What is the instancing workflow?
Posted: Fri Apr 12, 2024 2:03 pm
I'm working on a scene with heavy geometry and I need to instance a piece of said geometry many times. I don't understand the general Octane workflow regarding this. I think Octane is just duplicating geo even if it's packed and instanced. How do I tell Octane to recognize this or is there a workflow for this? The official documentation is not very helpful.
So far using the standard Houdini workflow with packed and instanced geometry makes the DCC hand when Octane is launched. Any help is appreciated.
So far using the standard Houdini workflow with packed and instanced geometry makes the DCC hand when Octane is launched. Any help is appreciated.