Shadow Catcher not working in Octane X mac 2023 R1

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Shadow Catcher not working in Octane X mac 2023 R1

Postby azumbrunnen » Wed Jan 17, 2024 6:04 pm

azumbrunnen Wed Jan 17, 2024 6:04 pm
There is only very very few setups that work for shadow catcher. I stayed away from environment lights but it still doesn't work. What do I need to do to get shadow catcher to work any tips please?

I have an object with some universal metallic materials put on a shadow catcher (activated in common as a diffuse material).

The shadows don't render, only when I use a very generic cube. What breaks it and how do i get it to work?

Edit: I also noticed if you go to settings and turn off the general environment light (white) it breaks shadow catcher completely. Do octane area lights not work?
azumbrunnen
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Re: Shadow Catcher not working in Octane X mac 2023 R1

Postby bepeg4d » Thu Jan 18, 2024 8:46 am

bepeg4d Thu Jan 18, 2024 8:46 am
Hi,
please upgrade to 2023.1.2-R2:
https://render.otoy.com/plugindownloads ... R2_OSX.zip

About Shadow Catcher, it works correctly, but it is limited, and works correctly only with Daylight ot Texture Environment, better to use the Render Layer technique:
https://youtu.be/YB4LBf_t_Xs?si=0mX1VPNa3IwaDCap

ciao,
Beppe
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