finally a new working version of the octane-scatter xpresso completely rewritten by marcus.
basically he has written a coffee-node that solves all the last issues, no more rotation order or animation to set up
as before there are two nulls objects:
the "cloner2scatter" it's very easy to use, simply drag a mograph object inside the proper field in the user-data section of the attribute editor caller " cloner", the total numer of copies is displayed in the field just below, and magically in the "scatter" field is displayed all the matrices of the clones ready to be copied inside the octane scatter node.
super easy
the "select2scatter" it's a bit different, basically it display the 12 digit matrix of the first selected object in the scene, so there are two ways of using it, you can duplicate and lock his attribute window, select the desired object and copy the 12digit and paste it in the octane scatter node or in the "store matrix" field just below. another way is to drag his "scatter" field in the viewport and copy the 12digit for here.
so now we have the possibility to easy transfer position, scale and rotatio of all the instances of both mograph and simple instance from inside c4d to octane, and we can activate the "render instance" option for better viewport navigation and ram consumption
thanks again marcus aka abstrax
ciao beppe