster, but it could have been the materials I played with.
Yep, the LiveDB should be faster, as now it uses much less traffic, and creates less nodes not doubling them.
grimm wrote:Any chance of adding a button to launch stand alone with the current scene? I wanted to do a quick turntable anim and because it's not in the plugin yet I was thinking that a launch button would be nice.
It will be better to spend the work-time on the integrated animation features itself than on translation the scene back to standalone...;)
I will start working on Motion Blur in this plugin right now, so I think "Movable proxy" and "Camera only" animation modes are in the same chunk of work...
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

No problem, I understand. Motion blur and animation stuff sound great too. Excellent! :D
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
kaiwas
Licensed Customer
Posts: 44
Joined: Thu Jul 11, 2013 7:35 am

Hi!

OctaneServer 2.5 does`t start (

we have to use from 2.4.
Attachments
asdgag.png
asdgag.png (8.68 KiB) Viewed 4960 times
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Hi

You probably have an previous version of the liboctane.so file in your path. Make sure to remove all the old libraries and just point to the new version.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
kaiwas
Licensed Customer
Posts: 44
Joined: Thu Jul 11, 2013 7:35 am

These files are not replaced by new ones when you install *. run?

try it
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Jimstar, after using the plugin for awhile the viewport or the render screen no longer updates as the render is running. It displays 1 sample per pixel and then stops. Only after the render stops at the max samples does it display the final render image.

The good news is that OctaneServer has been running for a long time and hasn't crashed on me yet. I will leave it running over night and see how it is in the morning.

Thanks,
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

kaiwas wrote:These files are not replaced by new ones when you install *. run?

try it
I install mine manually because the install program doesn't work on my distro. I had this same error when I installed this new version. The reason for the error is that there are new functions in liboctane.so that are not in the older versions of the library. I put the library in /usr/lib64 but I still had an older version in /usr/lib. The OS finds the /usr/lib file before the /usr/lib64 directory is searched so the new version of the plugin tried to use an older version of the library and it will not work.

It's possible that Jimstar has changed how the installer works and it's placing the library in a different spot. You could go into your /usr/lib and /usr/lib64 and remove all liboctane.so files, then re-install. That would fix it, just be careful to not delete any other files. :)
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
kaiwas
Licensed Customer
Posts: 44
Joined: Thu Jul 11, 2013 7:35 am

Thank you!
everything worked
Post Reply

Return to “Blender”