aoktar wrote:A test for new parameter "GI clamp", on PT and PMC. It's very usefull to get clean results.
If you mean with Yes 100,000
And with No zero?
Or differently around?
Greetings Rudi
Moderators: ChrisHekman, aoktar
Hi Rudi,Rudi wrote:Hallo Achmed
aoktar wrote:A test for new parameter "GI clamp", on PT and PMC. It's very usefull to get clean results.
If you mean with Yes 100,000
And with No zero?
Or differently around?
Greetings Rudi
yes we talk for that. I have no big info expect some words, they are on standalone 2.04 thread. let's test it to understandRudi wrote:Hey Achmed, I do not know whether we of the same one speak .
See picture what I mean.
Which setting is better. Left with 0.65513 or the right side with 100000.
you can't get if you are using Cinema4D's passes. There is no similar parameter in standard renderer, some passes will be generated by renderer of C4D. Please wait until we are getting full native pass support for OctaneRon wrote:Hi Ahmed,
when using perspective correction and multipass it seems that it is not affecting the passes. I used two object passes for alpha and those were without perspective correction.
Regards
Ron
aoktar wrote:yes we talk for that. I have no big info expect some words, they are on standalone 2.04 thread. let's test it to understandRudi wrote:Hey Achmed, I do not know whether we of the same one speak .
See picture what I mean.
Which setting is better. Left with 0.65513 or the right side with 100000.
LudovicRouy wrote:I've tested clamp value...
It very usefull for bad hdri (before I was tweaking gamma and power but you loose color this way) it gives smoother render and keep hdri color, i love it.