Network animation

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Network animation

Postby jan kudelasek » Wed Jun 11, 2014 9:21 pm

jan kudelasek Wed Jun 11, 2014 9:21 pm
Hi Karba,

I tried animation with network, but max render window show and save samples from master only,so render saved from max render window is more noisy then from octane render window.

When I wanted to use slave machine as single again, i stopped deamon, but octane rendered only some parts of geometry.

Jan
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Re: Network animation

Postby Karba » Wed Jun 11, 2014 9:46 pm

Karba Wed Jun 11, 2014 9:46 pm
jan kudelasek wrote:Hi Karba,

I tried animation with network, but max render window show and save samples from master only,so render saved from max render window is more noisy then from octane render window.

When I wanted to use slave machine as single again, i stopped deamon, but octane rendered only some parts of geometry.

Jan


Hi Jan

What is the render time of a single frame? Do slaves have enough time to join the render process?
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Re: Network animation

Postby jan kudelasek » Wed Jun 11, 2014 11:04 pm

jan kudelasek Wed Jun 11, 2014 11:04 pm
render time 3 min. 220 samples...yes they have i think.In the octane render window I noticed that they joined after cca 1 min. . Render time of single frame was quite same in both render windows. But frame from max window was very noisy, like computed on one card.
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Re: Network animation

Postby Karba » Wed Jun 11, 2014 11:05 pm

Karba Wed Jun 11, 2014 11:05 pm
jan kudelasek wrote:render time 3 min. 220 samples...yes they have i think.In the octane render window I noticed that they joined after cca 1 min. . Render time of single frame was quite same in both render windows. But frame from max window was very noisy, like computed on one card.


Please show both renders.
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Re: Network animation

Postby jan kudelasek » Wed Jun 11, 2014 11:22 pm

jan kudelasek Wed Jun 11, 2014 11:22 pm
ok,I will show tommorow, I´m not in the office now.
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Re: Network animation

Postby Karba » Thu Jun 12, 2014 12:42 am

Karba Thu Jun 12, 2014 12:42 am
jan kudelasek wrote:ok,I will show tommorow, I´m not in the office now.


ok, I can reproduce the issue.
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Re: Network animation

Postby abstrax » Thu Jun 12, 2014 4:39 am

abstrax Thu Jun 12, 2014 4:39 am
jan kudelasek wrote:render time 3 min. 220 samples...yes they have i think.In the octane render window I noticed that they joined after cca 1 min. . Render time of single frame was quite same in both render windows. But frame from max window was very noisy, like computed on one card.

Sorry, that was my bad. The slaves are actually rendering and returning the results, but they are discarded and not integrated into the final result that is passed to the plugin. I have a fix for this problem, which is on the slave side. How urgent is the problem?
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Re: Network animation

Postby nildoe » Thu Jun 12, 2014 5:48 am

nildoe Thu Jun 12, 2014 5:48 am
Hello,

A bit off topic but it pertains to net render, does the scene have to fit in slave's memory as well? or Octane just use the cores of the slaves to aid in render? (that would be so cool)

Example: can i have a scene that is 4gb in size to render on master with a titan for example, but have slaves on gtx590's to use their cores to aid in render speed?

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Re: Network animation

Postby Karba » Thu Jun 12, 2014 5:59 am

Karba Thu Jun 12, 2014 5:59 am
nildoe wrote:A does the scene have to fit in slave's memory as well?


Yes, it does.
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Re: Network animation

Postby nildoe » Thu Jun 12, 2014 6:32 am

nildoe Thu Jun 12, 2014 6:32 am
Hi Karba,

ok thx for the reply. :).

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