Before doing a 2.16 release i want to ask about a problem for me. As you may heard that Fstop and ISO parameters has been deprecated on version 2.15 and 2.16 for Octane Standalone.
Release link:http://render.otoy.com/forum/viewtopic.php?f=24&t=44074
Reason is in quoted text:
At this point i have to choose a way to go.Removed the pins "Fstop" and "ISO" from the camera imager node, since they only control exposure which is done already by the exposure pin. The only thing these two pins added was confusion, since some people expected the ability to control the depth of field with Fstop. You can find a Lua script graph that emulates the old behaviour here: viewtopic.php?f=73&t=43944
- One is to remove this parameters and converting old scene's camera tag parameters to keep compatibility. I can do it for a next version except 2.16. Also convertion is hard for animated or scripted attributes.
- Two is keeping them by some internal formula. This can cause some confusion on people. Because standalone will not have fstop/iso.
Please write your ideas about this. Thanks