LIGHTS EXPORT

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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marco75
Licensed Customer
Posts: 29
Joined: Sat Jan 01, 2011 6:15 pm

i tried to export a file with some lights,
as i must use the program to rendering lamps in interior renderings as i can do=?
octane doesn't recognize my lights but i have to make again a sfere for the lights? and export?
as i need real lux, i need to use lumen instead of power, i cannot use it.
how can i do to set the correct parameter of the lights in c4d with photometric type and then export?

why you don't use lumen, w and cd instead of power==?
in real life we use it!
it is necessary for my work.
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abstrax
OctaneRender Team
Posts: 5506
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

marco75 wrote:i tried to export a file with some lights,
as i must use the program to rendering lamps in interior renderings as i can do=?
octane doesn't recognize my lights but i have to make again a sfere for the lights? and export?
as i need real lux, i need to use lumen instead of power, i cannot use it.
how can i do to set the correct parameter of the lights in c4d with photometric type and then export?

why you don't use lumen, w and cd instead of power==?
in real life we use it!
it is necessary for my work.
Area lights and are exported, point lights not, because there is no equivalent in Octane. As MTL files don't support emissive materials, you have to set those up yourself.

Physical units would be nice, like a lot of other things. We will have a look into this in the future.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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