This is another maintenance update for 1.5, fixing bugs reported in the last couple of weeks.
This version introduces support for the new GeForce GTX 750 and GTX 750 Ti cards on Windows and Linux. Because of this, you may need a more recent version of the NVIDIA drivers.
Changes since version 1.53.1
- Fixed the problem that the Octane menu bar disappears sometimes on OSX. As a side-effect which we couldn't solve, the application can crash if you quite while a project is loaded (the other menu items are disabled, but for some reason the the quit item can't be disabled).
- Added functions to the batch render scripts: automatically skip existing files, set up the number used in the file name of the first frame, if a render fails, move on to the next frame instead of showing an error dialog.
- Increased precision for loading alembic cameras a bit more, this should now fix the shaky camera paths in all scenes.
- Fix crash when animating through an alembic file which contains meshes with a variable amount of triangles.
- Fixed issue causing the amount of frames displayed on the time line to be 1 too much.
- Fixed bug in instance detection for old Alembic files.
- When saving an ORBX package, all alembic files are directly readable from the package, regardless from the alembic version of the exporter.
- Extended the Lua image API: add
create
,save
,getPixel
andsetPixel
functions - You can set animators for bool attributes via the Lua API.
- Added the array animator setters to the nodegraph module.
- Fixed hidden Lua dialogs on Linux/OSX.
Windows
- 64-bit installer
- 32-bit installer
MacOS X
- 32-bit and 64-bit installer
Linux
- 64-bit
Happy rendering,
Your OTOY NZ Team