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HDRI Visible/Texture

PostPosted: Tue Jan 16, 2024 2:28 pm
by heyitsivaan
Hey guys, I want to make like in C4D/Octane where you have an Enviroment light (HDRI) and then a visual one, with two enviroment textures, how can I do that in Houdini? Thanks.

Re: HDRI Visible/Texture

PostPosted: Tue Jan 16, 2024 3:43 pm
by ricky_otoy
Hi there, select the Render Target and go to the Main tab, then enable Camera Texture Environment and switch Daylight to Texture Environment.

Camera Texture environment tab will appear, add the environment you want to see there. (also set to backplate, reflection, refraction)
Texture Environment you can add for lighting.

Re: HDRI Visible/Texture

PostPosted: Tue Jan 16, 2024 3:55 pm
by heyitsivaan
Thanks Ricky!