I am lighting a shot with a HDRI environment. I want a shadow catcher floor.
I have the shadow catching working use matte tickbox, but the floor surface is visible in the reflections and is blocking visibility of the HDRI and lighting coming from the HDRI in my subject.
See first image has shadow catcher but there is a black reflection of the floor geometry which is catching the shadow.
(green arrow pointing at black floor reflection, diffuse is set to black on the diffuse shader with matte turned on)

Now in this image I hide the floor and you can the the HDRI reflecting properly in all of the car and light is getting to all of the car. I need this, but with the floor shadow... ideally in a single image rather than doing passes etc.

Any ideas folks?