I wanted to compare a pretty simple scene that I have made in the past and rendered with Maxwell, but I ran in to problems straight away
I want to make textured lights, not just a plain "softbox". Let's say I want a light with a gradient from black to white to make a nice reflection on my can, how do I do that? I've been fidelling around with this for hours now, and I cant get it to work.
The other thing that i struggle with is the shading. If I want to add another specular layer to the metal on the can that is a little bit more blurry, how do I do that? Do I need to create a mix-material?
Please take a look at the image if that helps to understand.
https://dl.dropboxusercontent.com/u/538 ... shot.3.jpg
PS. I can't get my head around the shading/ material editor. I think it's confusing that you see all the channels (reflection, diffuse, index and so on)all the time eventhough you can't use them with certain materials. I think Maxwell's approach is better with a separate interface instead of cinemas native material editor...but that's just me
Thanks,
Roger

