Strange behaviour when processing

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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areyal
Licensed Customer
Posts: 75
Joined: Tue Feb 15, 2011 3:57 pm

When I process through the OctaneRender viewport, all the processing goes flawlessly, but:
when I precess through the render button, the GPU goes all time up and down.

I've tried this with the same resolution and frame, and the results are always the same. For a single render it is not such a problem, but if it needs to be several frames, It can be painly

How can I solve it?
Or maybe is something wrong with my configuration?

Thanks a lot
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GPU GTX 480 / GT 430 for UI
CPU Intel Core 2 Quad Q8300 (2.5 Ghz) / RAM 8 GB DDR2
SOFT Windows 7 64bit4
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

areyal wrote:When I process through the OctaneRender viewport, all the processing goes flawlessly, but:
when I precess through the render button, the GPU goes all time up and down.

I've tried this with the same resolution and frame, and the results are always the same. For a single render it is not such a problem, but if it needs to be several frames, It can be painly

How can I solve it?
Or maybe is something wrong with my configuration?

Thanks a lot
That is a bug. We will fix it.
areyal
Licensed Customer
Posts: 75
Joined: Tue Feb 15, 2011 3:57 pm

ok, thanks

It feels as it has to do with the update of 3DS' render viewport in each pass
GPU GTX 480 / GT 430 for UI
CPU Intel Core 2 Quad Q8300 (2.5 Ghz) / RAM 8 GB DDR2
SOFT Windows 7 64bit4
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