OctaneRender® for Maya® 2.23.1 - 7.1 Win [OBSOLETE]

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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JimStar
OctaneRender Team
Posts: 3813
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2013, 2013.5 / 32-bit & 64-bit, 2014 64-bit and 2015 64-bit on MS Windows operating systems.

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://render.otoy.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 459€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® License" priced at 199€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses, just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


CHANGES SINCE THE PREVIOUS VERSION
  • New 2.23.1 engine.
  • Added the "Cube map" mode for panoramic camera.
  • Brought back the kernel option "keep environment".
  • Minor fixes and improvements...

DOWNLOAD

OctaneRender for Maya 2.23.1 - 7.1 (12.3MB autoinstaller file)
OctaneRender for Maya 2.23.1 - 7.1 Demo (10.8MB autoinstaller file)

For network slave and daemon please download standalone installer here:
http://render.otoy.com/forum/viewtopic.php?f=24&t=46125


Yours,
The OctaneRender™ Team.
prodviz
Licensed Customer
Posts: 543
Joined: Sun Jul 14, 2013 6:00 pm

Cheers Jim.

Reading the forums, I take it the 'Cube map' is for VR output?

edit:
Awesome, Hypershade is there on startup, cheers for that.

But no procedural pin on displacement node... as yet :(
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Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

This might be a bug: When I try to render an animation with motion blur (any MB Mode) the status line saya "rendering completed" after a few seconds but there is no progress or image result. There is no info in the renderlog file. When I uncheck motion blur in the settings tab, the sequence renders fine. Any ideas?

I have two other questions:
When I set the scene to Z Up - The camera is not shown in the IPR correctly. It seems that the Octane plugin only supports y up scenes. There is also a problem with the environment rotation that works wrong if working in Z Up.
Any ideas to set the scene nodes (camera ans environment) in a correct Z Up way?

If I set the scene units to millimiters in Maya there are still artefacts on the surfaces wich show typically up in Octane when working in the wrong scale. If I scale the model down, it looks fine.
How can the scene geometry unit interpretation set?

Thank you
R
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JimStar
OctaneRender Team
Posts: 3813
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Refracty
You need to enable the "Verbose mode" and share the render log file and the full content of SE messages. Or share the scene. Otherwise - I have absolutely no info to even guess the reason.
AhmadR
Licensed Customer
Posts: 6
Joined: Sat Jul 26, 2014 12:39 pm

all octane Materials unable to do (Undo),.. like Diffuse,Transmission,Roughness,Bump,... when change any slider,..
thanks,.
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JimStar
OctaneRender Team
Posts: 3813
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Next version HERE.
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